First: I'm riffing of of
this, I'm just going a different direction. Work on religion is in the eternal voting, so vote for it.
Religion in DF is currently no-pantheon polytheism with a few twists.
Currently, a being can worship any one god or power (megabeast) with varying degrees of furvancy (is that even a word?)
Real world religions:
Monolithic Monotheisms (Christianity, Judaism, Islam, Aten)
One god, and a large belief structure around him/her
Polyglot Polytheisms (Hindu)
Many gods, but the gods are readily absorbed from other cultures and attributed as aspects of existing gods
Local Polytheisms (Greek and Norse Pantheons)
Many gods. Viewed as unique from gods in other cultures.
What is worship? Is leaving milk out for the fae considered worship? How about the modern idolatry of Obama? Paris Hilton? This sounds flippant but is rather important in deciding how new religous beings are created from common individuals. If 'respect' or 'fear' is the lowest level on a worship continuum, then religions will develop more naturally (and often) than an 'eruption' type of formation. OTOH, it requires people to accept the continuum and that definition of respect.
Is idolatry sufficient or does it require belief in the efficacy of prayer or supplication to the individual Similar to the above. Do I have to believe in the power of the individual for it to be worship? At what level does it become worship?
First off: I think that the 'story' of DF(where humans end up dominating) should be the evolution of religion from Local (civ based) polytheisms into Monotheism as suitable historical figures (and megabeasts) become available. Once proselytism comes in, religions should naturally evolve due to cultural forces (even without religious powers even coming into play). This is specifically intended to create histories for the deities in play at the time world creation stops.
For evolving multiple pantheons, gods could 'eat' other gods if A: they are similar (share numerous, 50%+ spheres, they have no opposed spheres) and B: culturally, one dominates another (In more than 75% of the regions where the lesser one is worshipped, the dominent one has more followers). The consuming god could/should gain aspects of the consumed god (1-2 spheres)
Additionally gods could
merge (if they are of equal power) or resolve into subservient positions (Thor is now subservient to Zeus).
Certain races should be more apt to worship different things, and to have a certain resistance to change. I've given examples of how different races could behave, not to preach my view of them, but examples of what should be possible.
Obviously, the
goblins are intended to worship powerful beings, but I don't see that worship extending past the creature's final death. In short, goblins would be easy to convert by the being, but hard to convert by followers. This fascilitates demons and other megabeasts ruling goblin civs, but also goblin kings being considered living gods.
If
humans continue their 'last survivors' tack, they would make excellent monotheists. The original converts could become something apostlic, and achieve a high conversion score. Once a human was converted from the basic human pantheon to a monotheism, he would be harder to convert to anything else. (This could create large sects of monotheisms that are localized.) The point here is that in the age of boring, you end up with something looking a lot like the real world.
Dwarves could be a more staid group. They have their gods and they are happy with them. They would (as a racial trait) be extremely hard to convert to different religions. They would keep the dwarven pantheon around as long as they lived. Using a simple 'high skill = new demigod', and an expansion to polytheism to allow 'respect' for multiple gods, Great Dwarves could be preserved in the mythbase of the dwarven religion.
Elves might have a high conversion rate to any religion. They could be lousy prophets or apostles, but great receivers of wisdom. This would make them extremely non-homogenous as a culture.
Kobolds could 'pray for life'. The first time they see a megabeast or power, they could convert to worshipping it. Nothing would challenge or change that faith.
Other Religious Systems (Tags) Ancestor worship should encourage beings to worship ancestors in favor of other beings.
Notes:
A: Assigning traits to races is intended to be examples of different styles, not a definitive list of how they should behave. For the most part, these items should be controlled by a set of raw variables and what's above would be a guide to what should be possible to accomplish. Most of these elements are simply personality traits the races already posses.
Polytheism in society.It's always seemed rather silly to me that Urist will worship his deity with some random level of devotion but ignore the existance of the others.
I'd like to see the concept of a person being polytheistic, polytheistic dominent or monotheistic. (Monotheistic procedural might be a bit much)
Polytheistic : The individual accepts and believes in a range of gods, worshipping each as the spheres dictate. (This person might have a list of deities he 'knows' about or considers to be a part of his pantheon)
Polytheistic Dominent (Henotheisism): As above, but the individual has a Patron deity he worships especially.
Monotheistic: There is no god but god. All others are at best, misguided. (As opposed to Polytheisms, which tend to assume others worship gods they don't know about)
Monotheistic Procedural: As above, only this time it encapsulates the difference between Protestants and Catholics. Basically the religion has the same deity, but does not consider other sects to be correct. (Arguably Protestants would be subdivided and Islam and Judaism added to one big pile)
Basically, Polytheists should be able to worship a god or a pantheon, or ideally, multiple things at once.
Each religion is different, and each person is different. Fortunately, there already exists a conversion factor for this.
A person's basic wants and needs can be conflicted with the demands of the religion based on their level of commitment to the religion. (Whenever there's a conflict, there's an unhappy thought, no matter who wins.
FUN in the form of fleshed carved A's)
Pantheons would almost have to include a set of deities and exist apart from people's minds. This is made complicated when you add new demigods to your mythos. How do people learn of new demigods? Certain people may worship gods from more than one pantheon.
Civs would have a starting religious setup, but the behaviour of individuals would take over from there.
Religions would need a set of stats that represent teachings.
Tolerance (How likely they are to hate other religions
Proselytization (How likely they are to teach)
Shuns (Unhappy thought for doing)
Bans (Will not do; This may conflict with the personal ethics)
Encourages (Happy thought for doing)
Laws (Imagine a religion that says you MUST be a miner?)
Type (whether the gods eat other gods, whether a follower can have other gods)
Races would need certain traits (possibly used for other things) that determine their interactions. These traits would be defined the same as stats, with a normal value and standard deviation.
Faith How strongly they worship (exists)
Adoption How hard it is to convince them to join
AdoptType As above, by type of religion
AdoptPower As above, by type of power
Resilience Once faith is achieved, how hard to break it? Prophets must overcome this first, then adoption.
New Content:Historically, conversions are more effective coming from non-family members. This has a few plusses. When the Legend of Captain Ironblood spreads beyond his home fort, the people that are converted will have MORE respect for him than the people telling the tale (natural exaggeration, at least). This enables religions to grow without the people around the figure treating him like a god. Since most religious views are inherrited, the respect in the fort will stay reasonable, but outside the fort, a religion might grow. People who are not naturally religous will tend to stay with their parent's religion and be relatively secular about their lives. Converts on the other hand, will be crazy. (You'll also get a heavy minority of people who adopt their parents religion vigorously)