THE ADVENTURE BEGINS
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You start out in the Dumhof, Paderborn's inn.
As the most talky, Sir Francis is the leader.
Hotels, the group's alchemist and intellectual suggests an academic approach to the obtainment of glory. Namely, obtain trainers and stay at the inn, learning and making money from the occasional odd job until you no longer have enough to stay at the inn. I couldn't get a screenshot of this because my mouse is very sensitive and clicked even though I wasn't touching it.
Sir Francis suggests a more direct approach, hunting down the thieves and bandits that prowl the streets at night, as well as trying to learn about tasks the aristocracy may have for you. It should be noted that the merchants will be unlikely to trust you with dangerous(But extremely lucrative) tasks unless you've already proven yourselves with easier things.
Xavier suggests the group sells some expensive things it doesn't need and then purchase better equipment for all.
A more complete list of things you can do is as follows:
Stay here and get jobs. Your job is based on your best skill, and pay is based on skill in that. The money may or may not be enough to make a profit against the cost of staying at the inn.
Check the inn's bulletin board for information.
Stay at the inn and try to buy a horse, for some reason.
Head to the markets and fill your cravings at the Circus of Values.
Find a quiet place to wait for nightfall and do shadier things.
Go to the castle.
Go to the political center of the city
Go to the Cathedrals and churches.
Go to the docks.
Character Information will be put on the first page. Choose your destiny.