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Author Topic: Help making cheating reactions (for the ebil)  (Read 1045 times)

eddyg86

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Help making cheating reactions (for the ebil)
« on: July 03, 2009, 11:56:35 pm »

yes...

sorry, i know it's cheap - but i must do it, for the good of .. my fort. yes. i'd also like to know just so i know, though.

can someone give me a cheating reaction formula for the two following things

Wooden SHOTS (ammo type for custom musket/blunderbus/dwarven blastworks mod) for use in the range

[ITEM_AMMO:ITEM_AMMO_SHOT]
[NAME:rounded shot:rounded shots]
[CLASS:SHOT]
is the info on the ammo.

using this formula base -
[REACTION:FREE_WHATEVER]
[NAME:free ITEM]
[SMELTER]
[PRODUCT:100:8:BARREL:NO_SUBTYPE:MATERIAL:WOOD]

what would i put in to get a wood or even bone stack of this type of custom ammo?

AND also - what would i put to simply get a STEEL MENACING SPIKE default item, or perhaps 10 ;P


thanks in advance - i hope someone can give me a hand here - the wiki doesn't say much about this topic in massive detail.
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dualR

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Re: Help making cheating reactions (for the ebil)
« Reply #1 on: July 03, 2009, 11:59:13 pm »

There's a cheating reactions file in the file depot.

http://dffd.wimbli.com/file.php?id=1116

That should start you off in the right place.
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eddyg86

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Re: Help making cheating reactions (for the ebil)
« Reply #2 on: July 04, 2009, 12:09:05 am »

Ah - that's what i've got and used. thanks though.

problem with that was i had to find a formula for barrel - as i couldn't work it out on my own.

and it has no default formula for ammo or trap components - so that's what i also need help finding.

another formula request - Bauxite mechanisms >:) - would anyone know how to set THAT up??? that would make my day.
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eddyg86

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Re: Help making cheating reactions (for the ebil)
« Reply #3 on: July 04, 2009, 01:31:46 am »

truly - i could probably maybe work it out - but could someone please give me a formula for the smelter using the following reaction code:

[REACTION:FREE_1(2,3,etc)]
[NAME:free (whatever)]
[SMELTER]
[PRODUCT:100:8:BARREL:NO_SUBTYPE:MATERIAL:WOOD]

for the following items:

bauxite mechanisms
menacing steel spikes trap components
and bolts (or more specifically, any ammo type, so i can put in a custom ammo i use in a mod)

i only need to need to know how to use that smelter reaction to make mechanisms, trap components and wooden bolts/ammo


it's pretty simple - but from other reactions in search and that cheat file above, there isn't enough base material to learn how to make those 3 items.

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dualR

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Re: Help making cheating reactions (for the ebil)
« Reply #4 on: July 04, 2009, 04:14:04 am »

Your free barrel should be

[REACTION:FREE_1(2,3,etc)]
[NAME:free (whatever)]
[SMELTER]
[PRODUCT:100:8:BARREL:NO_SUBTYPE:WOOD:OAK]

(Oak is just a random one I can't remember if it works with ANY but it shouldn't matter that all your free barrels are made out of oak.)

[REACTION:BLANK3]
[NAME:free bauxite mechanism]
[SMELTER]
[PRODUCT:100:1:TRAPPARTS:NO_SUBTYPE:STONE:BAUXITE]

[REACTION:BLANK4]
[NAME:free steel spike]
[SMELTER]
[PRODUCT:100:1:TRAPCOMP:ITEM_TRAPCOMP_MENACINGSPIKE:METAL:STEEL]

I just tested these and they should work.

EDIT: Missed the ammo bit, but it should be pretty simple

[REACTION:BLANK5]
[NAME:free customammo]
[SMELTER]
[PRODUCT:100:1:AMMO:!CUSTOM!:METAL:STEEL]

Replace !CUSTOM! with whatever it is, so you have to find the item_moddedammo.txt or whatever.
Find the one you want

[ITEM_AMMO:ITEM_AMMO_SUPERCUSTOM_BOLTS]
[NAME:super bolt:super bolts]
blah blah blah

What you want to replace !CUSTOM! is "ITEM_AMMO_SUPERCUSTOM_BOLTS"
« Last Edit: July 04, 2009, 04:18:58 am by dualR »
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eddyg86

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Re: Help making cheating reactions (for the ebil)
« Reply #5 on: July 05, 2009, 02:54:00 am »

Your free barrel should be

[REACTION:FREE_1(2,3,etc)]
[NAME:free (whatever)]
[SMELTER]
[PRODUCT:100:8:BARREL:NO_SUBTYPE:WOOD:OAK]

(Oak is just a random one I can't remember if it works with ANY but it shouldn't matter that all your free barrels are made out of oak.)

[REACTION:BLANK3]
[NAME:free bauxite mechanism]
[SMELTER]
[PRODUCT:100:1:TRAPPARTS:NO_SUBTYPE:STONE:BAUXITE]

[REACTION:BLANK4]
[NAME:free steel spike]
[SMELTER]
[PRODUCT:100:1:TRAPCOMP:ITEM_TRAPCOMP_MENACINGSPIKE:METAL:STEEL]

I just tested these and they should work.

EDIT: Missed the ammo bit, but it should be pretty simple

[REACTION:BLANK5]
[NAME:free customammo]
[SMELTER]
[PRODUCT:100:1:AMMO:!CUSTOM!:METAL:STEEL]

Replace !CUSTOM! with whatever it is, so you have to find the item_moddedammo.txt or whatever.
Find the one you want

[ITEM_AMMO:ITEM_AMMO_SUPERCUSTOM_BOLTS]
[NAME:super bolt:super bolts]
blah blah blah

What you want to replace !CUSTOM! is "ITEM_AMMO_SUPERCUSTOM_BOLTS"

thanks mate - i eventually worked it out, made STEEL mechanisms instead >:) teeheeheeeee... lucky you told me about the barrel, what i had set was silly, but it worked, it made barrels, they just didn't have any material preset and therefore weighed something silly like 223405 (either 5 figures or 6, started with 2 though?) and everytime i trade i have to be careful otherwise every dwarf takes a 2 month hike from the food stockpile to the trade depot, even if it's only 40 tiles away give or take. anyway to recycle barrels? i accidentally made a few stacks already before i changed it.... (it's giving my dwarves lots of strength attribute though hey :) )

um, for future reference if anyone reads this thread - all that above poster has written works -
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sunshaker

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Re: Help making cheating reactions (for the ebil)
« Reply #6 on: July 06, 2009, 10:03:38 am »

EDIT: Missed the ammo bit, but it should be pretty simple

[REACTION:BLANK5]
[NAME:free customammo]
[SMELTER]
[PRODUCT:100:1:AMMO:!CUSTOM!:METAL:STEEL]

Replace !CUSTOM! with whatever it is, so you have to find the item_moddedammo.txt or whatever.

That will make one (1) Bolt/Arrow/Dart, not a stack of 25. What you need is [PRODUCT:100:25:AMMO:!CUSTOM!:METAL:STEEL]
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eddyg86

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Re: Help making cheating reactions (for the ebil)
« Reply #7 on: August 06, 2009, 01:33:41 am »

EDIT: Missed the ammo bit, but it should be pretty simple

[REACTION:BLANK5]
[NAME:free customammo]
[SMELTER]
[PRODUCT:100:1:AMMO:!CUSTOM!:METAL:STEEL]

Replace !CUSTOM! with whatever it is, so you have to find the item_moddedammo.txt or whatever.

That will make one (1) Bolt/Arrow/Dart, not a stack of 25. What you need is [PRODUCT:100:25:AMMO:!CUSTOM!:METAL:STEEL]

OR - if you're feeling cheat l33t - you can set it to "[PRODUCT:100:100:AMMO:!CUSTOM!:METAL:STEEL]" and make stacks of 100 bolts, which as you be imagined, are incredibly awesome and useful.

Thank you creator..
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