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Author Topic: Removing Hands  (Read 17622 times)

Wraithsight

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Removing Hands
« on: July 14, 2009, 08:30:04 am »

I'm not actually sure if this is in the right thread, and I apologize if its not.

So one of my champions has picked up an Artifact xbow which I don't want him to have. since champions dont ever drop artifacts ever Iv been searching these forums for some way to force the issue. After a couple of try's the best Iv come up with is modding out hands - nothing from him to grab it with, no problem (clearly Ill mod them back after he drops it). So my questions are:

1) Is it actually possible to mod creatures so they have no hands?
(if no never mind the rest)
2) Will it require a whole world regen to take effect or is it instant upon rentering the game?
(if yes to whole regen ignore the rest as it wont really help me)
3) Can I mod hands out for one person or does it have to be for all dwarfs (I'm guessing the latter, neither really bothers me)
4) How would I go about this? I know its in the raws *somewhere* but where and what specifically do I need to change?
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Zwergner

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Re: Removing Hands
« Reply #1 on: July 14, 2009, 08:58:14 am »

I'm pretty sure modifying the raws is not retroactive.  Not speaking from experience, just from reading posts similar to this in the past.  Because he's already been generated, it will not make a difference.
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Quietust

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Re: Removing Hands
« Reply #2 on: July 14, 2009, 09:19:43 am »

I'm pretty sure modifying the raws is not retroactive.  Not speaking from experience, just from reading posts similar to this in the past.  Because he's already been generated, it will not make a difference.

From what I've read, modifying the raws is retroactive, at least in some cases, from stories of people solving catsplosions using [AQUATIC] and [IMMOBILE_LAND]  (or sometimes [HOMEOTHERM:40000] and [SEVERONBREAKS]).
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Shades

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Re: Removing Hands
« Reply #3 on: July 14, 2009, 09:48:52 am »

modifing the raws is retroactive unless you add a new thing, any new creature / item / reaction needs to be regenerated (I think)
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Grimlocke

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Re: Removing Hands
« Reply #4 on: July 14, 2009, 10:40:07 am »

I think the simplest way to do this is:

Open 'body_default.txt' in the raw/objects folder.
You find [BODY:HUMANOID], and remove the following thats below it:
[BP:RH:right hand][CON:RLA][GRASP]
[BP:LH:left hand][CON:LLA][GRASP]

That should do it, but do note that all humanoids will lose their hands from this.

Why do you need this though? Champion refusing to drop artifact?

Well, to put it back to normal, just put back what you removed. Or you could make a backup before modifying.
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Jim Groovester

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Re: Removing Hands
« Reply #5 on: July 14, 2009, 12:08:17 pm »

It'd be easier to just remove the [GRASP] tag from the hand that's holding the artifact crossbow. That way, your whole fortress doesn't grind to a halt because nobody can haul anything.
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Wraithsight

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Re: Removing Hands
« Reply #6 on: July 14, 2009, 07:33:54 pm »

Ok just incase anyone searches for a solution to a similar problem and stumbles across this thread, removing tags in the raws will Not make a Dwarf drop an artifact. I just tryed, and my champion is now holding his artifact crossbow by his upper left leg and still shooting with is just fine despite having no hands.
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Jim Groovester

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Re: Removing Hands
« Reply #7 on: July 14, 2009, 07:35:00 pm »

What? He's firing from the hip.
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forsaken1111

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Re: Removing Hands
« Reply #8 on: July 14, 2009, 10:43:36 pm »

What? He's firing from the hip.

You... you owe me a keyboard. Because mine now has mountain dew and spit all over it. ew
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dogstile

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Re: Removing Hands
« Reply #9 on: July 14, 2009, 11:28:01 pm »

What? He's firing from the hip.

i love you
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my champion is now holding his artifact crossbow by his upper left leg and still shooting with is just fine despite having no hands.
What? He's firing from the hip.

IndonesiaWarMinister

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Re: Removing Hands
« Reply #10 on: July 15, 2009, 01:42:10 am »

What? He's firing from the hip.

i love you

You'll love Sofia.

Oh wait. That's off topic.

@OP: Well, you need to make that dwarf unconsious first.
Either using Dwarf Companion, or removing Dwarves' brains first.
So you remove the brain, make the champion unconscious, forbid the artifact, save game, mod the brain to be there again.

Try it, at least.
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ChairmanPoo

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Re: Removing Hands
« Reply #11 on: July 15, 2009, 09:45:16 am »

Quote
Either using Dwarf Companion, or removing Dwarves' brains first.

You can remove the brain of a living dwarf???

That... is... awesome....

I suppose there isn't any way to store it somewhere and keep the dwarf functional, right?
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Porpoisepower

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Re: Removing Hands
« Reply #12 on: July 15, 2009, 10:50:32 am »

Changing his weapon preference temporarily to say Axes doesn't do anything does it?
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Warlord255

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Re: Removing Hands
« Reply #13 on: July 15, 2009, 11:38:27 am »

What? He's firing from the hip.

goddammit i almost choked on my bubblegum you clever bastard
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Kruniac

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Re: Removing Hands
« Reply #14 on: July 16, 2009, 10:58:25 pm »

I'm not actually sure if this is in the right thread, and I apologize if its not.

So one of my champions has picked up an Artifact xbow which I don't want him to have. since champions dont ever drop artifacts ever Iv been searching these forums for some way to force the issue. After a couple of try's the best Iv come up with is modding out hands - nothing from him to grab it with, no problem (clearly Ill mod them back after he drops it). So my questions are:

1) Is it actually possible to mod creatures so they have no hands?
(if no never mind the rest)
2) Will it require a whole world regen to take effect or is it instant upon rentering the game?
(if yes to whole regen ignore the rest as it wont really help me)
3) Can I mod hands out for one person or does it have to be for all dwarfs (I'm guessing the latter, neither really bothers me)
4) How would I go about this? I know its in the raws *somewhere* but where and what specifically do I need to change?

If the artifact is made of bauxite (-thats- rare) or adamantium, I recommend using magma.
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