My Actions: Call in the director for clean up and media spinning (I mean we almost got to the bar in time to stop Fenneth's rampage, what a tragedy) . I wan't the police to cordone the area in case of a riot.
Now that this is serious...try to keep alert for leads on Fenneth-head back to base and arm up. Look for
-pair of night vision goggles
-Grenades and Explosives
-bullet proof vest
-Combat knife
Ta-dah!
You pull out your cellphone as the last shots fade into the night, and you dial the Police Coordinator, telling him of the tragedy that occurred, how Fenneth brutally murdered a dozen people in cold blood. You add that it would be great if the bodies could be disposed of quickly, and you want a lockdown on this district in the event of a riot. You hang up without waiting for a response. The driver starts the van as you scream, "HEADQUARTERS! NOW!" Your hunters run back out of the bar and hop into the slowly moving van, the final jumper slamming the door behind him. You arrive at Headquarters a moment later, and head inside. (Luck Roll=6!) You quickly aquire:
5 Grenades
1 Combat Knife
1 Kelvar Vest
1 Combat Knife
from a terrified underling and you slip on the vest as you stalk out of the headquarters. As you leave, your phone rings. It's the Director.
"The Patriot, my good friend!"
"What the fuck is it?"
"We've traced Fenneth's email thanks to the new kid."
"And?"
"Turnball Apartments."
"Sonofabitch."
"Yeah. Get to it."
You flip your cellphone shut and seethe. Intel couldn't even track two fugitives in the same building!
What now?
Health:
Fantastic!(-2 to Death Rolls)
Effects:
Crazy!
In Shape!(+1 to Physical Actions and +1 to Dodge Rolls)
Very Cunning!(+2 to Quick Thinking Rolls)
Former Commander!(+1 to Tactics Rolls)
Skilled with Weapons!(+1 to Accuracy rolls with all weapons)
Marksman!(+2 to Combat Rolls involving a rifle or long range shots)
Man with Authority!(+1 to Intimidation Rolls)
Bad-Ass(+1 to Intimidation Rolls)
Higher Power(Police are at your command)
Head Hunter(Hunters are at your command)
Famous! (Recognizable to anybody)
Current time survived: 3 Turns
Current Number of Fugitive Kills: 1!
Inventory: Suit
Cell-Phone(Talk with Director, cops, or other hunters)
1 Rifle
Scope(+1 to Long Range shots with Rifle, -2 to Close Range Shots)
5 Grenades
1 Combat Knife
1 Kelvar Vest
1 Combat Knife