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Author Topic: Dwarf Therapist (LATEST 0.5.7 7/13/10 see first post)  (Read 625177 times)

Jon-Ace

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Re: Dwarf Therapist (LATEST 0.5.0 4/10/10 see first post)
« Reply #855 on: April 10, 2010, 09:40:56 pm »

Awesome work chmod!  ;D
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profit

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Re: Dwarf Therapist (LATEST 0.5.0 4/10/10 see first post)
« Reply #856 on: April 10, 2010, 10:21:13 pm »

I agree, awesome work.   
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Mods and the best utilities for dwarf fortress
Community Mods and utilities thread.

ronnyfire

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Re: Dwarf Therapist (LATEST 0.5.0 4/10/10 see first post)
« Reply #857 on: April 11, 2010, 01:03:57 am »

Thank-you for your always wonderful utility Chmod, helping many many dwarves avoid the far too probable outcome from using the normal dwarf labor interface with 50+ dwarves... "Canceled organize dwarves: Has gone insane"
« Last Edit: April 11, 2010, 01:11:01 am by ronnyfire »
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Ilmoran

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Re: Dwarf Therapist (LATEST 0.5.0 4/10/10 see first post)
« Reply #858 on: April 11, 2010, 07:39:38 am »

Questions:

Is this release ready for bug reports yet?
Are the "Current jobs" supposed to update automatically, because I have to do a new read if I want to see what they're doing.
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Grax

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Re: Dwarf Therapist (LATEST 0.4.2 10/26/09 see first post)
« Reply #859 on: April 11, 2010, 07:48:13 am »

0.5.0 is up. I'll update the thread later. But I gotta run!

Dwarves still don't work with jobs enabled by DT.   :(
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Nabobalis

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Re: Dwarf Therapist (LATEST 0.4.2 10/26/09 see first post)
« Reply #860 on: April 11, 2010, 08:16:45 am »

0.5.0 is up. I'll update the thread later. But I gotta run!

Dwarves still don't work with jobs enabled by DT.   :(

I think its a bug with DF (i'm sure I read it somewhere), sometimes the job wont be activated even if you activate it. I think either a reload of the save or turn it off and then turn it back on.
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Grax

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Re: Dwarf Therapist (LATEST 0.4.2 10/26/09 see first post)
« Reply #861 on: April 11, 2010, 08:20:01 am »

Dwarves still don't work with jobs enabled by DT.   :(
I think its a bug with DF (i'm sure I read it somewhere), sometimes the job wont be activated even if you activate it. I think either a reload of the save or turn it off and then turn it back on.
Manual job managing seems to be okay at any time.
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Zaranthan

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Re: Dwarf Therapist (LATEST 0.5.0 4/10/10 see first post)
« Reply #862 on: April 11, 2010, 09:08:33 am »

Dwarves still don't work with jobs enabled by DT.   :(
I think its a bug with DF (i'm sure I read it somewhere), sometimes the job wont be activated even if you activate it. I think either a reload of the save or turn it off and then turn it back on.
Manual job managing seems to be okay at any time.
It's happened to me. I've had to toggle mining on dwarves that embarked with the skill, migrants that came with it, and once for a guy I switched the labor on for. It seems like the Pickup Equipment task doesn't get assigned reliably.
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Grax

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Re: Dwarf Therapist (LATEST 0.5.0 4/10/10 see first post)
« Reply #863 on: April 11, 2010, 09:29:21 am »

Manual job managing seems to be okay at any time.
It's happened to me. I've had to toggle mining on dwarves that embarked with the skill, migrants that came with it, and once for a guy I switched the labor on for. It seems like the Pickup Equipment task doesn't get assigned reliably.
Hehe, at least an evidence that i'm not crazy.
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Goran

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Re: Dwarf Therapist (LATEST 0.5.0 4/10/10 see first post)
« Reply #864 on: April 11, 2010, 11:31:33 am »

Anyone figured out how to use this to compare your dwarves military skills?
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userpay

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Re: Dwarf Therapist (LATEST 0.5.0 4/10/10 see first post)
« Reply #865 on: April 11, 2010, 12:40:38 pm »

Anyone figured out how to use this to compare your dwarves military skills?
That hasn't been added yet though once it is I'll certianly love this program.
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chmod

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Re: Dwarf Therapist (LATEST 0.5.0 4/10/10 see first post)
« Reply #866 on: April 11, 2010, 01:00:31 pm »

Questions:

Is this release ready for bug reports yet?
Are the "Current jobs" supposed to update automatically, because I have to do a new read if I want to see what they're doing.
Yep. Please file away.
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Kaelem Gaen

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Re: Dwarf Therapist (LATEST 0.5.0 4/10/10 see first post)
« Reply #867 on: April 11, 2010, 02:01:29 pm »

This is interesting, so I had to abandon and reclaim a fortress...   So i reclaimed it and some of the previous inhabitants are still there, but you know like NPCs...

And yet they still show up in Dwarf Therapist.

chmod

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Re: Dwarf Therapist (LATEST 0.5.0 4/10/10 see first post)
« Reply #868 on: April 11, 2010, 02:02:46 pm »

This is interesting, so I had to abandon and reclaim a fortress...   So i reclaimed it and some of the previous inhabitants are still there, but you know like NPCs...

And yet they still show up in Dwarf Therapist.
Please report a bug and upload the save that this happens in. That's really weird, there has to be some new flag that gets set on them to make them NPCs.
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Kat

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Re: Dwarf Therapist (LATEST 0.5.0 4/10/10 see first post)
« Reply #869 on: April 11, 2010, 03:44:14 pm »

Hi.

There seems to be a problem, with the skills "leatherworking" and "tanning".

if a dwarf has skill in tanning, their skill in that appears under leatherworking.

E.g. I have a dwarf, a recent migrant, their only skills are butcher, tanner, mechanic, and concentration.
In dwarf therapist, they also show as having skill in leatherworking, with the same amount of sp as tanning. The mouse tooltip, when placed over leatherworking, brings up "accomplished tanner" as well.
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