Alright chaps... I've got a questoin I'd like to pose to y'all more experienced types.
A long time ago I was introduced to a rather unique individual who featured prominently in another game, and I took quite a liking to the fellow. When I was attempting to come forth with character designs for HellMOO, my thoughts wandered back to this individual and I thought I might like to try emulating him in this game.
Due to difficulty in converting his personality and style into the stats, mutations and weaponry of this game, I ended up picking a different, more practical character instead (the one I play now). Just recently however, I believe I hit upon a potential stepping stone for the HellMOO interpretation of that treasured bloke.
The individual I am referring to is, of course, this dapper man:
Stubbs the Zombie Obviously, someone this dapper can't simply be another brawny mook to join the legions... No, this fellow has altogether too much style for that sort of thing... The revelation that presented itself to me was this: First and foremost, he must be
Cool.
That solved several issues. Now, however, I am presented with new problems... How exactly to equip this fellow with suitable defense against the many dangers of the world?
Bombs would of course be the most stylistic of the cool-based weapons, but there are a number of problems with this... Not the least of which the fact that a certain essential mutation causes a rather significant impact to a person's brainpower. Bombing does not look to be the way of things in this rodeo.
Blades and Guns are both a bit stylistically... Well, odd. I don't think many people would easily imagine someone of his, ah, his particular
qualities who would be running around with a katana or an assault rifle. However, said qualities would indeed lend themselves to very appropriate wieldings of both shotguns and chainsaws, due to no small amount of situational irony. Unfortunately, I've heard that both chainsaws and shotguns are somewhat lackluster examples of their kind.
This... Doesn't really leave me much that I'm aware of, at least not that's based on Cool. I suppose it would be possible to pick something that works off of a second main attribute, like stacking points in the ever-useful Endurance and working up those fists (or taking the Brawn-Clubs path instead if he should, for whatever reason, choose to bash someone over the head with their own arm).
What would y'all suggest for someone of that persuasion? And please tell me you're familiar with this shining star of pseudo-ethnic tolerance.
EDIT: Just approached Zotnet, asking for anyone in a position of power that I could chit-chat with in regards to a few questions I had. Ended up talking with Ghozt for quite some time, discussing my potential idea for changing scalpels to use medical skill instead of blades.
Basically, it boiled down to it not really being that favorable an idea to have one weapon in a class to itself after being taken out of one of the established classes. So it was counter-suggested that there be a scalpel item that was a skill modifier, or just having scalpels give a bonus to medical.
The reason I had presented the idea was because I thought it was a little strange that, barring radical build tweaking, any medical professional would receive the "You don't really feel qualified to use this..." message when taking out a scalpel. I figured it wouldn't really be missed by the dedicated blade users, and it would look a little more in line with the job than a bullwhip.
Apparently he thinks its fun to kill people weaker than him because someone in their corp killed him.
Ha! See? Joining a corp is dangerous and unhealthy! Sweet meaningless political victory is mine...