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Author Topic: HFS - Too Weak?  (Read 1375 times)

jseah

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HFS - Too Weak?
« on: June 22, 2009, 12:02:36 am »

Having read horror stories about this, I decided to prepare for it when my fort hit adamantine. 

Killing area:
10x10 square with channels to create a winding path (stationing 10 champion marksdwarves on the other end, standing on steel ammo piles)
And forcing my entire pet population into 1 cage in the middle of the path linked to 1 lever. 

So when I finally broke into the chamber, I cancelled all the jobs beyond the killing hall and pulled the lever to release my horde of war dogs (100+) only to see the demons get ripped to pieces under the machine-gun esque hail of steel bolts. 

The few injured ones that survived got ripped by the war dogs... they didn't even dent my population much. 

Is it just me or could it be the preparations?  And do these things come again once they're dead?
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kotekzot

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Re: HFS - Too Weak?
« Reply #1 on: June 22, 2009, 12:13:49 am »

frog and tentacle demons can just be zergrushed with 10 melee champions. which flavor did you get?
they don't respawn, but may not all come out at the same time. there may be a few surprises left in there.
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Dwarf Fortress: Where violent death is a renewable resource
Bro, your like... thinking like a square man... its like, the WHOLE lamprey is just like, one big NECK dude, you know? its like hahahaha! dude protect the trees though, seriously. *inhale*... anyways... you like, want this dead black bear, bro?

Efun

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Re: HFS - Too Weak?
« Reply #2 on: June 22, 2009, 12:15:53 am »

Ya.... My spine shivers at SoF stories..... ive only gotten porn stars tentacle demons
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Military dorfs are the busiest if their partner is also in the military, Military children are my forts future, also its hilariously tragic when a mother carrying her child into battle gets hit, and the baby dies....
I fixed that up for you.

IronBeer

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Re: HFS - Too Weak?
« Reply #3 on: June 22, 2009, 12:18:06 am »

I've not personally come across SoF's, but from what I hear, and from what I understand, they have the potential to really ruin your fort. Melee dwarves really can't even get close, you can't drown them either. Anything other than an SoF isn't really gonna be that bad; even if everything goes to hell, there's always the option of a collapse.
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jseah

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Re: HFS - Too Weak?
« Reply #4 on: June 22, 2009, 01:20:19 am »

frog and tentacle demons can just be zergrushed with 10 melee champions. which flavor did you get?
they don't respawn, but may not all come out at the same time. there may be a few surprises left in there.
I got lots of Frog Demons and one named Demon. 

Mmm... Perhaps I should let me wardogs diffuse into the pit to check if anything's still hiding down there. 
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Bloogonis

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Re: HFS - Too Weak?
« Reply #5 on: June 22, 2009, 02:05:40 am »

I am curently building a 10z Face of Armok on my map. basicly a dwarf face carved out of the ground, with critter cannon eye beems and attached to the HFS with a slaughter pit underneath for blood sacrifices. I messed up and peirced the HFS and got tenticle demons for the first time, with only my 7 starters, I was doomed, but I still killed one.

Other then this, its always been SoF for me. and they dont play nice. previously I would always lose my fort to the 20 odd SoF before the Demon even showed up at the fort. I have reclaimed, easily as there were usualy only one or two left, but my number one horror story is SoF vs Kobolds in Kobold Camp. I ran everyone back to the hovel after they refused to build an oak floor to save them all. lost two in the feilds. Then one came down my rain collecter. Fire everywhere! Migrants! the kobold  elite shooter Queen! they make it into the hovle with no problems, I recruit everyone under my Queen and charge the single SoF.

Let me just say, SoF have nothing to fear from Kobolds.

ya, HFS not too weak, add grasp to the tentacle demons tentacles and they are a little better though as they rip away your champions armor. not sure what could make Frogys better...
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kotekzot

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Re: HFS - Too Weak?
« Reply #6 on: June 22, 2009, 02:31:04 am »

frog demons should have a "devour" attack. put their giant gobs to use.
tentacle demons should be able to attack multiple times with their numerous appendages.
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Dwarf Fortress: Where violent death is a renewable resource
Bro, your like... thinking like a square man... its like, the WHOLE lamprey is just like, one big NECK dude, you know? its like hahahaha! dude protect the trees though, seriously. *inhale*... anyways... you like, want this dead black bear, bro?

Haedrian

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Re: HFS - Too Weak?
« Reply #7 on: June 22, 2009, 04:01:23 am »

I've not personally come across SoF's, but from what I hear, and from what I understand, they have the potential to really ruin your fort. Melee dwarves really can't even get close, you can't drown them either. Anything other than an SoF isn't really gonna be that bad; even if everything goes to hell, there's always the option of a collapse.

I had a SoF who cut through 3 melee Champions and a bowman, only took a minor wound - oh and it was in hand-to-hand combat.

They also toss fireballs which will mess everythign up and create smoke which will ruin your chance of seeing what's going on.
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Phazer

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Re: HFS - Too Weak?
« Reply #8 on: June 22, 2009, 04:09:14 am »

My Longgone and killed fortress had an army of 30 dwarfs and a total population of 120. the entire HFS was filled with SoF and i killed one (wasent prepared as i never met SoF before) and noone survived not even 2 reclaimation teams.
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filiusenox

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Re: HFS - Too Weak?
« Reply #9 on: June 22, 2009, 09:48:23 am »

i hate SOF
I was building a mine city to mine the metal without getting killed horriibley i acindently breached the pits. 7 dwarves die no time flat. I send a relcaim party in full of dwarves. 50 dwarves die in a great battle without even making a dent in the Sof. Flames,blood, and smoke everywhere. finally i send in a human reclaim. Well they managed to kill half the Sof, but i only had one guy left, who promptly turned into a beserk mess..... Never going their again...
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IronBeer

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Re: HFS - Too Weak?
« Reply #10 on: June 22, 2009, 10:34:32 am »

I had a SoF who cut through 3 melee Champions and a bowman, only took a minor wound - oh and it was in hand-to-hand combat.

They also toss fireballs which will mess everythign up and create smoke which will ruin your chance of seeing what's going on.
Yeah. I thought SoF's were hot enough to spontaneously ignite flammable stuff in their vicinity, like dwarves.
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Leafsnail

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Re: HFS - Too Weak?
« Reply #11 on: June 22, 2009, 11:12:38 am »

I had a SoF who cut through 3 melee Champions and a bowman, only took a minor wound - oh and it was in hand-to-hand combat.

They also toss fireballs which will mess everythign up and create smoke which will ruin your chance of seeing what's going on.
Yeah. I thought SoF's were hot enough to spontaneously ignite flammable stuff in their vicinity, like dwarves.
Takes a while though, like with magma.  They won't, say, melt bolts before they hit them (even though they are technically hot enough to).  The fireballs are more likely to cause a problem.
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Untelligent

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Re: HFS - Too Weak?
« Reply #12 on: June 22, 2009, 11:14:58 am »

frog and tentacle demons can just be zergrushed with 10 melee champions. which flavor did you get?
they don't respawn, but may not all come out at the same time. there may be a few surprises left in there.
I got lots of Frog Demons and one named Demon. 

Mmm... Perhaps I should let me wardogs diffuse into the pit to check if anything's still hiding down there. 

You got lucky, Frog Demons are the least dangerous. Tentacle demons aren't much stronger, but they do piercing damage, which is really quite nasty. And then there's the Spirits of Fire, which are a whole different level of OH SHIT.
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Leafsnail

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Re: HFS - Too Weak?
« Reply #13 on: June 22, 2009, 11:17:30 am »

Would a Spirit of Ice (something with a very cold homeotherm) also be dangerous?  Could throw ice balls or somethin'  :)
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Duke 2.0

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Re: HFS - Too Weak?
« Reply #14 on: June 22, 2009, 11:22:11 am »

 Alas, the whole fireball ability is hardcoded and unique to the raws.

 And while the idea of a creature that could freeze things standing too close to it is rather nice, water would be an easy way to get rid of them.
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