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Author Topic: Dwarven divers  (Read 3643 times)

Ralje

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Re: Dwarven divers
« Reply #15 on: December 02, 2007, 09:48:00 pm »

I think diving Dwarfs should relate to the swimming skill in some way. Not so much  determining whether the dwarf drowns while recovering items, but how far a dwarf can dive to.
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I>"When god gives you lemons, YOU FIND A NEW GOD" - Pt

Zero Ziat

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Re: Dwarven divers
« Reply #16 on: December 03, 2007, 01:44:00 am »

quote:
Originally posted by Armok:
<STRONG>Rubber tree wood != rubber.
Rubber is made from the sap, the wood is just normal wood.
It's like calling a maple wooden sword a syrup sword, maple wood and maple syrup are not the same thing, neither are Rubber tree wood the same thing as rubber.
Not that I have any personal experiense.</STRONG>

... Mmm, syrup sword, dwarven child candy.

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mickel

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Re: Dwarven divers
« Reply #17 on: December 03, 2007, 06:08:00 am »

Rubber swords? Sounds like they could be good in sparring.
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Alfador

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Re: Dwarven divers
« Reply #18 on: December 03, 2007, 05:21:00 pm »

quote:
Originally posted by mickel:
<STRONG>Rubber swords? Sounds like they could be good in sparring.</STRONG>

Or materials like balsa wood bokken, pumice maces, or aluminum foils.  :D

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This is a fox skull helmet. All craftsdwarfship is of the highest quality. It menaces with spikes of fox bone and is encircled with bands of fox leather. This item is haunted by the ghost of Alfador Angrorung the fox.

SmileyMan

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Re: Dwarven divers
« Reply #19 on: December 04, 2007, 07:23:00 am »

Steel diving suits, cooled by pumped water......

Magma divers!

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In a fat-fingered moment while setting up another military squad I accidentally created a captain of the guard rather than a militia captain.  His squad of near-legendary hammerdwarves equipped with high quality silver hammers then took it upon themselves to dispense justice to all the mandate breakers in the fortress.  It was quite messy.

Tyrving

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Re: Dwarven divers
« Reply #20 on: December 04, 2007, 08:08:00 am »

I support this idea, and perhaps a mechanism could be used to power the pump that supplies the air to the diver? Anyway, I'm currently on a map with no sand... except for at the bottom of the lake my fortress is built by. I wish I had a way to get to this sand. Divers would be an excellent way to get to said sand.

Thallone

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Re: Dwarven divers
« Reply #21 on: December 04, 2007, 10:01:00 am »

quote:
Originally posted by Tyrving:
<STRONG>I support this idea, and perhaps a mechanism could be used to power the pump that supplies the air to the diver? Anyway, I'm currently on a map with no sand... except for at the bottom of the lake my fortress is built by. I wish I had a way to get to this sand. Divers would be an excellent way to get to said sand.</STRONG>

try this:
code:

~~~~~~~~~~~
~~+++++++~~
~~+++++++~~
~~++~~~++~~
~~++~~~++~~
,'.','.','.
where
+ is refloor
~ is water
and ,.' is shore.

then place pumps on the contraption as follows
code:

~~~~~~~~~~~
~~++%%%++~~
~~+*%%%*+~~
~~%%~~~%%~~
~~%%~~~%%~~
,'.','.|,'.
where
%% is a pump
* is a gear
and | is an axle leading to a power source


when you pump it (almost) dry, you can rewallthe center, extend the refloor out further and repeat until you hit sand
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Tyrving

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Re: Dwarven divers
« Reply #22 on: December 05, 2007, 06:59:00 am »

Ah, thanks for the diagrams, but uhhh, it turns out that the lake actually FROZE during winter. That made it a good deal easier.

But thanks anyway, I'll keep that in mind for future forts!

FrozenViolet

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Re: Dwarven divers
« Reply #23 on: September 08, 2010, 05:45:10 pm »

I know this is an old suggestion, but thought I would rebump it because I was thinking about it the other night :)

It would be great to salvage items from dead things in your moats by sending down a diver attached to some contraption that requires a pump operator.
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TheyTarget

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Re: Dwarven divers
« Reply #24 on: September 08, 2010, 06:20:29 pm »

I think this is nice. But I dont think, it fits in dwarf fort. I'm pretty sure that this technology does not exist in the time frame dwarf fort is suppose to be in. And I just dont think toady would ever do it. But I mean, building in water has already been suggested and would go nicely I think.
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This is a platinum warhammer. All craftsdwarfship is of the highest quality. it menaces with spikes of platinum.
there is an image of the goblin Utes Gozrusrozsnus and dwarves in elf bone. The goblin is making a plaintive gesture. the dwarves are striking a menacing pose.
this image relates to the slaying of Utes Gozrusroz

thijser

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Re: Dwarven divers
« Reply #25 on: September 09, 2010, 12:09:33 am »

Well dwarfs with enough swimming skills should be able to dive and do regular tasks under water (with some exeptions like sleeping ext.). However I think it's a bad idea to add the pumps that would push DF towards the steampunk area which has already been decided not to visit.
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Andeerz

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Re: Dwarven divers
« Reply #26 on: September 09, 2010, 01:23:46 am »

:3  Apparently, a diving apparatus might be plausibly within the "1400's" tech time-frame Toady wishes to maintain!

Lookit, lookit!!!
http://www.reocities.com/uhexso/forhats.html <--- scroll to the bottom...
http://www.thehds.com/images/covers/cov23lg.jpg

And for your (brief) viewing pleasure: http://www.youtube.com/watch?v=97WD-pEiRD8
Those crazy Danes... I wanna hang out with them sometime...

« Last Edit: September 09, 2010, 03:17:42 am by Andeerz »
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TheyTarget

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Re: Dwarven divers
« Reply #27 on: September 09, 2010, 08:36:11 am »

:3  Apparently, a diving apparatus might be plausibly within the "1400's" tech time-frame Toady wishes to maintain!

Lookit, lookit!!!
http://www.reocities.com/uhexso/forhats.html <--- scroll to the bottom...
http://www.thehds.com/images/covers/cov23lg.jpg

And for your (brief) viewing pleasure: http://www.youtube.com/watch?v=97WD-pEiRD8
Those crazy Danes... I wanna hang out with them sometime...

I take it back. Nice find.
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Code: [Select]
This is a platinum warhammer. All craftsdwarfship is of the highest quality. it menaces with spikes of platinum.
there is an image of the goblin Utes Gozrusrozsnus and dwarves in elf bone. The goblin is making a plaintive gesture. the dwarves are striking a menacing pose.
this image relates to the slaying of Utes Gozrusroz

Andeerz

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Re: Dwarven divers
« Reply #28 on: September 09, 2010, 03:08:43 pm »

:3 whee... history is neeeet.  That diving apparatus was based mainly on pictures from a ~1430's treatise "Anonymous of the Hussite Wars".  If anyone could find an online copy of that, that would be super cool.  There are a lot of pictures and descriptions of plausible military tech from that time period in addition to the diving apparatus.  I think that apparatus was used for placing some sorts of traps (gunpowder mines???) in the water I think... I'm not sure.
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FrozenViolet

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Re: Dwarven divers
« Reply #29 on: September 10, 2010, 01:48:07 pm »

:3  Apparently, a diving apparatus might be plausibly within the "1400's" tech time-frame Toady wishes to maintain!

Lookit, lookit!!!
http://www.reocities.com/uhexso/forhats.html <--- scroll to the bottom...
http://www.thehds.com/images/covers/cov23lg.jpg

And for your (brief) viewing pleasure: http://www.youtube.com/watch?v=97WD-pEiRD8
Those crazy Danes... I wanna hang out with them sometime...

Super neat!!!

Also, according to the picture, the apparatus used a bellows pump, hollow wooden tubes and leather sheathing to connect and reinforce the tubes. All these are already in the game! Very neat.

Another example would also be a diving bell, which was in use at least around Classical Greece times and described by Aristotle: http://en.wikipedia.org/wiki/Diving_bell
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