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Author Topic: DFA: A Dwarf Fortress choose your own Adventure! Last Update: Comic #52  (Read 97323 times)

Areyar

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Re: DFA: A Dwarf Fortress choose your own Adventure! Last Update: Comic #37
« Reply #390 on: July 20, 2009, 10:14:06 am »

>micromanage: forbid kittycorpse
>morgath: excavate series of ramps down to occupied ledge.
>stop IF stone produced == stone required to bridge chasm.

lets fix up that code eh?

Code: [Select]
import java.DwarfFortress.*;
  public class AreyarInstructions{
    public static void main (string args[]){
      Dwarf.forbidItem(CorpseItem.kitteh);
      if (stock.Stone() != chasmBridge.getStoneNeeded())
      {
      Morganth.makeRamp(15,16,0);
      }
      else
      {
      Morganth.buildBridge(chasm_east, chasm_west);
      }
    }
  }
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My images bucket for WIPs and such: link

zarmazarma

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Re: DFA: A Dwarf Fortress choose your own Adventure! Last Update: Comic #37
« Reply #391 on: July 20, 2009, 08:07:20 pm »

Umm...

#include <stdio.h>
main()
{
printf("DERPDERPDERPDERPDERPDERPDERP");
return(0);
}

FIXED!
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ac31

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Re: DFA: A Dwarf Fortress choose your own Adventure! Last Update: Comic #37
« Reply #392 on: July 20, 2009, 08:19:53 pm »

nah, i prefer this

i='ha'
while i = 'ha'
puts i
end

WHATS THAT PROGRAMMING LANGUAGE
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Just wondering if it would be possible (however unwise) to make demons a civilisation
I don't see any reason they couldn't be. What would happen if they breached the HFS?
Horrors! Annoying relatives in the deep!

Lamp

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Re: DFA: A Dwarf Fortress choose your own Adventure! Last Update: Comic #37
« Reply #393 on: July 20, 2009, 08:50:28 pm »

If we're doing "name it" Try this.

Spoiler (click to show/hide)

It will make you cry in your sleep. Guess what it does!
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I would like to point out that this is not DF 3.0, but DF 0.3.

ac31

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Re: DFA: A Dwarf Fortress choose your own Adventure! Last Update: Comic #37
« Reply #394 on: July 20, 2009, 08:56:27 pm »

ooo, quick guess, its an assembly language of some kind
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Just wondering if it would be possible (however unwise) to make demons a civilisation
I don't see any reason they couldn't be. What would happen if they breached the HFS?
Horrors! Annoying relatives in the deep!

Lamp

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Re: DFA: A Dwarf Fortress choose your own Adventure! Last Update: Comic #37
« Reply #395 on: July 20, 2009, 09:03:26 pm »

Nope.

It's apparently an "Esoteric Programming Language", or just a proof of concept.

Spoiler:  Hello, World! (click to show/hide)

Also, I haven't the slightest at what yours is...
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I would like to point out that this is not DF 3.0, but DF 0.3.

Christes

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Re: DFA: A Dwarf Fortress choose your own Adventure! Last Update: Comic #37
« Reply #396 on: July 20, 2009, 09:03:34 pm »

Brainfuck?
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Lamp

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I would like to point out that this is not DF 3.0, but DF 0.3.

Christes

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Re: DFA: A Dwarf Fortress choose your own Adventure! Last Update: Comic #37
« Reply #398 on: July 20, 2009, 09:06:08 pm »

This is my favorite esoteric language

http://en.wikipedia.org/wiki/Piet_(programming_language)

I have no idea how it works, but it's so pretty.  Here's hello world:

Spoiler (click to show/hide)
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ac31

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Re: DFA: A Dwarf Fortress choose your own Adventure! Last Update: Comic #37
« Reply #399 on: July 20, 2009, 09:11:36 pm »

Nope.

It's apparently an "Esoteric Programming Language", or just a proof of concept.

Spoiler:  Hello, World! (click to show/hide)

Also, I haven't the slightest at what yours is...

ruby, if you like java and python give it a shot, hello world is:

puts 'hello world'

having done a fair bit of programming i would say that ruby is a fucking dream language, you write half of what you would in any other language
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Just wondering if it would be possible (however unwise) to make demons a civilisation
I don't see any reason they couldn't be. What would happen if they breached the HFS?
Horrors! Annoying relatives in the deep!

Lamp

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    • isock.deviantart.com
Re: DFA: A Dwarf Fortress choose your own Adventure! Last Update: Comic #37
« Reply #400 on: July 20, 2009, 09:15:01 pm »

@ Christes
Haha, that's awesome. Chef, Taxi and Shakespeare are pretty neat, too

@Baxter
wow, that looks incredibly easy... I've never really done anything with python, but Java, I have.

@The thread
Dwarf Child> Climb a tree, use leaves to make camouflage.
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I would like to point out that this is not DF 3.0, but DF 0.3.

zarmazarma

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Re: DFA: A Dwarf Fortress choose your own Adventure! Last Update: Comic #37
« Reply #401 on: July 20, 2009, 09:53:53 pm »

Intercal. It makes men have their period.
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Greiger

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Re: DFA: A Dwarf Fortress choose your own Adventure! Last Update: Comic #37
« Reply #402 on: July 20, 2009, 10:53:21 pm »

wait...migrants only come with children when married...and come with their spouse.

Thus the kodwarf Jujufrobo is married to the dress dwarf, and the child is their kid!  Augh! my brain!

>Child and dress dwarf: run around randomly across the landscape fleeing the spider if alive.  If dead, bleed.

>Kitteh: Wander off after some vermin or another

>Dog: Lick sap.

>Kodwarf Jujufrobo:No Job while waiting for a response.

>Morganth:Examine kodwarf Jujufrobo.

>GCS: Activate simant easter egg, use laser beam.

 
« Last Edit: July 21, 2009, 10:15:32 am by Greiger »
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Disclaimer: Not responsible for dwarven deaths from the use or misuse of this post.
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zarmazarma

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Re: DFA: A Dwarf Fortress choose your own Adventure! Last Update: Comic #37
« Reply #403 on: July 21, 2009, 12:59:58 am »

wait...migrants only come with children when married...and come with their spouse.

Thus the kodwarf is married to the dress dwarf, and the child is their kid!  Augh! my brain!

>Child and dress dwarf: run around randomly across the landscape fleeing the spider if alive.  If dead, bleed.

>Kitteh: Wander off after some vermin or another

>Dog: Lick sap.

>Kodwarf:No Job while waiting for a response.

>Morganth:Examine kodwarf.

>GCS: Activate simant easter egg, use laser beam.

 

Excuse me, that fine example of a dwarf has a very nice name. It's Jujufrobo.
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Zironic

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Re: DFA: A Dwarf Fortress choose your own Adventure! Last Update: Comic #37
« Reply #404 on: July 21, 2009, 03:10:21 am »

@ Christes
Haha, that's awesome. Chef, Taxi and Shakespeare are pretty neat, too

@Baxter
wow, that looks incredibly easy... I've never really done anything with python, but Java, I have.

@The thread
Dwarf Child> Climb a tree, use leaves to make camouflage.
Chef - I can handle. The taxi - I'm going to call excissive. Shakespeare...is just insane.
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