Eagle suffers from a rare syndrome involving not enough voices in his head.
zchris13 - My action is to walk, impressively, to the remains of the door. Announce myself. Boldly. Flatly tell my drunken followers to remain where they are, for the time being. Subtly hint the same to the non drunk crowd.
(1) That banana peel on the ground thinks otherwise.
After falling on your back for massive hurtage, you look up and see the barrel of a gun.
(3) You briefly consider ordering your troops to attack but after seeing that the soldier isn't alone, you just quietly surrender. You wave your troops goodbye as you are pulled inside.
tehstefan - I try shooting as something more hard to shoot at, like a moving target. Thats not um...alive. Yeah. No killing people. Yet.
(4) After considering the conudrum, you try to shoot a falling leaf, but fail. All the possible targets are simply too fast for you.
While retrieving your arrows you see zchris getting seized by the guards.
Jack_Bread - Also, last moments montage with finger then amputate it.
(3) The last moments montage makes you feel far too sad to amputate the finger you had so much good experiences with. *sniff*
Eagle - Convert the soldiers to Banjoism, promising them that Banjo will strike down the enemy army if they have faith. Then go and find the enemy army.
(4) Your not quite rousing or reasonable speech leaves the soldiers not quite convinced, but they swaer allegiance to Banjo regardless. All of the eight soldiers are now
casual worshippers of Banjo as long as you are around.
Afterwards, you find the officer, beat him up, steal his clothes and order your army to advance eastward.
Dies-Horribly - I'll accept Mima's offer, as naturally an evil ghost wizard is somebody you don't refuse.
Maybe ask if she knows who can cure me.
And yes, I know the facts are not matching, but I have no clue where to find the good one.
(4) Mima appears to be pleased by your acceptance. She answers your quickly snuck-in question with "Well, look northeast of that forest behind the apothecary." Then, she leads you in the cellar downstairs.
Actually, the thing looks more like a cathedral than a cellar. You highly suspect that magic might play a role in that.
She leads you to a pedestal and shackles your feet to the ground. Then, she pushes a button on a remote, and the pedestal, as well as the surrounding ground, shoot up.
You are now on the pedestal, sitting in a spinny chair. There's a table in front of you with a deck of playing cards, the likes of which you have never seen before. There appears to be an intricate illustration on the table with places to place cards in. There's also a leaflet on the table, titled "Rules". There is also a blank sheet of paper, a pen and a die on the table.
Behind you is a big wall with a huge screen. The screen shows several numbers.
Looking over the table, you see a similar pedestal like yours in the distance. Between the two pedestals appears to be a large field of grass. The whole contraption is surrounded by... the Void.
Your screen flashes the words "S-S-S-S-STAAART"
Barkeep - Be confused.
(1) He scratches his head, argues with the soldiers and eventually gives up and goes back to the bar.
Orange-Hair - Go drink some more booze from portable giant barrel.
(4) Dangerously high blood level in internal alcohol system detected. Rectifying.
Red-Hair - Be confused.
(1) She collapses in tears.
Depressive Soldier - Be asleep.
(5) He really should apply for one of these relaxation courses - as an example, of course.
Dog - Follow zchris.
(5) The dog slips in undetected.
Statuses
Zchris13
Status: In custody. One with the vines. Highly energized. Leader of the party.
Skills: Adventurer Work Ethic
Equipment: Rose flower hat (unremovable), Pair of strange goggles.
Inventory: Imaginary roll of duct tape, 200 gold, Soft cushions, tea set
Jack_Bread
Status: Headache. Bruise on head. One bandaid that's too tight. PAIN! Feels very attached to his finger right now.
Skills: Adventurer Work Ethic, Trippin' Master, Improptu Tailor
Equipment: Two dolled-up knives
Inventory: Fainted Metapod named Goo, 200 gold, Black Fingerless Gloves
'Scarface' tehstefan
Status: Minor hangover. Haphazard shave.
Skills: Firephobia. Basic idea of Archery. Good VS. inanimate, defenseless objects (+1)
Equipment: Sword-chucks with dulled hilts. Five cm layer of dust.
Inventory: Shortbow, 300 gold.
Eagle
Status: Apparently fire immune. -100 gp to destructive magic cost! Knows telekinesis. And is excessive about it. Bandaid on leg. Soaked hobo cloak. Officer's uniform. Leads army of eight to the east.
Skills: Spellcasting
Equipment: Gnarled, singed staff. xMojotastic Hairbandx.
Inventory: Several incense sticks. 300 gold.
Banjo hand puppet.
Dies-Horribly
Status: Doomed. Big bruise on chest. Face very much harmed. Major hangover.
Skills: Nope.
Equipment: None, to your very great disgress.
Inventory: 100 gold. 1 'Get a weapon for free' coupon. Two detached right hands. Brick labeled 'HANG' with curd smeared to its bottom.
Medic
Status: Somewhere else.
Skills: Expert Medic, Sharpshooter.
Equipment: Violet and red clothing. Longbow. Quiver of +1 Arrows.
Inventory: Various medicine and bandaids. Unknown.
Barkeep
Status: Back at bar.
Skills: Something awesome probably.
Equipment: Formal wear.
Orange-Hair
Status: Smashed.
Skills: Something destructive probably.
Equipment: White soaked shirt, tiger-patterned skirt,
twin horns, a bottleRed-Hair
Status: Needs a freaking drink. And professional help.
Skills: Martial arts?
Equipment: Green uniform, green cap.
Depressive Soldier
Status: Hauntingly relaxingly sleeping.
Skills: Nothing special?
Equipment: Standard-issue, battered soldier armor.
Dog
Mima
Status: In the shadows, cackling madly.
Skills: Black Magic, Ghostness.
Equipment: Green-violet ensemble, wizard's hat