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Author Topic: No Hope  (Read 5054 times)

Org

  • Bay Watcher
  • Daring Hero
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Re: No Hope
« Reply #15 on: July 16, 2009, 04:37:00 pm »

Strife?
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Org

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Re: No Hope
« Reply #16 on: July 16, 2009, 09:34:19 pm »

Can anyone help me with guns?
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Enzo

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Re: No Hope
« Reply #17 on: July 16, 2009, 10:07:16 pm »

Just PM strife, he's been posting in other sections.

What exactly do you need help with, exactly, just ideas for zombiekilling weapons?
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Broose

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Re: No Hope
« Reply #18 on: July 16, 2009, 11:09:37 pm »

I made some professional art for you, man.

Spoiler (click to show/hide)

Spoiler (click to show/hide)
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Org

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Re: No Hope
« Reply #19 on: July 17, 2009, 08:59:54 am »

MOAR SALZ GUD YES!

I need ideas for the weapons, and a 1-5 scale of
Weapon Strength
Rate of Fire
Accuracy


5 being the best
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mendonca

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Re: No Hope
« Reply #20 on: July 17, 2009, 10:44:17 am »

MOAR SALZ GUD YES!

I need ideas for the weapons, and a 1-5 scale of
Weapon Strength
Rate of Fire
Accuracy


5 being the best

If in doubt, seek guidance from jagged alliance 2 v1.13 (this mantra works on many levels)

http://www.ja-galaxy-forum.com/board/ubbthreads.php?ubb=showflat&Number=199401&page=1#Post199401

also:

http://world.guns.ru
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Org

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Re: No Hope
« Reply #21 on: July 17, 2009, 10:49:47 am »

Eh, I would rather have someone who knows about it in RL say.
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sonerohi

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Re: No Hope
« Reply #22 on: July 17, 2009, 10:53:13 am »



for your consideration.
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I picked up the stone and carved my name into the wind.

Org

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Re: No Hope
« Reply #23 on: July 17, 2009, 11:10:04 am »

Lol.

I am using "hits" as health, only because thats easier than keeping track of body parts, but should slashing weapons have a special where they chop off a arm or leg, or sometimes a head?

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Strife26

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Re: No Hope
« Reply #24 on: July 17, 2009, 12:16:02 pm »

Gah. I'm not that much of an expert on rl guns.

I'd suggest that you have some difference between bullets and magazines though. And some provision to take aimed shots (with heads being insta-kills)


.22 Long rifle
Strength: 1
Rate of Fire: 3
No magazine
Hand load 7
Accuracy 3
Range 3
Weight Light
Bullet Weight Very Light

M1911A2 .45 Handgun
Strength: 3
Rate of Fire 3
Magazine: 7
Accuracy: 3
Range: 2
Weight: Light
Bullet Weight: Medium

R700 Bolt Action Rifle
Strength: 5
Rate of Fire: 1
Bolt Action
Accuracy 5
Range: 4
Weight Heavy
Bullet Weight: Heavy
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Broose

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Re: No Hope
« Reply #25 on: July 17, 2009, 12:32:06 pm »

Lol.

I am using "hits" as health, only because thats easier than keeping track of body parts, but should slashing weapons have a special where they chop off a arm or leg, or sometimes a head?



Hits are fine, but I recommend at some point you switch to keeping track of body parts. It's a lot cooler.
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chaoticag

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Re: No Hope
« Reply #26 on: July 17, 2009, 01:04:18 pm »

I think a zombie rts would be a good idea, sort of like reclaiming the world after the zombie menace has most of it down, and establishing your gov't as the only legitamate one or something. I would have had it like the civ games, with multiple ways to win and stuff, and adding the need for food.

Also, for weapons:

AK-47:
Strength: 3
Rate: 3
Range: 4

Shotgun:
Strength: 5
Rate: 1
Range:2
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Org

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Re: No Hope
« Reply #27 on: July 17, 2009, 01:14:44 pm »

Gah. I'm not that much of an expert on rl guns.

I'd suggest that you have some difference between bullets and magazines though. And some provision to take aimed shots (with heads being insta-kills)


.22 Long rifle
Strength: 1
Rate of Fire: 3
No magazine
Hand load 7
Accuracy 3
Range 3
Weight Light
Bullet Weight Very Light

M1911A2 .45 Handgun
Strength: 3
Rate of Fire 3
Magazine: 7
Accuracy: 3
Range: 2
Weight: Light
Bullet Weight: Medium

R700 Bolt Action Rifle
Strength: 5
Rate of Fire: 1
Bolt Action
Accuracy 5
Range: 4
Weight Heavy
Bullet Weight: Heavy
What do you mean by difference between bullets and magazines?
Also, thanks.

Lol.

I am using "hits" as health, only because thats easier than keeping track of body parts, but should slashing weapons have a special where they chop off a arm or leg, or sometimes a head?



Hits are fine, but I recommend at some point you switch to keeping track of body parts. It's a lot cooler.
Thing is, its hard to keep track of.

I think a zombie rts would be a good idea, sort of like reclaiming the world after the zombie menace has most of it down, and establishing your gov't as the only legitamate one or something. I would have had it like the civ games, with multiple ways to win and stuff, and adding the need for food.

Also, for weapons:

AK-47:
Strength: 3
Rate: 3
Range: 4

Shotgun:
Strength: 5
Rate: 1
Range:2
Thanks for guns. What is the name of the shotgun?
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Strife26

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Re: No Hope
« Reply #28 on: July 17, 2009, 01:17:07 pm »

It's a nice touch that will make nit picking gamers happens.

If you play COD4, for example, you can take your M16 and fire one bullet. Then reload, then fire one bullet. In real life, you're limited by both your clips and your bullets.
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Org

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Re: No Hope
« Reply #29 on: July 17, 2009, 01:20:53 pm »

Like this:
Cod4-Fire a bullet, reload, and you dont lose all the bullets in your first mag

No Hope
You would still have that mag with -- Bullets

Or what?
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