Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 2 3 [4] 5 6 ... 9

Author Topic: Adventurers quest  (Read 6661 times)

Myroc

  • Bay Watcher
  • Lurking Skeleton
    • View Profile
Re: Adventurers quest
« Reply #45 on: July 22, 2009, 01:40:49 pm »

Loot the dwarf's stuff. Also check inventory and try to replace wood gear with iron/steel.
Logged
We all have problems. Some people just have more awesome problems than others.
Getting angry is fun. Getting angry over petty things even better.

filiusenox

  • Bay Watcher
  • Prince of Light
    • View Profile
Re: Adventurers quest
« Reply #46 on: July 22, 2009, 01:48:58 pm »

You have iron armor. And a  cruel iron scimatar.

The dwarves armor is to small to fit you and his sword is broken.You find a vial of oil a little bit away from the corpse. You put it in your bag. You manage to jump pass the trap.

What do you do?
Logged
"No, I'm being obstinate for the sake of I hate you."

zchris13

  • Bay Watcher
  • YOU SPIN ME RIGHT ROUND~
    • View Profile
Re: Adventurers quest
« Reply #47 on: July 22, 2009, 03:30:09 pm »

Keep going.
Logged
this sigtext was furiously out-of-date and has been jettisoned

filiusenox

  • Bay Watcher
  • Prince of Light
    • View Profile
Re: Adventurers quest
« Reply #48 on: July 22, 2009, 03:36:37 pm »

You keep walking.Eventully the corridor opens up to a large smithy.Their are severel workshops and tool cabinents. There is also a minecart leading off into another corridor.Its covered with a leather tarp. You notice something lurking in the corner. Its a black ball of fuzz.It has 3 sets of arms and 2 sets of legs. You notice others like it in the corners.They appear to be unable to go in the light.

What do you do?
Logged
"No, I'm being obstinate for the sake of I hate you."

zchris13

  • Bay Watcher
  • YOU SPIN ME RIGHT ROUND~
    • View Profile
Re: Adventurers quest
« Reply #49 on: July 22, 2009, 04:11:45 pm »

Switch to infravision. Turn off the lamp. Make friends.
Logged
this sigtext was furiously out-of-date and has been jettisoned

Jreengus

  • Bay Watcher
  • Si Hoc Legere Scis Nimium Eruditionis Habes
    • View Profile
Re: Adventurers quest
« Reply #50 on: July 22, 2009, 04:12:13 pm »

Throw the oil at them and set it alight!
Logged
Oh yeah baby, you know you like it.  Now stop crying and get in my lungs.
Boil your penis. I'm convinced that's how it happened.
My HoM.

filiusenox

  • Bay Watcher
  • Prince of Light
    • View Profile
Re: Adventurers quest
« Reply #51 on: July 22, 2009, 04:15:25 pm »

one more vote...
Logged
"No, I'm being obstinate for the sake of I hate you."

zchris13

  • Bay Watcher
  • YOU SPIN ME RIGHT ROUND~
    • View Profile
Re: Adventurers quest
« Reply #52 on: July 22, 2009, 04:22:41 pm »

Switch to infravision. Turn off the lamp. Make friends.
Make friends?
Logged
this sigtext was furiously out-of-date and has been jettisoned

filiusenox

  • Bay Watcher
  • Prince of Light
    • View Profile
Re: Adventurers quest
« Reply #53 on: July 22, 2009, 04:37:07 pm »

((DOUBLE VOTING WORKS))

You think about how cool it would be to have pets and turn off the light.You start talking in Animalish. Unfortunatly these where biengs of the darkness. They ran up to you and promptly ripped you apart and feasted on you.Not even a bone was left.


Heres what would happen if you set the oil alight
Spoiler (click to show/hide)


New game?
Logged
"No, I'm being obstinate for the sake of I hate you."

Luckk

  • Bay Watcher
    • View Profile
Re: Adventurers quest
« Reply #54 on: July 22, 2009, 04:38:54 pm »

Blimey!  Start out as a dwarf this time, less prone to dieing badly.
Logged

zchris13

  • Bay Watcher
  • YOU SPIN ME RIGHT ROUND~
    • View Profile
Re: Adventurers quest
« Reply #55 on: July 22, 2009, 04:48:26 pm »

Can we be a lizardman?
Logged
this sigtext was furiously out-of-date and has been jettisoned

Myroc

  • Bay Watcher
  • Lurking Skeleton
    • View Profile
Re: Adventurers quest
« Reply #56 on: July 22, 2009, 04:49:47 pm »

Nooo, we never got to remove the engraving from the wall we encountered earlier. D:

Anywho, my vote goes for kobold.
Logged
We all have problems. Some people just have more awesome problems than others.
Getting angry is fun. Getting angry over petty things even better.

filiusenox

  • Bay Watcher
  • Prince of Light
    • View Profile
Re: Adventurers quest
« Reply #57 on: July 22, 2009, 04:53:32 pm »

Vote area!


Lizardman |
Kobold |
Dwarf |
Human

There is going to be different scenrios for each characther picked.

Logged
"No, I'm being obstinate for the sake of I hate you."

Jreengus

  • Bay Watcher
  • Si Hoc Legere Scis Nimium Eruditionis Habes
    • View Profile
Re: Adventurers quest
« Reply #58 on: July 22, 2009, 05:32:01 pm »

Kobold!
Logged
Oh yeah baby, you know you like it.  Now stop crying and get in my lungs.
Boil your penis. I'm convinced that's how it happened.
My HoM.

filiusenox

  • Bay Watcher
  • Prince of Light
    • View Profile
Re: Adventurers quest
« Reply #59 on: July 22, 2009, 06:07:12 pm »

Well kobold won.

You Wake up from your sleep.The cave is dark as night but you can see. Your copper dagger is right next to you.

What do you do?

Logged
"No, I'm being obstinate for the sake of I hate you."
Pages: 1 2 3 [4] 5 6 ... 9