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Author Topic: Mission Room. Done in MSPaint!  (Read 14134 times)

Cheeetar

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Re: Mission Room. Done in MSPaint!
« Reply #195 on: July 23, 2009, 11:11:00 pm »

That just means a rock will fall on all of us, or they suddenly get RPGs.
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I've played some mafia.

Most of the time when someone is described as politically correct they are simply correct.

Mephansteras

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Re: Mission Room. Done in MSPaint!
« Reply #196 on: July 24, 2009, 12:00:50 am »

Ok, I'm going to raise my AK up and order all of them to drop the bottles and lie on the ground with their hands behind their heads.
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Civilization Forge Mod v2.80: Adding in new races, equipment, animals, plants, metals, etc. Now with Alchemy and Libraries! Variety to spice up DF! (For DF 0.34.10)
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"Let us maintain our chill composure." - Toady One

theevilmonk

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Re: Mission Room. Done in MSPaint!
« Reply #197 on: July 24, 2009, 01:22:06 am »

i Change my action to help search the room with strife, dont wanna be going up stairs alone with only a sniper rifle yo
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Archangel

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Re: Mission Room. Done in MSPaint!
« Reply #198 on: July 24, 2009, 01:58:07 am »

I go help deal with the thugs.
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There's about 25 of the fuckers and the three sarge killed were at point blank range - it's got to be zombies or a bunch of really dumb terrorists with knives.
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Vlynndar

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Re: Mission Room. Done in MSPaint!
« Reply #199 on: July 24, 2009, 03:24:39 am »

I use non-violent force using my baton.

Non-violent force? You're just going to wave it at them?
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For that viciously bad pun, I'm gonna introduce a NPC named Vlynndar just so that I can kill him of in a cruel and unusual way.
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sonerohi

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Re: Mission Room. Done in MSPaint!
« Reply #200 on: July 24, 2009, 07:25:12 pm »

I can't be arsed currently to count properly, but I think we have everyone's actions, right? Once I get confirmation on that I'll MSPaint away.
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sonerohi

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Re: Mission Room. Done in MSPaint!
« Reply #201 on: July 25, 2009, 04:32:03 pm »

Just checked on this again, and we need an action from Barbarossa. We also need someone to control Vlynndar for the next two weeks.
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Mephansteras

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Re: Mission Room. Done in MSPaint!
« Reply #202 on: July 25, 2009, 10:06:10 pm »

Barbarossa will back me up using his baton as a non-lethal force option.
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Civilization Forge Mod v2.80: Adding in new races, equipment, animals, plants, metals, etc. Now with Alchemy and Libraries! Variety to spice up DF! (For DF 0.34.10)
Come play Mafia with us!
"Let us maintain our chill composure." - Toady One

sonerohi

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Re: Mission Room. Done in MSPaint!
« Reply #203 on: July 26, 2009, 11:39:22 am »

PM's have been sent out.
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sonerohi

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Re: Mission Room. Done in MSPaint!
« Reply #204 on: July 26, 2009, 04:47:12 pm »

Clarification: You're now supposed to PM me your action for this turn.
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Heron TSG

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Re: Mission Room. Done in MSPaint!
« Reply #205 on: July 29, 2009, 11:44:53 am »

Mephansteras can finish this mission, but I'll retake control starting after this one.

thanks, meph.
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Est Sularus Oth Mithas
The Artist Formerly Known as Barbarossa TSG

Mephansteras

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Re: Mission Room. Done in MSPaint!
« Reply #206 on: July 29, 2009, 11:45:31 am »

No problem, Barb.
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Civilization Forge Mod v2.80: Adding in new races, equipment, animals, plants, metals, etc. Now with Alchemy and Libraries! Variety to spice up DF! (For DF 0.34.10)
Come play Mafia with us!
"Let us maintain our chill composure." - Toady One

sonerohi

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Re: Mission Room. Done in MSPaint!
« Reply #207 on: July 29, 2009, 12:38:22 pm »

I've got actions from everyone but Mephansteras, and whoever will be taking over for Vlynndar for the rest of the mission.
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sonerohi

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Re: Mission Room. Done in MSPaint!
« Reply #208 on: July 30, 2009, 11:08:47 am »

Pleeeze, someone give me an action for Vlynndar in the next 4 hours, or he'll have exploding-colon-itis.
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zchris13

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Re: Mission Room. Done in MSPaint!
« Reply #209 on: July 30, 2009, 11:09:52 am »

Use exploding colonitis on enemy.
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