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Poll

What challenge would you like to see the starting 7 pitted against in Round 2?

Survival Challenge
- 29 (43.3%)
Military Challenge
- 10 (14.9%)
Construction Challenge
- 25 (37.3%)
Other Challenge
- 3 (4.5%)

Total Members Voted: 67


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Author Topic: [Contest] DF Masters 1: Scores are in. Time to discuss Round 2!  (Read 55182 times)

nahkh

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Re: [Competition] DF Masters: Round 1 Signups
« Reply #45 on: July 02, 2009, 12:47:59 am »

What's the time limit for a round?
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NUKE9.13

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Re: [Competition] DF Masters: Round 1 Signups
« Reply #46 on: July 02, 2009, 06:59:22 am »

Ooh, this looks fun.
I haven't played a fort that lasted longer than a year in months.
Can I still join as a competitor?
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webadict

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Re: [Competition] DF Masters: Round 1 Signups
« Reply #47 on: July 02, 2009, 08:55:14 am »

What's the time limit for a round?
Probably a week.

Ooh, this looks fun.
I haven't played a fort that lasted longer than a year in months.
Can I still join as a competitor?
Yes you can.
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zooeyglass

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Re: [Competition] DF Masters: Round 1 Signups
« Reply #48 on: July 02, 2009, 09:03:07 am »

I would like to be judge number 10!
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It is a total pain in the butt, but you gotta do what you gotta do if you want that upright candy weapon.
Your suspicions are nothing more than superstition

skaltum

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Re: [Competition] DF Masters: Round 1 Signups
« Reply #49 on: July 02, 2009, 03:39:31 pm »

I would like to be judge number 10!


awwww catbiscuits ya beat me  :(
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I just realized, after adding the new body parts to the other races, that I have an entire squad of dwarves with a shield in each hand and swinging their axes with their penises. There's nightmare fuel for those goblins, in more ways than one.

nahkh

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Re: [Competition] DF Masters: Round 1 Signups
« Reply #50 on: July 02, 2009, 04:12:00 pm »

Competitor slots are still open.
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Daisy, Daisy, give me your answer do.
I'm half crazy all for the love of you.
It won't be a stylish marriage,
I can't afford a carriage
But you will look sweet upon the seat
of a bicycle built for two.

skaltum

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Re: [Competition] DF Masters: Round 1 Signups
« Reply #51 on: July 02, 2009, 04:16:09 pm »

Competitor slots are still open.

i suppose i could but the longest i have ever had a fort for was 4 years which was a 2x2 location with a brook and no magma or hfs and my com aint *that* good and it was running at an annoying 12 fps with 129 dwarves and economy active :( so thanks for the offer but i cant accept  :'(
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I just realized, after adding the new body parts to the other races, that I have an entire squad of dwarves with a shield in each hand and swinging their axes with their penises. There's nightmare fuel for those goblins, in more ways than one.

skaltum

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Re: [Competition] DF Masters: Round 1 Signups
« Reply #52 on: July 02, 2009, 04:51:55 pm »

well if someone can tell me the dimensions of the map i may voluntere to do it but at the very most the size limit i am willing to accept would be a 3x3 area otherwise count me out :( (btw this is due to fps slowdowns i get on large maps when i have a decent sized fort and population)
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I just realized, after adding the new body parts to the other races, that I have an entire squad of dwarves with a shield in each hand and swinging their axes with their penises. There's nightmare fuel for those goblins, in more ways than one.

filiusenox

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Re: [Competition] DF Masters: Round 1 Signups
« Reply #53 on: July 02, 2009, 10:39:59 pm »

Have you tryed to 40d11.Much faster.
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skaltum

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Re: [Competition] DF Masters: Round 1 Signups
« Reply #54 on: July 03, 2009, 12:20:03 am »

Have you tryed to 40d11.Much faster.

i currently use 40d12 at the moment and like 40d11 it runs fast but the point is i tend to get major lag spikes on large maps when i have around 50! yes 50! dwarves and i cage all except 2 cats and i cant cage owners pets :( but if i knew the embark dimensions then i may consider enrolling
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I just realized, after adding the new body parts to the other races, that I have an entire squad of dwarves with a shield in each hand and swinging their axes with their penises. There's nightmare fuel for those goblins, in more ways than one.

Demonic Spoon

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Re: [Competition] DF Masters: Round 1 Signups
« Reply #55 on: July 03, 2009, 12:35:49 am »

Hint, you can kill the pet without killing the owner by using creative means :)
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skaltum

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Re: [Competition] DF Masters: Round 1 Signups
« Reply #56 on: July 03, 2009, 12:38:46 am »

Hint, you can kill the pet without killing the owner by using creative means :)

meh heres y i dont do that anymore if i cant help it :/ http://www.bay12games.com/forum/index.php?topic=34430.300

bugger it guys sign me up! i shall strike the sky and then cry when i remove wrong piece of floor and see my fort plummit to the carp infested rivers below  ;)
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I just realized, after adding the new body parts to the other races, that I have an entire squad of dwarves with a shield in each hand and swinging their axes with their penises. There's nightmare fuel for those goblins, in more ways than one.

Demonic Spoon

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Re: [Competition] DF Masters: Round 1 Signups
« Reply #57 on: July 03, 2009, 02:09:12 am »

You have to kill the pets one at a time...allowing the dwarf time to recover in between, don't murder them all at once, that's just asking for trouble.
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zooeyglass

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Re: [Competition] DF Masters: Round 1 Signups
« Reply #58 on: July 03, 2009, 04:59:30 am »

Judging - how might it work? (An open discussion to how things might be submitted)

I must confess, I first assumed that this competition would be judged by screenshots accompanying a map upload:
  • Screenshots for the status screen, giving fortress name (bonus available for humorous titling), fortress wealth, and year (proof that the timelimit has been adhered to)
  • Map so that the judges can view each fortress, in tandem with the screenshots, and consider the architectural beauty of the beast

However, on reflecting (as I've been trying to get my judging hat firmly in place) I realised perhaps Solifuge's intention was for each competitor to upload a save for each judge to then go into, have a gander around, maybe play until the next siege to check for pathing, and generally enjoy. Perhaps even view some of the dwarves' emotions to gauge happiness, or kill a few pets to see how happy the dwarves are/how quickly the tantrum spiral begins...(i wondered if there should be bonus points for having a fortress balanced on the knife edge between fully-functional and near-total-collapse...obviously leaning towards the fully-functional side but mere moments from oblivion).

Anyway, those were my thoughts. What do other judges expect? pictures and a map upload? A save upload? And what are their thoughts on approaching decisions?

Personally, I think I'd like to have all entries for stage 1 in, so that I can do comparative scoring rather than isolated scoring...but i am happy to do the latter as well....

edit: trying to control the inner moron...
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It is a total pain in the butt, but you gotta do what you gotta do if you want that upright candy weapon.
Your suspicions are nothing more than superstition

A_Fey_Dwarf

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Re: [Competition] DF Masters: Round 1 Signups
« Reply #59 on: July 03, 2009, 05:07:51 am »

Oh, pick me. If skaltum doesn't join I will.
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