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Author Topic: Help, Giant Bat!  (Read 2540 times)

highholyme

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Re: Help, Giant Bat!
« Reply #15 on: June 21, 2009, 04:43:06 pm »

Cage traps are your friend.

Especially with flying-dwarf-slaughtering-hellspawn.
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Foxbyte

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Re: Help, Giant Bat!
« Reply #16 on: June 21, 2009, 05:01:33 pm »

Cage traps are your friend.

Especially with flying-dwarf-slaughtering-hellspawn.

So I should wall and ceiling off the pit except for a single long corridor, and line it with cage traps? To create AIR CAVALRY-

I know most things in pits don't respawn, but do bats? I don't recall seeing one in there upon embark but I could be wrong.
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There is an engraving of three dwarves in a dining room. The third dwarf is a soaper.

Derakon

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Re: Help, Giant Bat!
« Reply #17 on: June 21, 2009, 05:15:57 pm »

Bats, as in vermin, might respawn. Anything that shows up on the units list when you arrive on the site doesn't, though.
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Jetblade - an open-source Metroid/Castlevania game with procedurally-generated levels

Albedo

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Re: Help, Giant Bat!
« Reply #18 on: June 21, 2009, 05:18:11 pm »

In the end, the crossbowdwarves [Fully equipped and armed] simply stood 8 tiles away and watched as the Woodman-turned-axedwarf stood 3 tiles from the bat and did nothing...

Is it possible those squads have the "harrass dangerous wild animals" option turned off?
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highholyme

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Re: Help, Giant Bat!
« Reply #19 on: June 21, 2009, 05:35:13 pm »

Cage traps are your friend.

Especially with flying-dwarf-slaughtering-hellspawn.

So I should wall and ceiling off the pit except for a single long corridor, and line it with cage traps? To create AIR CAVALRY-

I know most things in pits don't respawn, but do bats? I don't recall seeing one in there upon embark but I could be wrong.

As long as they haven't tasted dwarf blood I suppose. A few topics back I "Tamed" a nambed Giant Bat and it still went after my dwarves.

You could always sell em to the Elves, let them deal with the monstrous blood suckers.
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Foxbyte

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Re: Help, Giant Bat!
« Reply #20 on: June 21, 2009, 09:10:46 pm »

In the end, the crossbowdwarves [Fully equipped and armed] simply stood 8 tiles away and watched as the Woodman-turned-axedwarf stood 3 tiles from the bat and did nothing...

Is it possible those squads have the "harrass dangerous wild animals" option turned off?

I check and triple checked. Both squads, all five dwarves were set to Harass Dangerous Wild Animals, had all the gear they needed, and were stationed and ready to fight. They'd only fight if the bat attacked them. =/

Then again, I've been having weird problems with planters not planting too, so I dunno.
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There is an engraving of three dwarves in a dining room. The third dwarf is a soaper.

Skorpion

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Re: Help, Giant Bat!
« Reply #21 on: June 21, 2009, 10:51:10 pm »

Um, chasms don't spawn creatures in the current version. There's a set population on the map when you arrive, and no more will be created (though more can breed, for the creatures (like troglodytes) that are capable of breeding). Flooring over the chasm, and dumping magma into it, both have no effect.

So I won't get more of the fuckers?

Great. The guy after me just killed the last of 'em off.
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The *large serrated steel disk* strikes the Raven in the head, tearing apart the muscle, shattering the skull, and tearing apart the brain!
A tendon in the skull has been torn!
The Raven has been knocked unconcious!

Elves do it in trees. Humans do it in wooden structures. Dwarves? Dwarves do it underground. With magma.

Derakon

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Re: Help, Giant Bat!
« Reply #22 on: June 21, 2009, 11:25:57 pm »

Every once in a while someone'll report that they have a creature killing their dwarves that their soldiers ignore unless forced into battle. This sounds like one of those times. Dunno what to tell you.
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Foxbyte

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Re: Help, Giant Bat!
« Reply #23 on: June 21, 2009, 11:51:06 pm »

Every once in a while someone'll report that they have a creature killing their dwarves that their soldiers ignore unless forced into battle. This sounds like one of those times. Dunno what to tell you.

It's an alpha. And the situation was contained. :)

Now, I got attacked by 20 goblins and none of my marksdorfs are bothering to keep ammunition on them; I read on the wiki that they're supposed to keep a stack in their hand and a stack in their quiver. One training, one combat.

Does Copper count as a training material? Because I have 300 rounds of the stuff [none forbidden] and they still only use their quiver full of bone bolts.

And is there a way to force them to refill the quiver? Half my military only had a single bolt in their quiver, probably from me accidentally reclaiming stray ammunition.
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There is an engraving of three dwarves in a dining room. The third dwarf is a soaper.

Derakon

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Re: Help, Giant Bat!
« Reply #24 on: June 22, 2009, 12:24:51 am »

Only bone and wooden bolts are used for training. Any metal bolts are considered "serious business only". As for forcing them to refill, I wouldn't know.
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Grendus

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Re: Help, Giant Bat!
« Reply #25 on: June 23, 2009, 01:09:25 pm »

In terms of military, keeping a small active military and training up your haulers (I prefer to have my haulers as reserves since the only loss when they die is the unhappy thoughts, plus the training makes them stronger and faster for hauling jobs) as backup is a fairly balanced approach. Keeping a few active soldiers should be enough to handle ambushes - a single well armed dwarf can run off most small groups - while having trained reserves will let you quickly organize large army squads to handle sieges.
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A quick guide to surviving your first few days in CataclysmDDA:
http://www.bay12forums.com/smf/index.php?topic=121194.msg4796325;topicseen#msg4796325

Jim Groovester

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Re: Help, Giant Bat!
« Reply #26 on: June 23, 2009, 01:28:29 pm »

Every once in a while someone'll report that they have a creature killing their dwarves that their soldiers ignore unless forced into battle. This sounds like one of those times. Dunno what to tell you.

I know exactly why this happened. Giant bats are [BENIGN]. Your soldiers don't harass them because your soldiers think they're harmless, much in the same way they'd ignore a mountain goat or a hoary marmot.

The only way to rid yourself of these harmless terrors to your fortress is to station military dwarves on the giant bat's tile, and wait for the giant bat to attack them. Then your soldiers will retaliate.
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I understood nothing, contributed nothing, but still got to win, so good game everybody else.

buzz killington

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Re: Help, Giant Bat!
« Reply #27 on: June 23, 2009, 04:47:25 pm »

Every once in a while someone'll report that they have a creature killing their dwarves that their soldiers ignore unless forced into battle. This sounds like one of those times. Dunno what to tell you.

I know exactly why this happened. Giant bats are [BENIGN]. Your soldiers don't harass them because your soldiers think they're harmless, much in the same way they'd ignore a mountain goat or a hoary marmot.

The only way to rid yourself of these harmless terrors to your fortress is to station military dwarves on the giant bat's tile, and wait for the giant bat to attack them. Then your soldiers will retaliate.

Wow, that sucks.  I suppose one could train a good hunter and it would attempt to fight the bat.
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Albedo

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Re: Help, Giant Bat!
« Reply #28 on: June 23, 2009, 05:38:06 pm »

Giant bats are [BENIGN].

Yeah, roit, and so's magma.  Perfectly benign.  ::)
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Foxbyte

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Re: Help, Giant Bat!
« Reply #29 on: June 23, 2009, 07:51:15 pm »

Every once in a while someone'll report that they have a creature killing their dwarves that their soldiers ignore unless forced into battle. This sounds like one of those times. Dunno what to tell you.

I know exactly why this happened. Giant bats are [BENIGN]. Your soldiers don't harass them because your soldiers think they're harmless, much in the same way they'd ignore a mountain goat or a hoary marmot.

The only way to rid yourself of these harmless terrors to your fortress is to station military dwarves on the giant bat's tile, and wait for the giant bat to attack them. Then your soldiers will retaliate.

Looks like I have some raw editing to do, then. So this never happens again. :|
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There is an engraving of three dwarves in a dining room. The third dwarf is a soaper.
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