Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 2 3 [4] 5 6 ... 13

Author Topic: D&D3.5 - Empty Bellies  (Read 14226 times)

Org

  • Bay Watcher
  • Daring Hero
    • View Profile
Re: D&D3.5 - Signups
« Reply #45 on: July 11, 2009, 08:35:26 pm »

So we have a:
Fighter
Druid
Bard


Nirur, join before its too late!
Logged

The Doctor

  • Bay Watcher
    • View Profile
Re: D&D3.5 - Signups
« Reply #46 on: July 11, 2009, 08:38:44 pm »

Can I switch my Charisma and Wisdom?
Logged

Nirur Torir

  • Bay Watcher
    • View Profile
Re: D&D3.5 - Signups
« Reply #47 on: July 11, 2009, 08:41:50 pm »

I want to, but I said I wouldn't.

Although, it HAS been more then 12 hours since the original post, giving plenty of time for any sufficiently active people to get in ...
Logged

Org

  • Bay Watcher
  • Daring Hero
    • View Profile
Re: D&D3.5 - Signups
« Reply #48 on: July 11, 2009, 08:55:31 pm »

I want to, but I said I wouldn't.

Although, it HAS been more then 12 hours since the original post, giving plenty of time for any sufficiently active people to get in ...
Go for it!
We need a healer.
Sorta. I kinda screwed the healer over. Since I have 16 Wisdom...
Logged

The Doctor

  • Bay Watcher
    • View Profile
Re: D&D3.5 - Signups
« Reply #49 on: July 11, 2009, 09:04:02 pm »

Yeah, if you hadn't taken the 16 wisdom, I would have gone like Cleric.
Logged

Org

  • Bay Watcher
  • Daring Hero
    • View Profile
Re: D&D3.5 - Signups
« Reply #50 on: July 11, 2009, 09:17:58 pm »

Yeah, if you hadn't taken the 16 wisdom, I would have gone like Cleric.
Sorry. BUT I WASNT TAKING THE 4 CONSTITUTION.
Logged

Iituem

  • Bay Watcher
    • View Profile
Re: D&D3.5 - Signups
« Reply #51 on: July 11, 2009, 09:34:40 pm »

DoctorZ, just for you I have an alternative set of rolls:


Str 10, Dex 13, Con 9, Int 15, Wis 14, Cha 7

Str 15, Dex 9, Con 11, Int 9, Wis 16, Cha 10


Pick either one.


Also, I'm out until tomorrow.  Will see what's there then.  Yes, one space essentially left.
Logged
Let's Play Arcanum: Of Steamworks & Magic Obscura! - The adventures of Jack Hunt, gentleman rogue.

No slaughtering every man, woman and child we see just to teleport to the moon.

Pandarsenic

  • Bay Watcher
  • FABULOUS Gunslinger
    • View Profile
Re: D&D3.5 - Signups
« Reply #52 on: July 11, 2009, 10:01:56 pm »

Can I reserve that space?
Logged
KARATE CHOP TO THE SOUL
Your bone is the best Pandar honey. The best.
YOUR BONE IS THE BEST PANDAR
[Cheeetar] Pandar doesn't have issues, he has style.
Fuck off, you fucking fucker-fuck :I

Org

  • Bay Watcher
  • Daring Hero
    • View Profile
Re: D&D3.5 - Signups
« Reply #53 on: July 11, 2009, 10:02:43 pm »

Can I reserve that space?
Probably not. :I
Logged

The Doctor

  • Bay Watcher
    • View Profile
Re: D&D3.5 - Signups
« Reply #54 on: July 11, 2009, 10:35:24 pm »

Str 10, Dex 13, Con 9, Int 15, Wis 14, Cha 7 I choose you! :O
Logged

Nirur Torir

  • Bay Watcher
    • View Profile
Re: D&D3.5 - Signups
« Reply #55 on: July 11, 2009, 10:43:02 pm »

What's that you say Org? You want an ally unable to be healed? Alright.

Since I don't want to take the spot from somebody else, and was mostly making the character sheet to see if I could do something with the 4 con stats, anyone who expressed an interest in playing before this post may claim my spot if they get it before the game starts. If not, I'll add a description. It's late here. I'm not sure I even want to play a joke character that dies to anything, but it would be amusing, and it was implied that anyone can die easily.

Spoiler (click to show/hide)
Logged

The Doctor

  • Bay Watcher
    • View Profile
Re: D&D3.5 - Signups
« Reply #56 on: July 11, 2009, 10:50:03 pm »

Spoiler (click to show/hide)

How's that? It might be a bit off, because the site was a mite bit confusing....
I added a description (mostly filler and a bit of history) and modified his appearance (as well as a reason for the appearance, which is genetic fluke) as well as adding the new stats.
Logged

Humaan

  • Bay Watcher
  • Yes, I know Human is spelled with 1 "a"
    • View Profile
Re: D&D3.5 - Signups
« Reply #57 on: July 12, 2009, 08:56:20 am »

Spoiler (click to show/hide)


Question: According to the DM Guide (v.3.5), it takes a week and 1000gp per spell level to create a new spell (which is required, seeing about the arcane text thing). Won't, in this enviroment, that mean it takes forever to raise my spell levels? In fact, I would have to dedicate all resources to getting new spells (and, by the way, it would be required for me to get to level 10 by your rules before I can start researching Level 1 spells). Are you changing this in any way?
Logged
Quote from: SolarShado
Hell yes! Who need a space elevator when you've got a space escalator!?!?
Quote from: Cthulhu
Watch out bots, Sherlock Humaan is on the case.

Org

  • Bay Watcher
  • Daring Hero
    • View Profile
Re: D&D3.5 - Signups
« Reply #58 on: July 12, 2009, 08:57:35 am »

Im sorry Humaan. Nirur was 4.

Edit:Soooo
Dwarf Fighter
Human Bard
Elf Druid
Gnome Sorcerer

Who else has somewhat good health and can fight moderately well other than Jay?
« Last Edit: July 12, 2009, 09:00:11 am by Org »
Logged

Iituem

  • Bay Watcher
    • View Profile
Re: D&D3.5 - Signups
« Reply #59 on: July 12, 2009, 09:00:54 am »

He was, but he specified that he would drop his place in preference to someone new, so Humaan is in.

Editing OP etc now.


Nirur's pretty likely to get introduced if any of you die, though.
« Last Edit: July 12, 2009, 09:05:57 am by Iituem »
Logged
Let's Play Arcanum: Of Steamworks & Magic Obscura! - The adventures of Jack Hunt, gentleman rogue.

No slaughtering every man, woman and child we see just to teleport to the moon.
Pages: 1 2 3 [4] 5 6 ... 13