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Author Topic: Let's Play Dungeon Crawl Stone Soup  (Read 14431 times)

CJ1145

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Re: Let's Play Dungeon Crawl Stone Soup
« Reply #60 on: July 31, 2009, 10:38:56 am »

Fine, gladiator.
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This being Homestuck, I'm not sure whether that's post-scratch Rose or Vriska with a wig.

Glacies

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Re: Let's Play Dungeon Crawl Stone Soup
« Reply #61 on: July 31, 2009, 12:56:08 pm »

Death knight.

Muz

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Re: Let's Play Dungeon Crawl Stone Soup
« Reply #62 on: August 08, 2009, 07:47:54 am »

Hehe, to bump, decided to go and make Staff Sgt. Max Fightmaster the Death Knight. TBH, this was after a few tries. There's the little problem of the guy getting ganked by a gnoll at level 1, or even some kobold that did 8 damage with a club. Or those guys wandering around lvl 4 with a wand of disentegration.


Spoiler (click to show/hide)

Sort of shouldn't have died there, but some orc berserker ghost ambushed him while he was still resting from the fight with Erolcha. Way underestimated that ghost, lol. I thought Max Fightmaster could kill him with just a few melee hits, was too eager to see if the artifact hammer worked on ghosts :P


Death knights aren't too bad a choice for demigods, coz they have a rather massive mana pool. But I'd say the spell options suck. They just have draining, regen, destroy undead, and skeletons. And destroy undead don't work too well here even at high levels.
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Disclaimer: Any sarcasm in my posts will not be mentioned as that would ruin the purpose. It is assumed that the reader is intelligent enough to tell the difference between what is sarcasm and what is not.

ac31

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Re: Let's Play Dungeon Crawl Stone Soup
« Reply #63 on: August 09, 2009, 12:11:54 am »

mod the game to include a fightmaster class, it maxes out your stats at 1st level, and instantly kills anything it hits, and can bend space and time
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Just wondering if it would be possible (however unwise) to make demons a civilisation
I don't see any reason they couldn't be. What would happen if they breached the HFS?
Horrors! Annoying relatives in the deep!

AussieGuy

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Re: Let's Play Dungeon Crawl Stone Soup
« Reply #64 on: August 09, 2009, 01:07:25 am »

mod the game to include a fightmaster class, it maxes out your stats at 1st level, and instantly kills anything it hits, and can bend space and time
wow, thats not gamebreaking.
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Dragooble

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Re: Let's Play Dungeon Crawl Stone Soup
« Reply #65 on: August 09, 2009, 01:08:50 am »

and being named Staff Sgt. Max Fightmaster isn't?
« Last Edit: August 09, 2009, 01:11:24 am by Dragooble »
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ac31

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Re: Let's Play Dungeon Crawl Stone Soup
« Reply #66 on: August 09, 2009, 03:27:24 am »

gamebreaking is fun, one of the best things in wizardry 8 is making hugely overpowered custom weapons using game editors
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Just wondering if it would be possible (however unwise) to make demons a civilisation
I don't see any reason they couldn't be. What would happen if they breached the HFS?
Horrors! Annoying relatives in the deep!

Dragooble

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Re: Let's Play Dungeon Crawl Stone Soup
« Reply #67 on: August 09, 2009, 11:20:44 am »

i enjoy making hugely overpowered characters in baulders gate using shadowkeeper. i have yet to find a custom equipment editor though.
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A creature the size of europe can occupy only one tile.

Muz

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Re: Let's Play Dungeon Crawl Stone Soup
« Reply #68 on: August 10, 2009, 06:59:38 am »

Pfft, I made overpowered chars in Baldur's Gate without any hacks or cheats, just good ol' export :P
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Disclaimer: Any sarcasm in my posts will not be mentioned as that would ruin the purpose. It is assumed that the reader is intelligent enough to tell the difference between what is sarcasm and what is not.
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