I live! Still! Yay!
So umm, last weekend, I went to Edmonton (roughly 500km away from my hometown of Saskatoon) for my relatives' 60th birthday bash... and then I got home Sunday night too tired to bother making phone calls and scheduling appointments for today, so it's programing day. Whee fun.
It occurs to me that when I uploaded the program and made a couple updates last time I had a programming day, I forgot to change the OP. This must be fixed, and it's first thing on my to-do list for today.
Second thing is your bug with picking the NPCs. I thought I had that all sorted out for the release, but apparently not. Bleh. Then I'm going to fix the bug with creating no-name NPCs.
And thank you all very much for the bug reports, that probably sounds sarcastic but it's not. I really do want to make this thing work properly. And it's good practice for university, which I start Wednesday next week (which is SWEET).
EDIT: So after 2 minutes of bug fixing, I deleted a -1 and moved an IF statement around. So now the "No-name NPC" bug and the "crash when you select an NPC if you only have NPCs" bug are both fixed.
EDIT2: Another few minutes of programming, and now the France bug is fixed. You know, the one where if you only have locations, you can't edit the first one? I had forgotten an equals sign in my code. Oops. Plus I can't find any of your body error bugs with the NPCs, I'm able to cancel out of that screen just fine, and I can make custom body sets... And the slight difference between the location of "not injured" when one hits print is actually irrelevant, it will make the exact same spoiler if there's a space after the spoiler tag or not. Observe.
But I suppose if it bugs you Sephiroth, I can fix it. Huzzah! I got through the bug master's bug report!