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Author Topic: Dungeons and Dragons Forum Game (NEEDS 1 PERSON STILL)  (Read 33571 times)

Org

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Re: Dungeons and Dragons Forum Game
« Reply #180 on: July 08, 2009, 03:36:58 pm »

Nah, nobody.
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Jakkarra

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Re: Dungeons and Dragons Forum Game
« Reply #181 on: July 08, 2009, 03:43:49 pm »

kk, verrrrry nearly done, i hope other peeps get their's done soon.

Org

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Re: Dungeons and Dragons Forum Game
« Reply #182 on: July 08, 2009, 03:50:06 pm »

Ya.

BArds are IMO teh best class. Supporting everyone, and able to defeat spellcasters somewhat easily.

Or atleast nuetralize their magicks.
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Jakkarra

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Re: Dungeons and Dragons Forum Game
« Reply #183 on: July 08, 2009, 03:58:23 pm »

hehe, yeah ^^

Org

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Re: Dungeons and Dragons Forum Game
« Reply #184 on: July 08, 2009, 04:04:07 pm »

Fascinate-Meh
COuntersong-Pretty good against Clerics and Wizards/Sorcerers
Bard Song-Good for Tanks and Dps(+1 Attack/Damage IIRC) It had another ability cant remember.

Then the magic.
I suggest-
Flare- -1 to enemy attack IIRC
Read Magic-For scrolls
Resistance- +1 AC IIRC
Lullaby- Makes it so you can sneak by easier
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Jakkarra

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Re: Dungeons and Dragons Forum Game
« Reply #185 on: July 08, 2009, 04:12:47 pm »

ive taken most of my skill points in sneaky-skills. +5 in each more-or-less.

then theres the extra i get from my feat. "Deceitful".

Oh yeah, i can see me being useful.

Org

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Re: Dungeons and Dragons Forum Game
« Reply #186 on: July 08, 2009, 04:14:21 pm »

I would say flank if you want to do good in combat.
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Jakkarra

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Re: Dungeons and Dragons Forum Game
« Reply #187 on: July 08, 2009, 04:19:37 pm »

i know dude!

also, this appear to just be a conversation between us so far.

Org

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Re: Dungeons and Dragons Forum Game
« Reply #188 on: July 08, 2009, 04:22:19 pm »

I know rite!
Wur iz every1!

The only problem sorta is 2 spells a day.
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Jakkarra

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Re: Dungeons and Dragons Forum Game
« Reply #189 on: July 08, 2009, 04:23:55 pm »

yeah, unless you change the rules around a little, house rules are all the rage among the cool kids.

Iituem

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Re: Dungeons and Dragons Forum Game
« Reply #190 on: July 08, 2009, 04:33:50 pm »

Still filling out the character sheet, don't have my rulebook with me so working off the SRD.  What's my equipment allowance?
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Let's Play Arcanum: Of Steamworks & Magic Obscura! - The adventures of Jack Hunt, gentleman rogue.

No slaughtering every man, woman and child we see just to teleport to the moon.

Nirur Torir

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Re: Dungeons and Dragons Forum Game
« Reply #191 on: July 08, 2009, 05:09:33 pm »

I reread the first post, and missed the "player's handbook" part the first time. Since I don't know anybody interested in D&D, I don't have one, and have been using the SRD. Do I still get to play please? I've always wanted to play, but that's hard alone. I am somewhat familar with the rules already from PC games, and have been reading the SRD.

Updated character:
Spoiler (click to show/hide)
« Last Edit: July 08, 2009, 07:20:52 pm by Nirur Torir »
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Jakkarra

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Re: Dungeons and Dragons Forum Game
« Reply #192 on: July 08, 2009, 05:23:41 pm »

mine will be here tommorrow, sorry

must sleepie

Iituem

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Re: Dungeons and Dragons Forum Game
« Reply #193 on: July 08, 2009, 06:09:07 pm »

Prospective sheet, on the tentative hope of getting a high gold score:

Spoiler (click to show/hide)
« Last Edit: July 08, 2009, 07:29:32 pm by Iituem »
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Let's Play Arcanum: Of Steamworks & Magic Obscura! - The adventures of Jack Hunt, gentleman rogue.

No slaughtering every man, woman and child we see just to teleport to the moon.

Org

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Re: Dungeons and Dragons Forum Game
« Reply #194 on: July 08, 2009, 06:59:41 pm »

I reread the first post, and missed the "player's handbook" part the first time. Since I don't know anybody interested in D&D, I don't have one, and have been using the SRD. Do I still get to play please? I've always wanted to play, but that's hard alone. I am somewhat familar with the rules already from PC games, and have been reading the SRD.

Was this what you wanted for a posted character?
Name: Shadowstrike
Class: Rogue
Race: Human

Health: 6
AC: 16
Initiative: +3
Mainhand Attack: +1
Mainhand Damage: +3
Offhand Attack: +1
Offhand Damage: +1

Equipment:
Mainhand weapon- Rapier 1d6 18-20x2 critical
Offhand weapon- Dagger 1d4 19-20x2 critical
Armor worn- Leather Armor +2 AC / +6 max dex bonus

Shortbow 1d6 x3 critical
   (60) Arrows
Sap 1d6 x2 critical
Backpack
Thieves Tools
Flint&Steel
Grappeling Hook
(10) Pitons
(50 feet) hemp rope
5x Caltrops
Climber's Kit
4x Trail Rations

Noteworthy Skills:
Balance 6
Climb 6
Escape Artist 6
Hide 6
Jump 6
Listen 3
Move Silently 6
Open Lock 6
Search 3
Spot 3
Tumble 6
Use Rope 6

Stats:
S   D  C   I  W   CH
16 17 13 10 10  10

Feats:
Two Weapon Fighting
Two Weapon Defense

Speed: 30 feet

Special Abilities:
Sneak attack +1d6
Trapfinding

Sure. You missed saves, and forgot to add Constitution Bonus to HP. Also I am kinda sure humans move less. Maybe I am wrong.
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