Oh man....such a great game from my childhood. Really, the only major thing this game is missing is an AI that really knows how to systematically rip an empire to shreds.
I just started, hoping to challenge myself (since I can win easily on Impossible with the Klackons or Psilons) by playing the Darloks, but only on hard. In retrospect, I should have done Impossible. Also, I'm just now remembering that smaller galaxy sizes are supposed to be harder - I just like playing on Huge because I enjoy massive sprawling empires.
Anyway, my Darlok tactic of surpassing everyone in technology by stealing all of theirs really paid off. I'm now in a position to hold off enemy assaults indefinitely (due in large part, unfortunately, to the AI's aforesaid lack of ability to mount a truly devastating assault) so there's two a couple of paths to winning - one, get the Silicoids (who don't hate me anymore because they ran out of technology for me to piss them off by stealing, and because I was going around smashing planets belonging to every empire near me, of which they happened to not be one - and they were enemies with those guys so it scored me Silicoid points!) to like me enough to stop abstaining in the elections. Or two, just keep obliterating colonies belonging to the Klackons and Bulrathis until my population is a large enough chunk of the total to just take the vote all by myself.
The thing is, I really want to find Orion. I've scanned every unowned planet except for two in the very top right corner, which is really obnoxious location for Orion...but as soon as I crack the bases on a Bulrathi colony within scanning range of it, I can send in the deathfleet.
The AI has done a couple of noteworthy things, such as send in attack fleets to disrupt my assembly point and destroy the fleet I was putting together, but it's just kind of lame because even that could have been averted if I had just not been retarded and retreated my ships, since they don't have the brains to build ships that can handle my missile bases. They keep stacking up warships with stream projectors and lasers, which is giving hell to my own starfleet but can't do jack to my planets. This is because stream projecters only reduce the MAXIMUM health of my bases, so even if the bases have a max health of one, their lasers can't actually destroy them.
Anyway, ITT, discuss Master of Orion. I really hope people read this thread after I (just realized I) spent like 15 minutes typing it.
Also, suggest ways to play, i.e. styles of play or self-restrictions, that would make the game more difficult. Even if you don't know about MOO, it's basically the prototype of space 4X games and pretty much fits the mold.
Hell, if you don't know about MOO, you should. It pretty much launched the genre. The gameplay is quite simple and abstracted compared to some other games like Space Empires 4 or Civilization (planetary development is limited to twiddling five bars that represent percentages of that planets resource allocation) and it's much more focused on military tactics, and of course researching technology and then designing killer spaceships.
There's ten races, and the gameplay style (as well as difficulty) varies quite radically between them, as each has a racial bonus, as well as certain areas of research they're better or worse at, and ease or difficulty of relating with each other race. The easiest races to play are probably the Klackons (antlike, get huge production bonuses, although everyone hates them) and the Psilons (huge research bonuses in all areas, most races like them). There are a bunch of good-to-OK races, and then there's the harder ones...Mrrshans and Alkaris both have space combat bonuses, but these aren't that good, and everyone hates them...and then the Darloks, who are shapeshifters which makes them awesome at spying, but everyone loathes them because they can't be trusted.
Various horrible things can randomly happen to your colonies, such as being smashed by comets or supernovas, or eaten by space monsters. or bombed into nothing by enemies, or gassed to husks by bio-weapons.
There's also a sweet jackpot planet, called Orion, which has huge research bonuses if you colonize it, and also gives you a bunch of free technologies, including the almighty Death Ray. It's guarded by a big, badass spaceship called the Guardian which you have to build up quite a mighty fleet to defeat.