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Author Topic: My First Kiloproject  (Read 2299 times)

Terbert

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My First Kiloproject
« on: June 29, 2009, 04:32:56 pm »

When I was genning this world, instead of saving automatically I decided to look around the map first. To my surprise I found that an island to the far east was cut off from the mainland by a single region tile at a few points. I knew what I must do.

My determination was reinforced when checking the civilization screen on embark, according to it the island was inhabited by only dwarfs. I took this to mean that it had never been explored by anyone as dwarfs always show up on the civ screen.

Next came the design. How was I to build my intercontinental bridge? A straight line was ruled out by the geography of the area, a diagonal would be far too boring. With the help my my good friend MS Paint I came upon a nice gentle curving design that was easy on the eyes.

Material choice was decided by the land which yielded clusters of bauxite and magnetite along with layers of siltstone and gneiss. When doing my calculations I found that I had just enough stones in the two clusters to make the floor of my bridge. This resulted in the checkerboard pattern that comprises the bridge. Inside the magnetite cluster was a vein of native platinum, this was used for the stairs.

All in all it took five miner/masons, four farmers, eight dedicated haulers and ten dedicated masons seven years to prepare and place every one of the over 3500 blocks that comprise this bridge.

http://mkv25.net/dfma/map-6233-salveages

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Untelligent

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Re: My First Kiloproject
« Reply #1 on: June 29, 2009, 05:12:46 pm »

Awesome!

Now check the embark map and see if the other races have access to the island.
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The World Without Knifebear — A much safer world indeed.
regardless, the slime shooter will be completed, come hell or high water, which are both entirely plausible setbacks at this point.

Duke 2.0

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Re: My First Kiloproject
« Reply #2 on: June 29, 2009, 05:32:41 pm »

 Pray tell, what is that wonderful 9x9 tileset you have there?

 Also, good job on abandoning squares for more favorable curves and such.
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Untelligent

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Re: My First Kiloproject
« Reply #3 on: June 29, 2009, 06:15:05 pm »

Looking very closely at those little white single-tilde waves, I'm counting at least 10 pixels across per tile, not nine. Sorry.
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The World Without Knifebear — A much safer world indeed.
regardless, the slime shooter will be completed, come hell or high water, which are both entirely plausible setbacks at this point.

ToonyMan

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Re: My First Kiloproject
« Reply #4 on: June 29, 2009, 06:18:46 pm »

NICE JOB DUDE.
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Itnetlolor

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Re: My First Kiloproject
« Reply #5 on: June 29, 2009, 09:08:36 pm »

That looks interesting to cross in Adventure mode.

I wonder what will possess the area upon visit.

Mraedis

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Re: My First Kiloproject
« Reply #6 on: June 30, 2009, 03:52:54 am »

This is like [GreatBridge], only it's done.  :D
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Terbert

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Re: My First Kiloproject
« Reply #7 on: June 30, 2009, 08:54:09 am »

Pray tell, what is that wonderful 9x9 tileset you have there?

 Also, good job on abandoning squares for more favorable curves and such.

Untelligent is correct, it's a 10x10. It's one I made myself. It's not currently uploaded anywhere but I suppose I could put it on the wiki along with a 7x7 I made for overseeing the project.
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Scarpa

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Re: My First Kiloproject
« Reply #8 on: June 30, 2009, 09:52:17 am »

I wanna see a 3Dwarf shot, especially with that 'spine' design you have. Very nice!
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Fedor

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Re: My First Kiloproject
« Reply #9 on: June 30, 2009, 10:11:46 am »

Great job on the bridge!  I particularly like the S-shaped curve - that design choice makes it something special., IMO

That tileset is just as easy on the eyes; I'll add to those expressing an interest in your uploading it to the DFFD and adding it to the Wiki.
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Terbert

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Re: My First Kiloproject
« Reply #10 on: June 30, 2009, 10:36:30 am »

Tilesets uploaded to both DFFD and wiki.

Thanks for the praise everyone.

EDIT: All races have access but the bridge isn't necessary to achieve this simply settling on a site which is on both landmasses is enough to connect them.
« Last Edit: June 30, 2009, 11:53:10 am by Terbert »
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Leafsnail

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Re: My First Kiloproject
« Reply #11 on: June 30, 2009, 11:23:47 am »

So 1000 of these would be worth one megaproject?
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RebelZhouYuWu

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Re: My First Kiloproject
« Reply #12 on: June 30, 2009, 03:54:08 pm »

A mega project would involve building a tunnel that goes through the ocean.
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ToonyMan

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Re: My First Kiloproject
« Reply #13 on: June 30, 2009, 04:30:23 pm »

OCEAN OF MAGMA.
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ousire

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Re: My First Kiloproject
« Reply #14 on: June 30, 2009, 06:18:25 pm »

no, its a regular old ocean, but the tunnel is filled with magma. and at any time you could pull a lever to turn the whole god damn sea into obsidian! dwarfy!
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