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Poll

Which name would you prefer for the B12 Puzzle Pirates crew?

Hidden Fun Stuff
- 3 (15%)
Boat Murderers
- 6 (30%)
Violent Breakfast Council
- 2 (10%)
The Twelve Bays
- 5 (25%)
Gold Diggers
- 1 (5%)
Some other option of 24 characters or less, including spaces
- 1 (5%)
Slaves to Armok
- 2 (10%)

Total Members Voted: 20


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Author Topic: Puzzle Pirates!  (Read 18615 times)

Malicus

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Re: Puzzle Pirates!
« Reply #300 on: July 07, 2009, 02:56:06 pm »

They fluctuate a lot, but they've always slowly gone up...  though the key word is usually "slowly"...
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Remalle

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Re: Puzzle Pirates!
« Reply #301 on: July 07, 2009, 03:11:00 pm »

I remember when they were in the 600s  :-\
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Granite26

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Re: Puzzle Pirates!
« Reply #302 on: July 07, 2009, 03:20:23 pm »

where do doubloons come from?  Rather, I know I can put in .25c, and 1 doubloon gets added to the world.  How do doubloons leave?  Why would a player ever sell one?  It seems to me that PoE is easy to come by, but doubloons are only bought.  What can you do with 2400 PoE that you can't do with a doubloon?  Isn't that about 5-10 minutes of puzzling?

Malicus

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Re: Puzzle Pirates!
« Reply #303 on: July 07, 2009, 03:23:28 pm »

Doubloons leave...  pretty much any time you spend them, unless it's in the form of a /tip to a player.

Some people prefer to not work in-game for their riches, but...  eh, those sorts of people allow doubloon oceans to exist, so it's not a bad thing.
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Luckk

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Re: Puzzle Pirates!
« Reply #304 on: July 07, 2009, 03:26:17 pm »

where do doubloons come from?  Rather, I know I can put in .25c, and 1 doubloon gets added to the world.  How do doubloons leave?  Why would a player ever sell one?  It seems to me that PoE is easy to come by, but doubloons are only bought.  What can you do with 2400 PoE that you can't do with a doubloon?  Isn't that about 5-10 minutes of puzzling?

For things like clothes, furniture, ships, and etc., they each require shipping fees after the initial pay to get it made with PoE that can only be paid with dubloons.
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Granite26

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Re: Puzzle Pirates!
« Reply #305 on: July 07, 2009, 03:30:55 pm »

Doubloons leave...  pretty much any time you spend them, unless it's in the form of a /tip to a player.

Some people prefer to not work in-game for their riches, but...  eh, those sorts of people allow doubloon oceans to exist, so it's not a bad thing.

Seems that there is an ideal PoE cost of a doubloon, and that it's in the best interest of the admins to keep it there.  Doubloons are too cheap, and too few people buy them, just trade PoE.  Too expensive, the game prices out players who aren't spending money (making them too uncompetative).  This is bad, because then players who would otherwise spend money, don't have a community to spend it in.

I doubt that economy is maintained purely by users spending 10 bucks a month to sell doubloons.

kcwong

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Re: Puzzle Pirates!
« Reply #306 on: July 07, 2009, 09:18:33 pm »

For rigging follow the following tips and you can get excellent/incredibles about 90% of the time, the other 10% will be fines and goods if you start a league with a bad board.

1. Never ever aim to make a combo under 10 pieces in length unless:
  a) It uses up every piece of a colour
  b) You are just trying to move the current gaff around to where it will trigger a prepared massive chain.
2. Try not to set of a combo before it has every piece of its colour in it, don't worry if you are taking 2 moves to get each of last couple of pieces included or deliberately making a move solely to prevent the chain being triggered.
3. Try to include a loop or connect two gaffs in every chain that you make.

But what about the penalty of not getting any pieces cleared every three moves? It's often that which cause me to shift the board around, breaking a combo being prepared.
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Malicus

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Re: Puzzle Pirates!
« Reply #307 on: July 07, 2009, 10:10:47 pm »

The jury's still out on whether or not that penalty reduces your score or just retards your progress toward another wild piece.  I'm of the opinion that it doesn't affect your score.
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Sowelu

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Re: Puzzle Pirates!
« Reply #308 on: July 08, 2009, 12:31:34 am »

Hmm.  Seems pretty easy to test:  Play normally, but every once in a while, just sit and swap the same two pieces back and forth a ton.  If your score drops, obvious impact.  If it doesn't, then not so much.
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Some things were made for one thing, for me / that one thing is the sea~
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kcwong

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Re: Puzzle Pirates!
« Reply #309 on: July 08, 2009, 12:49:58 am »

Hmm.  Seems pretty easy to test:  Play normally, but every once in a while, just sit and swap the same two pieces back and forth a ton.  If your score drops, obvious impact.  If it doesn't, then not so much.

Is rigging timed? Shouldn't taking all those moves or time to collect every piece of the same colour take a hit on your score?

The game has to judge your performance, if time is not used, then it must be counting the moves you used vs the number of pieces you removed...
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Rilder

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Re: Puzzle Pirates!
« Reply #310 on: July 08, 2009, 05:13:40 am »

I have two spare pirate badges now for some reason.
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Jreengus

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Re: Puzzle Pirates!
« Reply #311 on: July 08, 2009, 05:24:33 am »

For Bilging, never spend two moves to make a 1x4, and never spend three moves to make less than a Bingo.  Never spend four moves on anything ever.  1x3s are not too bad.

For rigging--when you say 'no combos under 10', does that include 3-piece clears?  I've heard some people say that losing rope coils due to lack of clears doesn't actually hurt your score, but I have my doubts...
In rigging I personally just ignore coils all together, if you're getting big enough combos you'll be getting the rainbow piece all in one go. Also you may wish to bend those rules slightly at the start just to get going and earn yourself a light blue sail.

Aaaaw my swashbucklers jacket finally turned into rags :(, guess it's time for my backup outfit, lime pants and lime shirt with lime sash
« Last Edit: July 08, 2009, 05:32:40 am by thatguyyaknow »
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Rilder

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Re: Puzzle Pirates!
« Reply #312 on: July 08, 2009, 01:43:40 pm »

Heh Apparently I can take out Florit's ship out on a pilly if I wanted.
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qwertyuiopas

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Re: Puzzle Pirates!
« Reply #313 on: July 08, 2009, 02:34:43 pm »

It would be nice to have a listing of any regularily sailing ships...
I would rather earn broad rigging with a DF ship rather than the navy, no matter what the goal is.
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Sowelu

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Re: Puzzle Pirates!
« Reply #314 on: July 08, 2009, 02:35:30 pm »

Yeah, the owner of a ship can set it as 'private' or as 'crew usable'.  General politeness is that you leave it in as good or better shape than you found it--ship owners are encouraged to leave a note on the wheel saying "Keep stocked with X rum and Y cannonballs of size Z", and to smack around people who don't leave it like that.  (Don't take out a ship if you can't afford to replace the stock if you lose everything!  Don't worry, it's cheap and you won't lose everything anyway.)  And of course officers can see all the transactions so they can tell who used or abused their ship.  Damage and bilge will auto-repair in port, if you leave the ship alone for long enough (I don't remember how long), so unlike earlier versions of YPP, you don't need to fix and bilge it clean before putting it back in port.

Just DON'T take someone else's ship to a sinking anything.  Flotillas that have a gray circle are okay, red circles are not.  If you get blown up in a gray circle flotilla, you get sent back to port totally wrecked; if you get blown up in a red one, the ship is GONE.  Similarly don't go to Atlantis with someone else's ship, and I think the haunted islands may also be sinking.
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Some things were made for one thing, for me / that one thing is the sea~
His servers are going to be powered by goat blood and moonlight.
Oh, a biomass/24 hour solar facility. How green!
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