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Author Topic: Boss Rush RtD - MSPA Intermission. (T27/Psyche)  (Read 72443 times)

tehstefan

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Re: Boss Rush RtD. Turn 18 - My workload just doubled.
« Reply #300 on: November 03, 2009, 10:50:52 am »

I try shooting as something more hard to shoot at, like a moving target. Thats not um...alive. Yeah. No killing people. Yet.
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I suspect you've never tried doing many illegal things yet in your game. The second the CCS knows you're "active", they'll come down on you like the hammer of God.

Vlynndar

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Re: Boss Rush RtD. Turn 18 - My workload just doubled.
« Reply #301 on: November 03, 2009, 02:05:28 pm »

I try shooting as something more hard to shoot at, like a moving target. Thats not um...alive. Yeah. No killing people. Yet.

When we are in roughly the same place, I could throw my hangover curd around for you to shoot at.
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For that viciously bad pun, I'm gonna introduce a NPC named Vlynndar just so that I can kill him of in a cruel and unusual way.
Watermelons are pretty important.

Errol

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Re: Boss Rush RtD. Turn 18 - My workload just doubled.
« Reply #302 on: November 03, 2009, 02:48:12 pm »

I thought you wanted to shoot something dead.
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tehstefan

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Re: Boss Rush RtD. Turn 18 - My workload just doubled.
« Reply #303 on: November 03, 2009, 06:47:59 pm »

I want to shoot something dead, just not human. Or able to kill me. Yeah.
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I suspect you've never tried doing many illegal things yet in your game. The second the CCS knows you're "active", they'll come down on you like the hammer of God.

zchris13

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Re: Boss Rush RtD. Turn 18 - My workload just doubled.
« Reply #304 on: November 04, 2009, 05:02:10 pm »

I'll accept Mima's offer, as naturally an evil ghost wizard is somebody you don't refuse.
Maybe ask if she knows who can cure me.

And yes, I know the facts are not matching, but I have no clue where to find the good one.
Convert the soldiers to Banjoism, promising them that Banjo will strike down the enemy army if they have faith. Then go and find the enemy army.
My action is to walk, impressively, to the remains of the door. Announce myself. Boldly. Flatly tell my drunken followers to remain where they are, for the time being. Subtly hint the same to the non drunk crowd.
Also, last moments montage with finger then amputate it.
I try shooting as something more hard to shoot at, like a moving target. Thats not um...alive. Yeah. No killing people. Yet.

5/5 GOGOGO
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Errol

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Re: Boss Rush RtD. Turn 18 - My workload just doubled.
« Reply #305 on: November 05, 2009, 02:15:29 pm »

Unfortunately my internet buggered up on me this afternoon, and now it's rather too late.

I shall, however, honorarily disembowel myself if I don't do it tomorrow... about time really
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Errol

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Re: Boss Rush RtD. Turn 19 - You should have seen the octo-ping-pong table...
« Reply #306 on: November 06, 2009, 11:25:16 am »

Eagle suffers from a rare syndrome involving not enough voices in his head.

zchris13 - My action is to walk, impressively, to the remains of the door. Announce myself. Boldly. Flatly tell my drunken followers to remain where they are, for the time being. Subtly hint the same to the non drunk crowd.

(1) That banana peel on the ground thinks otherwise.

After falling on your back for massive hurtage, you look up and see the barrel of a gun. (3) You briefly consider ordering your troops to attack but after seeing that the soldier isn't alone, you just quietly surrender. You wave your troops goodbye as you are pulled inside.

tehstefan - I try shooting as something more hard to shoot at, like a moving target. Thats not um...alive. Yeah. No killing people. Yet.

(4) After considering the conudrum, you try to shoot a falling leaf, but fail. All the possible targets are simply too fast for you.

While retrieving your arrows you see zchris getting seized by the guards.

Jack_Bread - Also, last moments montage with finger then amputate it.

(3) The last moments montage makes you feel far too sad to amputate the finger you had so much good experiences with. *sniff*

Eagle - Convert the soldiers to Banjoism, promising them that Banjo will strike down the enemy army if they have faith. Then go and find the enemy army.

(4) Your not quite rousing or reasonable speech leaves the soldiers not quite convinced, but they swaer allegiance to Banjo regardless. All of the eight soldiers are now casual worshippers of Banjo as long as you are around.
Afterwards, you find the officer, beat him up, steal his clothes and order your army to advance eastward.

Dies-Horribly - I'll accept Mima's offer, as naturally an evil ghost wizard is somebody you don't refuse.
Maybe ask if she knows who can cure me.

And yes, I know the facts are not matching, but I have no clue where to find the good one.

(4) Mima appears to be pleased by your acceptance. She answers your quickly snuck-in question with "Well, look northeast of that forest behind the apothecary." Then, she leads you in the cellar downstairs.

Actually, the thing looks more like a cathedral than a cellar. You highly suspect that magic might play a role in that.

She leads you to a pedestal and shackles your feet to the ground. Then, she pushes a button on a remote, and the pedestal, as well as the surrounding ground, shoot up.

You are now on the pedestal, sitting in a spinny chair. There's a table in front of you with a deck of playing cards, the likes of which you have never seen before. There appears to be an intricate illustration on the table with places to place cards in. There's also a leaflet on the table, titled "Rules". There is also a blank sheet of paper, a pen and a die on the table.
Behind you is a big wall with a huge screen. The screen shows several numbers.

Looking over the table, you see a similar pedestal like yours in the distance. Between the two pedestals appears to be a large field of grass. The whole contraption is surrounded by... the Void.

Your screen flashes the words "S-S-S-S-STAAART"

Barkeep - Be confused.

(1) He scratches his head, argues with the soldiers and eventually gives up and goes back to the bar.

Orange-Hair - Go drink some more booze from portable giant barrel.

(4) Dangerously high blood level in internal alcohol system detected. Rectifying.

Red-Hair - Be confused.

(1) She collapses in tears.

Depressive Soldier - Be asleep.

(5) He really should apply for one of these relaxation courses - as an example, of course.

Dog - Follow zchris.

(5) The dog slips in undetected.

Statuses

Zchris13

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Jack_Bread

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'Scarface' tehstefan

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Eagle

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Dies-Horribly

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Medic

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Barkeep
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Orange-Hair
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Red-Hair
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Depressive Soldier
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Dog
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Mima
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Vlynndar

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Re: Boss Rush RtD. Turn 19 - You should have seen the octo-ping-pong table...
« Reply #307 on: November 06, 2009, 02:39:27 pm »

Where did my keyboard go!?

Also, read rules. Probably 'read rules and s-s-start', if you are going to make me roll for reading the rules.
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For that viciously bad pun, I'm gonna introduce a NPC named Vlynndar just so that I can kill him of in a cruel and unusual way.
Watermelons are pretty important.

Errol

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Re: Boss Rush RtD. Turn 19 - You should have seen the octo-ping-pong table...
« Reply #308 on: November 06, 2009, 03:59:38 pm »

Can't have you simplyfying things too much. I'm positive you understand, the game you're in the process of trying to extract the rules of is wacky enough already.

To clarify, I roll for every single drawn card. Among others.
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Vlynndar

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Re: Boss Rush RtD. Turn 19 - You should have seen the octo-ping-pong table...
« Reply #309 on: November 06, 2009, 05:06:45 pm »

I hope this isn't another reference, I have no idea what game this is.

Though I suppose I could improvise...
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For that viciously bad pun, I'm gonna introduce a NPC named Vlynndar just so that I can kill him of in a cruel and unusual way.
Watermelons are pretty important.

zchris13

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Re: Boss Rush RtD. Turn 19 - You should have seen the octo-ping-pong table...
« Reply #310 on: November 06, 2009, 06:29:31 pm »

What it is, is "the only way to win is to not play" even though you lose then, too.

My action is, "Call me!".  To the ladies.
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Jack_Bread

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Re: Boss Rush RtD. Turn 19 - You should have seen the octo-ping-pong table...
« Reply #311 on: November 06, 2009, 06:39:51 pm »

Punch wall then follow dog.
If I can't follow the dog, follow the barkeep.

Eagle

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Re: Boss Rush RtD. Turn 19 - You should have seen the octo-ping-pong table...
« Reply #312 on: November 06, 2009, 11:59:39 pm »

Keep converting soldiers as we go. Once we reach the enemy army, use telekinesis to drop something heavy on them. Like a mountain.

zchris13

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Re: Boss Rush RtD. Turn 19 - You should have seen the octo-ping-pong table...
« Reply #313 on: November 07, 2009, 12:40:28 am »

Keep converting soldiers as we go. Once we reach the enemy army, use telekinesis to drop something heavy on them. Like a mountain MY EGO.
RAEG. FIXED.
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Vlynndar

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Re: Boss Rush RtD. Turn 19 - You should have seen the octo-ping-pong table...
« Reply #314 on: November 07, 2009, 06:35:08 am »

Keep converting soldiers as we go. Once we reach the enemy army, use telekinesis to drop something heavy on them. Like a mountain MY EGO.
RAEG. FIXED.

Would be fun if your roll was higher than his.
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For that viciously bad pun, I'm gonna introduce a NPC named Vlynndar just so that I can kill him of in a cruel and unusual way.
Watermelons are pretty important.
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