Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 151 152 [153] 154 155 ... 311

Author Topic: HellMOO: Go to heaven for the climate, and hell for the company.  (Read 481570 times)

woose1

  • Bay Watcher
  • Yay for bandwagons!
    • View Profile
Re: HellMOO: Go to heaven for the climate, and hell for the company.
« Reply #2280 on: January 25, 2010, 10:04:46 am »

I also give my condolences.  :(
Logged

jashman

  • Bay Watcher
    • View Profile
    • Steam ID
Re: HellMOO: Go to heaven for the climate, and hell for the company.
« Reply #2281 on: January 26, 2010, 01:36:29 am »

What's the verdict on Screech?  Debating getting it for my next mutation, but unsure of it's overall effectiveness, or even its cooldown.

Also, grinding focus with Writhing Smoke seems like a real treat so far.
Logged

MagmaDeath

  • Bay Watcher
    • View Profile
Re: HellMOO: Go to heaven for the climate, and hell for the company.
« Reply #2282 on: January 26, 2010, 02:10:16 am »

Well, its annoying.
Not sure about how effective it is, but it has a 20 second cooldown
Logged
Knowledge=Power=Energy=Matter=Mass.

Charlatan

  • Bay Watcher
  • you knew i was a rattlesnake when you picked me up
    • View Profile
Re: HellMOO: Go to heaven for the climate, and hell for the company.
« Reply #2283 on: January 26, 2010, 03:08:44 am »

What's the verdict on Screech?  Debating getting it for my next mutation, but unsure of it's overall effectiveness, or even its cooldown.

Also, grinding focus with Writhing Smoke seems like a real treat so far.

Well, its annoying.
Not sure about how effective it is, but it has a 20 second cooldown

The cooldown, like for some other focus mutations as well, is determined by your Focus skill (for me it's 7 seconds, for instance.) Screech debuffs dudes okay, and in PVP it's nice because the Shock status keeps people from running away. Good for those dudes that spew and run.
Logged
when all you have is a knife, everything looks like an old person

WorkerDrone

  • Bay Watcher
  • Hey, if you can dream it, you can do it!
    • View Profile
Re: HellMOO: Go to heaven for the climate, and hell for the company.
« Reply #2284 on: January 26, 2010, 03:34:56 am »

I have a sad announcement to make. genmac, a long time hellmoo player and a great friend, died of a methadone overdose recently.

You know what, fuck it. I can't say any more, god

We will miss his infamous on the go robberies dearly.
Logged

Jackrabbit

  • Bay Watcher
    • View Profile
Re: HellMOO: Go to heaven for the climate, and hell for the company.
« Reply #2285 on: January 26, 2010, 03:35:45 am »

Wow, sorry Inaluct.
Logged

Jookia

  • Bay Watcher
    • View Profile
Re: HellMOO: Go to heaven for the climate, and hell for the company.
« Reply #2286 on: January 26, 2010, 01:47:11 pm »

Fuck. I guess I'm back. I may (risk) re-rolling but right now I'm a goddamn girl ingame medic.

I wish I could find a good MOO client for Arch Linux. HINT.
« Last Edit: January 26, 2010, 02:19:12 pm by Jookia »
Logged

head

  • Bay Watcher
  • Whoop Whoop.
    • View Profile
Re: HellMOO: Go to heaven for the climate, and hell for the company.
« Reply #2287 on: January 26, 2010, 02:55:35 pm »

Fuck. I guess I'm back. I may (risk) re-rolling but right now I'm a goddamn girl ingame medic.

I wish I could find a good MOO client for Arch Linux. HINT.

You start cutting up the body of Jookia.
Oops!  You ruined the human skin.
Oops!  You ruined the head.
Oops!  You ruined the penis.
Ugh!  The blood splashes on you.
Ronkiv hacks a chunk of raw meat off the body of Jookia.
Logged
Dev on Baystation12- Forums
Steam Username : Headswe

Jookia

  • Bay Watcher
    • View Profile
Re: HellMOO: Go to heaven for the climate, and hell for the company.
« Reply #2288 on: January 26, 2010, 03:10:37 pm »

I just went through over 12 different MUD clients and none of them work properly. The closest I got was ggmoo but it doesn't have diaganal movement. (fuck, i cant spell properly)
Logged

head

  • Bay Watcher
  • Whoop Whoop.
    • View Profile
Re: HellMOO: Go to heaven for the climate, and hell for the company.
« Reply #2289 on: January 26, 2010, 05:22:22 pm »

I just went through over 12 different MUD clients and none of them work properly. The closest I got was ggmoo but it doesn't have diaganal movement. (fuck, i cant spell properly)

cant you just bind a button to NW,NE,SW,SE?
Logged
Dev on Baystation12- Forums
Steam Username : Headswe

beorn080

  • Bay Watcher
    • View Profile
Re: HellMOO: Go to heaven for the climate, and hell for the company.
« Reply #2290 on: January 26, 2010, 06:00:01 pm »

Or just type in nw and such? Are two letters that hard?
Logged
Ustxu Iceraped the Frigid Crystal of Slaughter was a glacier titan. It was the only one of its kind. A gigantic feathered carp composed of crystal glass. It has five mouths full of treacherous teeth, enormous clear wings, and ferocious blue eyes. Beware its icy breath! Ustxu was associated with oceans, glaciers, boats, and murder.

jashman

  • Bay Watcher
    • View Profile
    • Steam ID
Re: HellMOO: Go to heaven for the climate, and hell for the company.
« Reply #2291 on: January 27, 2010, 12:16:18 am »

I think I've come to the conclusion that I need to reroll my min-max fighter.  While nice that I can kill things readily, and I've put some good time into him, there seems to be an eternal gap that I'd never be able to leap with the old guard players/griefers and their pre-grind limit.  I guess that sounds like bitching, but if you're going to be a fighter, the only real point is to be able to compete, even if only in the future.  More importantly, I miss out on a large portion of things that would make hellmoo fun with my petty eight brains raw.

I've considered pistols and also whips, but I don't really understand the stats required to get the most benefit...  an area (amongst many) the wiki fails miserably.  For example, that 13 brawn is what you need to get the best results from pistols.

So to continue my route of begging advice, I'll ask a few more questions.  I was spoiled by ripper early, will whips be excruciating, or does the dps go up with whips skill as opposed to fists?  What are some of the stat caps for whip combat?  Would attempting pistols just be too counter-productive?  Do brainy characters shoot for the skies with brains, or is there a "limit" that is pointless to exceed (maybe for feint returns)?

I know it sounds like I'm asking for more min-maxing advice, but I always feel supremely frustrated building a character around mechanics I don't understand or can't find info about, and I'd rather be able to eventually hold my own in combat either way.  Sorry, as always, if I gave anyone a noob-coronary.
« Last Edit: January 27, 2010, 12:18:35 am by jashman »
Logged

Sir Pseudonymous

  • Bay Watcher
    • View Profile
Re: HellMOO: Go to heaven for the climate, and hell for the company.
« Reply #2292 on: January 27, 2010, 12:56:28 am »

Whips is win. Especially early on, because it provides easy to use and awesome weapons like the flame chain, which is relatively cheap. Even earlier you have leather whips, which are also awesome for how cheap they are. But, I don't know much about crafting, I'm still stuck at 1 raw. >:|


So, the track nerf. What the fucking fuck? That's just... WHAT THE FUCK?
Logged
I'm all for eating the heart of your enemies to gain their courage though.

Jookia

  • Bay Watcher
    • View Profile
Re: HellMOO: Go to heaven for the climate, and hell for the company.
« Reply #2293 on: January 27, 2010, 02:26:56 am »

Or just type in nw and such? Are two letters that hard?

GGMud turned nw into n then w.
Logged

head

  • Bay Watcher
  • Whoop Whoop.
    • View Profile
Re: HellMOO: Go to heaven for the climate, and hell for the company.
« Reply #2294 on: January 27, 2010, 06:56:01 am »

Or just type in nw and such? Are two letters that hard?

GGMud turned nw into n then w.

hah thats lame.
Logged
Dev on Baystation12- Forums
Steam Username : Headswe
Pages: 1 ... 151 152 [153] 154 155 ... 311