Little hasn't appeared for a long time, he gets GM'd. And... TURRRRRRN!
zchris13 - Photosynthesize.
(6) Photosynthesizing is a tricky subject - you require water, minerals, sunlight and carbon dioxide, among other things. You can get sunlight and carbon dioxide from the air, but the rest is a slight problem. You resolve this by putting roots. This allows you to photosnthesize a large amount of energy, but when you decide it's enough you realize you are stuck. In addition, you have throughly deprived the soil of any minerals and water it had, blighting the area you're in in the long run. May I suggest thinking out things properly before acting?
tehstefan - Exit, try to locate zchris.
(6) The door appears to be stuck again, you resolve this by ripping it straight out of the wall. Then you exit and look for zchris, who currently tries to get his feet out of the soil. You decide to mock him a bit. The mayor watches you intently, and then walks up to you and snatches your pocket fluff in a fluid motion. "Ah, my trinket!" he exclaims joyfully. "Thank you so much, adventurers! Archer guy, I reward thee 200 gold for bringing me the trinket!" Apparently zchris now has a score to settle with you.
Jack_Bread - Do something knife related.
(2) You consider high-kniving Little, (Common sense: 4) but decide that that would be silly, and instead head out the exit. You then join the other two members of the team.
Little (AI) - Haul the hippy corpse outside. Somehow. (Hey, it's a RtD!)
(5) With hidden telekinesis powers, you transport yourself and the hippy out of the dungeon and head to the mayor, who realizes that the party is complete. He awards Little 100 gold for slaying the hippy.
Mayor (NPC) - Exposition.
The mayor talks a bit about his town (which you are welcome to spend your time in), about the magical items (which interests you greatly, obviously), and on how pleasant his reunitement with his trinket is and how he needed it for world domination - wait, scratch that, you didn't hear anything!
Anyway, the rest is welcome to choose their items, in the order tehstefan - Jack_Bread - Little, and to ask the mayor some questions, as he is a BOTTOMLESS BARREL OF EXPOSITION! [/verres] And it's a free action.
Statuses
Zchris13
Status: Perfectly fine. One with the vines. Firmly rooted into blighted soil. Energized. Chatting with the mayor.
Skills: Adventurer Work Ethic
Equipment: Rose flower hat (unremovable), Pair of strange goggles.
Inventory: Roll of duct tape, 200 gold
Jack_Bread
Status: Hung-over like a student at the first monday of school after summer holidays. Cuts on hands.
Skills: Adventurer Work Ethic, Trippin' Master (if he's on a trip, he will deal so much damage it isn't even funny anymore)
Equipment: Two knives
Inventory: Fainted Metapod, 200 gold
tehstefan
Status: Firephobia (courage check at -1 to do something involving fire)
Skills: Nope.
Equipment: Shortbow
Inventory: None. You are remarkably unremarkable. Also, 400 gold
Little
Status: ON FIRE, throughly (-2 to uncurling) curled into a ball. Inexplicably still unharmed. -100 gp to destructive magic cost! Knows telekinesis.
Skills: Spellcasting
Equipment: Gnarled, singed staff. xMojotastic Hairbandx.
Inventory: 6 pieces of charred charcoal, on back. Flaming arrow, in ass. Several incense sticks. 300 gold. Telekinetically holding the dead hippy.
Group
Gold: Split on group members.
Mission: None.
Elder New Age Retro Hippie
Status: In Little's firm telekinetic grasp.
Skills: Unknown, likely some hippie magic
Equipment: xCrusty Clothingx, xDreadful Dreadlocksx, Enormous Hookah.
Inventory: Unknown.