Hi everyone, just got back.
My internet is bloody slow, however, so instead of uploading those diagrams I was going to show you guys I guess I'll just continue ahead with this.
.:Gawier Orsidious:.
65%
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-Information Currently Computing-
TraitsNatural Leader - Recieves moderate bonus to charisma, automatically aquires leader's abilities.
Veteran - Gains a bonus in the aspect of using weapons, particularly in close combat. Increase in long ranged accuracy.
Suffers a reduction in all physical statistics when fighting unarmed.[LEADER's ABILITIES]The leader has the power to decide which path to take as team and where to go. Certain special encounters can only be chosen by the leader and no-one else. Better make sure the leader doesn't die!
.:Desmond M. Orange:.
4%
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-Creating File Now-
TraitGame Master - Bonuses in special encounters involving skill or strategy.
Adept Psychoanalist - Massive bonus in social situations involving anything to do with studying the minds of sentient creatures or determining how they would react.
Classic Nerd - Extremely unfit and fragile. Basically the 'damsel.' Subtracts extremely heavily from all physical encounters.
.:Sally L. DeFreeze:.
1%
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-Initialising...-
TraitsReptilian Splicing - Fast and reflexive. Bonuses to all special encounters involving speed. Increased natural regeneration.
No injections of anykind (Her body is unstable.)
Analytical - Bonuses to searching and scouting. Higher chance of scanning better things.