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Author Topic: Adventurers quest  (Read 6423 times)

Myroc

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Re: Adventurers quest
« Reply #75 on: July 23, 2009, 01:26:17 pm »

Return to your fellow brigands with the weapons.
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filiusenox

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Re: Adventurers quest
« Reply #76 on: July 23, 2009, 01:32:00 pm »

You jump off the balcony and do a roll. You only hurt your right arm. You run back to your cave and walk in. You show them the swords and bucklers and spears. You give a sword, a sheild and a spear to each of the kobolds. They promptly take a *<<*Native gold crown*>>* from a old kobold and give it to you. You are now their king and the five warroirs eagerly await your commands.((no killing them off!!))

What do you do?
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Luckk

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Re: Adventurers quest
« Reply #77 on: July 23, 2009, 01:37:19 pm »

Try to find a very small and weak area to steal from to build up your kingdom's wealth while trying to increase its size.
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filiusenox

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Re: Adventurers quest
« Reply #78 on: July 23, 2009, 01:43:36 pm »

You know of a weak kobold clan to the north. You and the soliders walk northward until reaching the place. You hide in the bushes and wait. There is a kobold in fron of the cave. He has no sheild and only has a very rusty copper spear.

What do you do?
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Luckk

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Re: Adventurers quest
« Reply #79 on: July 23, 2009, 01:49:35 pm »

My opinion would be we should force them under our kingdom but if we can convince them to join somehow without violence, we will be more powerful then from just killing most of them off.  I say threaten him and his kingdom to fall under ours.  If that doesn't work, we could issue a challenge between their king and yours with the victor having control of everything.  Before doing this though, I say wait and see what everyone else opinion is.
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Jreengus

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Re: Adventurers quest
« Reply #80 on: July 23, 2009, 03:56:51 pm »

I say we all attempt to eat our new Iron goods. Iron might be more edible than bronze was.
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Myroc

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Re: Adventurers quest
« Reply #81 on: July 23, 2009, 04:22:51 pm »

Try using diplomacy to make them join you. Duel their king if needed.

If you lose the duel, summon the others to overtake them by force. Hey, we're kobolds, like anyone's gonna care if we're cheating.
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Jreengus

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Re: Adventurers quest
« Reply #82 on: July 23, 2009, 06:56:45 pm »

Steal their weapons first though! if they have no weapons they can't fight back or possibly hope to win the duel.
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filiusenox

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Re: Adventurers quest
« Reply #83 on: July 23, 2009, 07:45:59 pm »

You and your freinds bite their swords. Giving them a cool jagged appearence.
You walk to the sentry and tell him that you want to talk to thier king.

He walks out.He is a middle aged one armed king. He asks you what do you want stranger

What do you say?
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Jreengus

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Re: Adventurers quest
« Reply #84 on: July 23, 2009, 07:49:37 pm »

You to suck my big grey kobold nob!
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filiusenox

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Re: Adventurers quest
« Reply #85 on: July 23, 2009, 07:52:47 pm »

Thats not accepted...

You insult the cripple king. He pulls a shortaxe. It looks to be steel. He swings at you

Health:Healthy
« Last Edit: July 23, 2009, 07:58:38 pm by filiusenox »
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Jreengus

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Re: Adventurers quest
« Reply #86 on: July 23, 2009, 07:57:43 pm »

Fine I figured kobolds would have rather crude war declerations how about:

Oh Great and mighty King I entreat though to listen to my proposition. When that the most mighty of our gods the sun dost reach the higher point in the sky hither. We shall meet upon the field of glorious battle and should thou concede defeat I shall taketh thine lands and subjects to call mine own.

Happy now?
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filiusenox

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Re: Adventurers quest
« Reply #87 on: July 23, 2009, 07:59:11 pm »

Umm i edited..
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Jreengus

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Re: Adventurers quest
« Reply #88 on: July 23, 2009, 08:02:31 pm »

 ;D
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filiusenox

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Re: Adventurers quest
« Reply #89 on: July 23, 2009, 08:09:25 pm »

Post what to do.
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