Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 [2]

Author Topic: Half-Life 2 mods?  (Read 2811 times)

Virtz

  • Bay Watcher
    • View Profile
Re: Half-Life 2 mods?
« Reply #15 on: June 26, 2009, 05:59:34 am »

Wasn't there some single player mod based on the work of H. P. Lovecraft?
There was some Cthulu mod for HL1. Not sure about HL2.
Logged

KaelGotDwarves

  • Bay Watcher
  • [CREATURE:FIRE_ELF]
    • View Profile
Re: Half-Life 2 mods?
« Reply #16 on: June 26, 2009, 06:07:54 am »

Not sure if it's still active, but The Hidden:Source was a mod that made me shit my pants. Moreso than any other game, even Silent Hill, because it was unscripted so you had no idea when death would come clawing at your face or stabbing you in the back or blowing you to shreds...

FluffyToast J

  • Bay Watcher
    • View Profile
Re: Half-Life 2 mods?
« Reply #17 on: June 30, 2009, 03:32:21 am »

Hey about the mods, do they need half life 2 to run? Cause a friend of mine told me that you can download the source sdk or something and mods will work. Confirmation, anyone?
Logged

Dr. Johbson

  • Bay Watcher
    • View Profile
Re: Half-Life 2 mods?
« Reply #18 on: June 30, 2009, 03:39:50 am »

Hey about the mods, do they need half life 2 to run? Cause a friend of mine told me that you can download the source sdk or something and mods will work. Confirmation, anyone?

You need a game that has uses the same engine. I recommend Portal.
Logged

TheToeBighter98

  • Bay Watcher
    • View Profile
Re: Half-Life 2 mods?
« Reply #19 on: June 30, 2009, 05:30:21 am »

The Half Life 2 mod involving Cthulhu would be "The Intern". Don't be so anxious about it, as it isn't a shooter mod. More like a dialogue-adventure, or so I've heard.
Logged

Dr. Johbson

  • Bay Watcher
    • View Profile
Re: Half-Life 2 mods?
« Reply #20 on: June 30, 2009, 05:32:18 am »

The Half Life 2 mod involving Cthulhu would be "The Intern". Don't be so anxious about it, as it isn't a shooter mod. More like a dialogue-adventure, or so I've heard.

Refreshing change, really. I don't really like any of those multiplayer shooters.
Logged

ThtblovesDF

  • Bay Watcher
    • View Profile
Re: Half-Life 2 mods?
« Reply #21 on: July 08, 2009, 05:30:00 am »

Hidden Source (The invis guy)
Kreedz Climbing (Breaks players spirts. Player vs Gravity. Most play IMO)
PvK (fun)
Logged

Onlyhestands

  • Bay Watcher
    • View Profile
Re: Half-Life 2 mods?
« Reply #22 on: July 08, 2009, 08:49:59 am »

Hey about the mods, do they need half life 2 to run? Cause a friend of mine told me that you can download the source sdk or something and mods will work. Confirmation, anyone?

You need a game that has uses the same engine. I recommend Portal.

Might as well get the Orange Box. Its (relatively) cheap and comes with a whole bunch of games, including portal.
Logged
What if you didn't have any genitals, couldn't you just go naked as a dude (because showing your nipples is okay)?
What if monkeys created civilizations on the moon?

Nilocy

  • Bay Watcher
  • Queen of a Community.
    • View Profile
Re: Half-Life 2 mods?
« Reply #23 on: July 08, 2009, 10:28:46 am »

Neotokyo is a great game. Imagine CS:S crossed with Dystopia. And set in japan, with invisibility and compasses.
Logged

Jude

  • Bay Watcher
    • View Profile
Re: Half-Life 2 mods?
« Reply #24 on: July 08, 2009, 12:03:34 pm »

There was an awesome mod called Vampire Slayer for HL1 but I don't know if they made and HL2 version. The vampire team had no weapons except 1-hit-kill claws, but were fast, silent and could jump really far. You had to shoot them enough to knock them down and then stake them.
Logged
Quote from: Raphite1
I once started with a dwarf that was "belarded by great hanging sacks of fat."

Oh Jesus
Pages: 1 [2]