Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: [1] 2

Author Topic: Koganustan - The Mountains of Madness  (Read 1612 times)

Mr. Scorpio

  • Bay Watcher
    • View Profile
Koganustan - The Mountains of Madness
« on: July 08, 2009, 10:07:29 pm »

(OOC) I've wanted to do this since I ever got my hands on Dwarf Fortress, but I've never had a real theme to go off of. Now I have a story thought out*, and so I thought, "Why the hell not?" I might add some community elements to this later on, but I want this to really be a story, with a clear, arcing plot. But it's still possible.

*not a guarantee

PS, If you get the Lovecraft reference, you get ten cool points.


List of free, nameable dwarves. "Open to change" means open to suggestion for a new career along with a name.


Female, Clerk
Female, Fishery Worker (open to change)
Male, Engineer (open to change)
Male, Ranger (open to change)
Male, Craftsdwarf (open to change)
Male, Farmer
Male, Tanner
Female, Carpenter/Bowyer
Female, Jeweler
Male, Miner
Male, Craftsdwarf (open to change)
Male, Carpenter (open to change)
Female, Jeweler (open to change)




----------------------------------

From the journal of Lorbam Oslanid, Expeditionary Leader and Commander of the Koganustan Reclamation Operation; 4th Granite, 406


As I write this, I am surrounded by the stench of rotting flesh and stale air. The odd nature of our situation utterly baffles me. What could have done the things we have seen? Was this some odd quirk of chance, or something more sinister? I don't know if I should ever find an answer to this grim scene, but I know the enigma of it will gnaw at me until the ends of my days. Perhaps if I search my past, I might find some better grip on the situation.

It was only five years ago the team of settlers set out for Koganustan. It was not long before merchants came back from their rounds ecstatic and full of stories of mountains teeming with riches, where gold and platinum laid bare on the cliffs and fell from their perches like eggs from swallow's nests. I, being a simple guard at the time, at first paid little heed to such things as I thought mere tall tales. But more and more as time went by, the caravans began bringing back whole fortunes of gold, and they all cited the same place as the source of their goods.

All Dalzatesmel was gripped with the entrancing yarns of a bountiful paradise of mythical proportions. Migrants clawed for a chance to be sent to the Eden, songs were sung in the streets of the God's good will to the dwarves and of a new golden age of prosperity. This went on for some time.

Then, last winter, when the first caravans were expected back, and all the Children scurried to the windows of their homes to perhaps catch a glimpse of the first trader to return with another load of masterfully crafted gold, a lone dwarf road into town atop a battered Muskox. His head was low, and his breathing ragged, and all the people he came across averted their gaze.


He rode slowly and unsurely into the great throne room, the guards avoiding him as they sensed no danger and did not wish to make contact unless such was a necessity. He made it to the golden door that lead to the great forum, where the king was holding counsel, and sprang from the worn animal and sprinted to the gold portal. The guards tried to hold him back, I one of them, but his frail form just bashed against the ground and the walls, screaming "The mountains are dead! The Gods have left us! J'ajkahl Nu'rev'na! J'ajkahl Nu'rev'na!"

He soon collapsed, and his breathing slowed. Two days later he was pronounced dead. He was identified as Subruk the trader.

The king ordered me and a contingent of the Dwarven Vanguards to see to what had caused Subruk to be so disturbed, him being a veteran of travel and having survived more than one Goblin massacre or Elephant stampede. The king, in his wisdom, sent us to the highest priority target, Koganustan. We traveled quickly, using roads paved by the Mountainhome for faster travel to the "City of Gold", as some called it.

We arrived in the Spring, great banners of crimson splayed all across the road, leading the way to the trade depot. One of the scouts we had sent forward to take a cursory examination of the area sprinted back to the temporary camp we had set up along a limestone ridge. He begged us to simply come to Koganustan, and would not say another word. We followed him down the road, his expression unreadable. We climbed over a detritus laden stairway, and came into the sight of the city.

It was one of the most odd things I'd ever seen in all my years. It was a mere single fort like construct, with unevenly colored walls and fortifications, but what was so strange was that all across the ground was littered clothing of all type and calssification. Hoods, cloaks, robes, shoes, trousers, pants, dresses, things of poor and masterful quality, all strewn across the rocks as if the Dwarves wearing them had simply evaporated mid step. One of my lieutenants, a Reg Ducimmomuz, quipped, "Ah, a true city of gold. One old fortification and what seems an untimely streaking contest."

Of course, it was only an entrance into the greater facility, but the comment drew much raucous laughter from the otherwise uneasy soldiers.



The Fort Entrance scene.


We sortied forth into the greater complex, the attitude returned to the usual disciplined manner of the military. I personally lead the advance, and was the first to view the scene that leaves me so scattered and ill at ease.

We followed the stairs down into the entrance hall, a miasma pervading the air. We opened the doors of the meeting hall, and were greeted by a hall of rotting animal carcasses, insects devouring the liquidated eyes of Foals and Calves. Blood covered the entirety of the ground, in some areas pooling into dried flaking basins. Bones and gore were all that took residence in this "City of Gold".

A curse upon this town. This is no place for the living, this is a city of death.


« Last Edit: July 10, 2009, 06:48:00 pm by Mr. Scorpio »
Logged

TerminatorII

  • Bay Watcher
  • [PREFSTRING:Adamantine Skeleton]
    • View Profile
Re: Koganustan - The Mountains of Madness
« Reply #1 on: July 08, 2009, 11:16:46 pm »

three goblin thumbs and a keg o' beer up!!
Logged
No, I think the cook would be in charge of sugar-coating the cows.

You are a lifesaver! Round and probably in tropical flavors.

Jackrabbit

  • Bay Watcher
    • View Profile
Re: Koganustan - The Mountains of Madness
« Reply #2 on: July 08, 2009, 11:25:48 pm »

Woo for drawing and storytelling!
Logged

Mr. Scorpio

  • Bay Watcher
    • View Profile
Re: Koganustan - The Mountains of Madness
« Reply #3 on: July 09, 2009, 01:14:52 am »

From the journal of Reg Decimmomuz;


I love this place. Damn, this place is brilliant. It's full of gold and loot and I didn't have to lift a finger to get it. Not even a single beasty here to spoil the fun.



Bit of a bad smell. But hey, it's better than Goblins or a drunk with something to prove. And it'll air out. Captain took all the dead animals in a bad way, but why go into the military if you can't stand a bloody sight? I seen worse. 198, some poor bastard fell in the aqueducts. Looked like the whole city was bleeding. Couple'a kooks thought it was some sign and cut their own heads off. But that's life in the guard yeah? Some days you're straightening out boozers, some days you're fishing rotting corpses out of the water supply. Can't stand the heat get out of the forge works.

Anyways, we found some of the previous tenets.



Buck naked in a pile, side by side. Rotten as an old apple. Luckily, I was the one who made the discovery, so I thought to treat myself to a "finders fee" of a couple of stray gold coins. For mental damages, you know? It's tough being a guard. Gotta take your opportunities when they come.


Then, praise Armok, we start searching the rooms.



Now that's how I like it. Rooms fulla gold. And this much gold means magma, especially cause of all the wood we've found; means they couldn't be burning it up too quick. Armok, I love these reclamation jobs. Now if I could just get that bastard Lorbam off my back.
« Last Edit: July 09, 2009, 02:18:04 am by Mr. Scorpio »
Logged

ousire

  • Bay Watcher
    • View Profile
Re: Koganustan - The Mountains of Madness
« Reply #4 on: July 09, 2009, 01:59:02 am »

now this certainly seems interesting. i watch with interest, especialy if you keep up with pictures
Logged

Mr. Scorpio

  • Bay Watcher
    • View Profile
Re: Koganustan - The Mountains of Madness
« Reply #5 on: July 09, 2009, 02:16:31 am »

I'm planning on splitting the drawings from the screenshots. SCs will be used for Reg's journal entries, and drawings will be used for Lorbam's, and anything outside of that will be a combination of the two.

Should give me some drawing practice, and it'll force me to pay more attention to each post. We'll see how it works out.
Logged

Aldaris

  • Bay Watcher
  • [LIBERAL] [WANNABE_DORF] [CAVE_ADAPTED]
    • View Profile
Re: Koganustan - The Mountains of Madness
« Reply #6 on: July 09, 2009, 12:10:57 pm »

Wait, with Koganustan, do you mean Koganusān, aka Boatmurderd?
Logged
but Baron Aqizzar had the firm advantage, battering Cthulhu with his Mighty Chin.
^Totally not out of context, promise.
The Liberal Crime Squad Community game, now with a Liberal Overdose of Liberally aplied Liberalism. -Liberally. (UBER-Hiatus, next update somewhere between now and 2012.)

Mr. Scorpio

  • Bay Watcher
    • View Profile
Re: Koganustan - The Mountains of Madness
« Reply #7 on: July 09, 2009, 02:49:28 pm »

Nope. Boatblameless.
I swear, I had no hand in that name's creation. It was a weird accident, found out on embark.


Wait, that means the only difference between murdered and blameless in dwarf language is one syllable.
« Last Edit: July 09, 2009, 02:51:17 pm by Mr. Scorpio »
Logged

Mr. Scorpio

  • Bay Watcher
    • View Profile
Re: Koganustan - The Mountains of Madness
« Reply #8 on: July 09, 2009, 03:49:53 pm »

From the Journal of Reg Ducimmomuz;


Well, the captain's had us working like dogs. Clearing out dead dogs and the like. Came across some odd ends like this big pile of goblin armor. Strange, as there's only one Goblin in the fortress. This really is weird, any invading force would have taken all of this loot, so it couldn't have possibly been a siege.



At least the previous owners left a bunch of loaded cage traps. How nice of them.


Of course, I wasn't going to stand for all this hauling and cleaning work. That's for peasants. So when the captain, in his wisdom, decided we'd need a Sheriff I happily put my name forward. He figured I was suited for the job and gave it to me up front. Now it's just like being a guard, only I'm the boss and I can do anything I want! Leastaways as long as the good captain doesn't find out. I'll have to see to that.

The previous stock records seem to be holding up, all we're having to do is reorganize all this junk into a piles. Luckily there are plenty of barrels and bins lying around, so we don't have to worry about that. Yesterday me and Lor stumbled on the metal works. And the gold therein. Really, all I remember is the gold.




See, being a guard has plenty of lucrative bonus's. One is, you are the law. So when you, say, find a room full of gold, it only stands to reason you should 'aquire' a bar or two. I had that lout Lor haul a couple of bars off to my chests; them also being solid gold. Have I mentioned how much I love reclamation jobs?

We also found another of the "landmarks".



A nice little aqueduct, all nice and sealed up. I don't know why there would be a barrel on the other side of it. From what I see, I'm labeling the most likely cause of failed fortress as "Off the wall party".

Hey, at least when the caravan comes we can offload all this junk. Though I think I'll miss the sensation of having to wade through fortunes in statuary and jewelry.
Logged

TerminatorII

  • Bay Watcher
  • [PREFSTRING:Adamantine Skeleton]
    • View Profile
Re: Koganustan - The Mountains of Madness
« Reply #9 on: July 09, 2009, 05:14:42 pm »

*Rolls out a barrel of Prickle Berry Wine* Keep up the good work!
Logged
No, I think the cook would be in charge of sugar-coating the cows.

You are a lifesaver! Round and probably in tropical flavors.

Mr. Scorpio

  • Bay Watcher
    • View Profile
Re: Koganustan - The Mountains of Madness
« Reply #10 on: July 09, 2009, 06:06:59 pm »

I've decided to open the game to a more community type deal. Just submit a name, and what craft you want him to be skilled in. Feel free to make suggestions as to what they might do and to make your own journal posts, but know that I might have to do something else for the sake of the story. Feel free to make your own journal posts too.


I'll update the OP with a list of free dwarves(as of right now there are 18).



-----------------------------------

From the journal of Lorbam Oslanid, Expeditionary Leader and Commander of the Koganustan Reclamation Operation; 14th Slate, 406

This place is odd. Everything about it seems surreal, as if I was living in an engraving. The stories are true, gold is like malachite here, it sticks out of the walls, beckoning to the soul like a siren on a misty isle. The mining in the area is obvious, caverns and shafts decorate the horizon as testaments to the industrious nature of the previous inhabitants. Some of my men say they've heard rumors that a dragon lived here, a mighty beast who lived to serve the dwarves and guard our treasures. Impossible, of course, dragons are stupid, greedy monsters, fire spitting magpies.

Regardless, a messenger had come back from the Mountainhome. We are to stay here and rebuild the area, by orders of the king. Odd, usually the military forces are replaced by a civilian caravan.
Regardless, the king's words are law, and so we will stay and be happy about it. Really, I doubt we could not be, this place is teeming with masterfully crafted gold. It's bloated with wealth unimaginable.

But, unlike the men, this makes me uneasy. A goblin army would have looted such a spender long before we arrived here. If this place was taken by mythic beasts then surely they would stay? This is most strange. I must investigate.




I, Lorbam Oslanid

-----------------------------------
« Last Edit: July 09, 2009, 06:18:55 pm by Mr. Scorpio »
Logged

TerminatorII

  • Bay Watcher
  • [PREFSTRING:Adamantine Skeleton]
    • View Profile
Re: Koganustan - The Mountains of Madness
« Reply #11 on: July 09, 2009, 07:36:07 pm »

Ill take a male stone worker =D
Logged
No, I think the cook would be in charge of sugar-coating the cows.

You are a lifesaver! Round and probably in tropical flavors.

Jim Groovester

  • Bay Watcher
  • 1P
    • View Profile
Re: Koganustan - The Mountains of Madness
« Reply #12 on: July 09, 2009, 09:31:40 pm »

I'll take that female engineer.

Name: Rovod
Nickname: The Riveter
Profession: Gadgeteer
Description: Rovod the Riveter has a fascination for all things mechanical. Whether it be screw pumps, cage traps, drowning rooms, magmaducts, catapults, or ballistas, Rovod can be found nearby wearing her overalls and with a wrench in her hair, tinkering with the machinery.
Logged
I understood nothing, contributed nothing, but still got to win, so good game everybody else.

Blackburn

  • Bay Watcher
    • View Profile
Re: Koganustan - The Mountains of Madness
« Reply #13 on: July 09, 2009, 10:26:15 pm »

I'll have a dwarf, if you do not mind.

Name: Caiman.
Profession: Blacksmith.
Description: Very fond of the bountiful metals within the fort. Eager to work with the gold, as well as make many wonderful weapons and armor. Outside of his work, he's quiet and easily bored, but enjoys seeing guards and soldiers using equipment he forged himself. Takes pride in his work. Needs alcohol to get through the working day.
Logged

Mr. Scorpio

  • Bay Watcher
    • View Profile
Re: Koganustan - The Mountains of Madness
« Reply #14 on: July 09, 2009, 10:41:10 pm »

From the journal of Reg Ducimmomuz;


So there I was, just minding my own business and pocketing a ring or two when some mad person comes up behind me and scares the crap out of me. The hallways were full of dust, how was I supposed to see her? Anyways, she starts with the whole nice person routine and gives me her name, Rovod I think(note to self, put name 'Rovod' on list). Now, once all that's dispensed with she asks me if I've seen a spanner anywhere. Cause Armok knows, nobody can do anything without Reg having to step in. This fortress would crumble without me.

So I tell her, 'No I haven't seen a spanner, but if I do I'll be sure you knock you about the head if you ever surprise me again.' I tell you, these are some dusty hallways, you can't just sneak up on people like that. It's simply not Dwarven. Rude too. Very rude.




Anyway, I make my usual rounds. Nothing to do since everybody's still busy moving out the junk. I consider grabbing a side of meat and taking it back to my solid gold dining table(have I mentioned how much I love reclamation jobs?), but I decide against it. So I start another boring patrol, when this guy, he comes up to me and says, "Are you Reg Ducimmomuz?" "Yeah, who wants to know?" I say. Well, the smart ass says his name is "Terminator" and that he was sent back in time from the future to protect me from some nameless threat. The crazies are a bitch, they don't go down easy cause' they ain't right in the head.

So I tell him, "Look pal, just get carving this stone." The guy says "Affirmative" and walks off like nothing happened. At least he takes orders, I like that kind of crazy. I could use him.




I keep going on my rounds, and I consider going by the magmaworks and snag another gold coin to top off my coffer, and I go in and some bozo is fiddling with the metal stash. I yell at him to get his ass hauling, and he says "I've been going through the gold stockpile, and there's some missing." Well, that won't do. There's plenty of gold, it doesn't need tallying, he needs to start moving things so we can get this hole operational. Then he looks right in my eyes like some wolf and is like, "You're the only person who hasn't been doing anything. What have you been doing?"

I mean really, come on. Nothing? I keep the peace! I keep this crazy bunch under control! If I weren't here they'd all just be counting iron lumps and we wouldn't go nowhere. Not only that, but he challenges my honor too! It's not like he has any evidence, he doesn't know anything, but he's just sitting there going off on me. More crazies. This place gets worse all the time. So I grab that bastards beard and kick him out, then threaten to nail his arms to the wall if he ever insults me again. He deserved it. All these people are scum, don't know how hard it is being a guard.




--------------------------


I actually decided to make Terminator act like a Terminator before I saw his personality sheet. Was funny seeing how Terminator-like it was. :V
« Last Edit: July 09, 2009, 10:43:43 pm by Mr. Scorpio »
Logged
Pages: [1] 2