I've been working on a Bloodline game between me and a friend. My 'Friend' has taken to taking various items of high value I've crafted in my reign and using them for himself. So I've had an Idea: To Make a Vault that Locks all of it's contents away for One Year, I could use to to prevent him from damaging or using any items I don't want him to during his reign.
Ensuring the Items inside aren't obtained in one piece is no problem, just have it supported by a few spaced columns. What's really the problem is getting the time delay to work. I've had multiple Ideas of how to get it to work, but the game physics prevent me from doing it over and over =\
-The Simple Method: Trying to Use floodgates to control water flow, until it reaches a final Pressure Plate that Opens the Vault 1 year later.
Problem: I'd need >4000 Floodgates, Not exactly Size-Efficient
-The More Complex Method: Trying to use Mechanical Logic to create an AND Gate, then using two doors that open at different rates, letting in water that will immediately get pumped out afterwards. The Two doors rates will be such that the next time they will be open at the same time is around one year after the vault was closed.
Problem: I don't know if there's a way to successfully open and close doors at different rates; I thought you'd be able to somehow use different amounts of power from waterwheels, but after working with it a little, It doesn't quite work that way.
Has anyone else gotten a time delay to work yet? I'm eager to start work on the Vault