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Author Topic: Let's Play King's Quest I  (Read 23829 times)

Creamcorn

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Re: Let's Play King's Quest I
« Reply #60 on: July 04, 2009, 11:17:21 am »

Look under the rock.

After this of course.
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ToonyMan

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Re: Let's Play King's Quest I
« Reply #61 on: July 04, 2009, 12:51:24 pm »

Look under the rock.

After this of course.

Let's look at the rock first.

>look rock



Well, let's see what's under it.

>push rock



OH SNAP.



*death music starts playing



Umm....I'll restore in a bit.
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Asheron

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Re: Let's Play King's Quest I
« Reply #62 on: July 04, 2009, 02:41:25 pm »

Wait... we pushed the rock over ourselves?
I call bullshit.
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ToonyMan

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Re: Let's Play King's Quest I
« Reply #63 on: July 04, 2009, 03:01:32 pm »

Wait... we pushed the rock over ourselves?
I call bullshit.

Let's try this again.

>push rock




Hoo-ray!  Let's try interacting with it.

>look hole



Hmm....



EDIT:  2 points!!
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Asheron

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Re: Let's Play King's Quest I
« Reply #64 on: July 04, 2009, 03:03:04 pm »

> Take dagger
> Stab self
> Go back to the large tree area and search the large tree
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Quote from: Toady One
Did you just post a bunch of vegi-dicks on my board?  I've been trying to combat forum devolution a bit, and that involves fewer vegi-dicks!
Quote from: Yahtzee
Yes, random is funny, isn't it? Sometimes I set up a random number generator when I need a good laugh.

Creamcorn

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Re: Let's Play King's Quest I
« Reply #65 on: July 04, 2009, 03:04:02 pm »

> Take dagger
> Stab self
> Go back to the large tree area and search the large tree

Make sure you tapdance that way.
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"OH NO! That carp is gulping at me menacingly, even though it cannot really threaten me from here on land!  I KNOW! I'll dodge into the water, where I'll be safe!"

ToonyMan

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Re: Let's Play King's Quest I
« Reply #66 on: July 04, 2009, 03:08:21 pm »

> Take dagger
> Stab self
> Go back to the large tree area and search the large tree

Sounds good, and no TAP DANCING.  THIS IS THE 80's MAN.

>take dagger



13 points!

>look tree



Hmm.....it's tall, LET'S CLIMB IT.

>climb tree (it said OK)



There's an egg.  We have 15 points now too.
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Dwarmin

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Re: Let's Play King's Quest I
« Reply #67 on: July 04, 2009, 03:13:21 pm »

Damn rock
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Creamcorn

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Re: Let's Play King's Quest I
« Reply #68 on: July 04, 2009, 03:16:42 pm »

Hug the egg.
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ToonyMan

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Re: Let's Play King's Quest I
« Reply #69 on: July 04, 2009, 03:22:58 pm »

Hug the egg.

>look egg



I can't hug or stab it so...

>take egg



I'm a bad boy.  Also 21 points.

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Creamcorn

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Re: Let's Play King's Quest I
« Reply #70 on: July 04, 2009, 03:25:22 pm »

Knock on egg or tap on egg OR TAPDANCE ON EGG!
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ToonyMan

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Re: Let's Play King's Quest I
« Reply #71 on: July 04, 2009, 03:28:17 pm »

Knock on egg or tap on egg OR TAPDANCE ON EGG!

Bleh.  There is no egg here.
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Asheron

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Re: Let's Play King's Quest I
« Reply #72 on: July 04, 2009, 03:37:14 pm »

Go back to the troll and give him the egg as "treasure".
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Quote from: Toady One
Did you just post a bunch of vegi-dicks on my board?  I've been trying to combat forum devolution a bit, and that involves fewer vegi-dicks!
Quote from: Yahtzee
Yes, random is funny, isn't it? Sometimes I set up a random number generator when I need a good laugh.

ToonyMan

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Re: Let's Play King's Quest I
« Reply #73 on: July 04, 2009, 03:45:20 pm »

Go back to the troll and give him the egg as "treasure".

Hmm....that might just work!  Let me travel WAY back there.

Maybe I should just stab him with the dagger.



Blarg.  I can't get any commands to work to give the troll the egg.  Stabbing doesn't work either, let's head east.



You got to be.....WHAT THE HELL.
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Creamcorn

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Re: Let's Play King's Quest I
« Reply #74 on: July 04, 2009, 03:46:56 pm »

Go back and tell the troll he's stupid.
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