Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: [1] 2 3

Author Topic: Graphical Dnd like forum game (FULL!) Internet down, long delay expected  (Read 5662 times)

Creamcorn

  • Bay Watcher
  • [FANCIFUL]
    • View Profile

LEFT TO ADD
*TALENTS
*TALENTS A CLASS BEGINS WITH
*GRAPHICS


Characters

Strife26
Spoiler: Stats (click to show/hide)
[Inventory soon to be posted]
{Same goes with everyone else}

Aussieguy
Spoiler: Stats (click to show/hide)

Dwarmin
Spoiler: Stats (click to show/hide)

Iiteum
Spoiler: Stats (click to show/hide)

RULES, THEY CAN BE READ FROM STATS TO GAMEPLAY STUFF, IT REALLY DOESN'T MATTER.


Game play will go by the rules of the dice and hard math. Meaning that there will need to be much computation and a little bit of luck for those playing.

*AGI goes like this*
0=Immobile
1-2=Unbelievably Slow
3-4=Incredibly Slow
5-6=Very Slow
7-9=Slow
10-15=Normal
16-20=Fast
21-27=Very Fast
28-36=Incredibly Fast
36-45=Unbelievably Fast
45+=Ludicrously fast

Turns
Spoiler (click to show/hide)

Other Actions
Spoiler (click to show/hide)

HP handling
Spoiler (click to show/hide)

Getting killed
Spoiler (click to show/hide)

*Stats go like this*

0-5=Abysmal
6-10=Below average
11-20=Average
21-30=Above Average
31-45=Exceptional
46-70=Legendary
71-99+=God-Like

Stats
Spoiler (click to show/hide)

O.K. O.K., it's not done but I've got the board down.

The maximum number of people I'm taking for this is four, only four maybe more depending on how this will run.

Here is what the board may look like.



Skill chart
0.00-1.00=Dabbling
1.01-3.00=Novice
3.01-6.00=Competent
6.01-9.00=Proficent
9.00-10.00=Established
10.00-15.00=Expert
15.00-20.00=Master
20.00-30.00=High Master
30.00-50.00=Grandmaster
50.00+=Legendary

*THIS APPLIES TO ALL WEAPON SKILLS TOO*

Skills

Red=Combat oriented
Blue=Intellectual oriented
Purple=Social oriented
Spoiler: The List (click to show/hide)

Intellect skill gain

Gaining Skill in this game, comes mainly in the form of constant practice or by doing something completely new.
For the most part doing a combination of actions with your AP (plus free action), such as lets say Alchemy ["I mix the two bubbling potions together, than I put the funnel down the Goblin's mouth and last I wait to see if it's head explodes"] will gain you the most skill points.

As for the gained amount from this action, well I would first check to see your INT let's say (7 Below average) than divide the number of actions (3) by your INT (7) and now let us say that your PC has no skill in Alchemy, so each of these actions is something new (X2.5 base multiplier 1.0, plus .5 for every new action). The skill gain from this is 1.07, BAM! Novice alchemist!

Attack skill gain

As for other skills such as combat skills, well for some, SP is gained automatically(dodging, blocking etc) and the SP gain for each of those is 0.05 for each successful roll or 0.1 for each fail; the number is multiplied by .5 for a succession of rolls.

Erhm, as for other skills which involve the PC hitting a creature, well the skill gain goes like this.

Base skill gain for any hit, 0.05, +0.05 for every hit
Succession of two hits, X1.5 (add 0.5 if more successful hits)
Severs a creatures limb add 0.15 to the skill gain.
Kills in one hit, times total by three.
Kills after more than one but less than three, add 0.10
Any more than that add 0.05

*Depending on the weapon you used, the total skill gain from this one hit is multiplied by 2*

Social skill gains

Social skill gains are pretty much or exactly like intellectual skills, except that a successful pull of one of the actions, leads to a multiplier of 2.00

Distribution of stats

10=Speciality
9-7=Great bonus
6-5=Moderate Bonus
4-3=Small Bonus
2-1=Slight bonus
//=No bonus

AGI-+3=Speciality +2=Great Bonus +1=Moderate Bonus

Alchemist- BANG! POW! Are the noises you'll hear if you're ever in a fight with an experienced Alchemist or if you're an alchemist yourself, than you'll probably hear those noises when you fail to mix the two or fourteen correct potions you needed to memorize.

Spoiler: Stat bonuses (click to show/hide)

Spoiler: Base Skills (click to show/hide)

Archer (or Marks Person)- ZIIIP! PWWINNG! Don't be afraid of archers, be afraid of their missiles, for with a keen eye and vision, archers are the type to put you full of arrows. Of course if you are one, just make sure you don't run out of arrows, than again you can always improvise an arrow. Or heck, if arrows aren't your thing, than get gun!

Spoiler: Stat bonuses (click to show/hide)

Spoiler: Base Skills (click to show/hide)

+7.00 to any ranged weapon if your choice or you could divide the number among any ranged weapons.

Barbarian-YYYAAAAAAHGGGGHHGG! Look out, here comes the barbarian, trained from a young age to smash things to itty bitty pieces of flesh or whatever their made of and taught to survive on nothing more than tree bark, the barbarian is a very tough foe to take down. Of course if you are one, expect to be pretty dumb, of course you're ability to grab a chair leg and ram through some things gut makes up for the lack of brains.

Spoiler: Stat bonuses (click to show/hide)

Spoiler: Base Skills (click to show/hide)

+5.00 to either blunt weapons or hacking weapons (think claymore type, or axe)

Conscript-UP ON YOUR FEET SOLDIER! LEFT RIGHT LEFT RIGHT! The conscript is little more than a person who knows a little about killing and a little on how to survive in the world of course when a Conscript puts all of their training together, than they are sure to take down their foe! If in you are a conscript, your training in weaponry is more general, therefore you are more likely to dive into a dungeon and the first weapon you find is likely to be with you till the end!

Spoiler: Stat bonuses (click to show/hide)

Spoiler: Skills (click to show/hide)

+3.00 to three weapons of your choice and +1.50 the weapon type, if you pick weapons with the same type the 1.50 is added to the skill.

Doctor- HI EVERYBODY! A doctor is someone who knows his way around the body of every creature. Whether they're slimy, scaled or just squishy expect a doctor to be able to heal them, or dice them up into little tiny bits, ligament by ligament or bone by bone. Being a doctor entitles one to have large bonuses in fights from years of studying the anatomy of all creatures, unfortunately a doctor has little to no skill in almost no weapons but still being able to know how to properly dice up an opponent is good!

Spoiler: Stat bonuses (click to show/hide)

Spoiler: Skills (click to show/hide)

+5.00 to small knives +4.00 to slicing and piercing weapons

Entertainer- LIGHTS! CAMERA! HOLY SHIT ROCK! O.K. not the most dangerous opponent out there, but entertainers sure know their way around people, and around sticks, tomatoes, empty alcohol bottles and more! Don't expect to be able to take down opponents if you're entertainer but do expect to know how to make money!

Spoiler: Stat bonuses (click to show/hide)

Spoiler: Skills (click to show/hide)

Fighter- SWOSH! FWING! CRACK! A fighter is experienced in a good number of weapons and somewhat in other combat skills, which makes the fighter the better equipped for using weapons proficiently. If you do happen to be one, expect to begin with a good amount of weapon skills.

Spoiler: Stat bonuses (click to show/hide)

Spoiler: Skills (click to show/hide)

+4.00 to two weapons of your choice

Healer- FORGET 911! I'M HERE INSTEAD! The healer, not the most dangerous foe, knows less about the anatomy plus bandaging a wound of all creatures than a doctor, and knows even less about combat skills. The healer does gain talents which increase their HP and a few that help their best skill, healing. If you are a healer stick to sidelines where you know you can help best, your companions.

Spoiler: Stat bonuses (click to show/hide)

Spoiler: Skills (click to show/hide)

Mage- YOU PUT THE BANG IN THE HEALING SPELL! A mage is someone who could not decide on whether or not they wanted to be someone who blew stuff up or healed the sick and dying. So instead they choose both! Expect to be in the middle of the fray if you're a mage and also knowing a healing spell or two, may have you running back and forth between the areas of a fight.

Spoiler: Stat bonuses (click to show/hide)

Spoiler: Skills (click to show/hide)

Noble- THESE PEASENTS KNOW NOTHING OF FIGHTING! I SHALL TEACH THEM BY THRUSTING MY SWORD THROUGH THEIR CHEST! A Noble does not know much about fighting but they are certainly well experienced in one weapon! Too bad that there is a chance that the weapon may be hard to find. Although if you are one, expect to know how to get a good deal which is a skill you learned by climbing the social ladder.

Spoiler: Stat bonuses (click to show/hide)

Spoiler: Skills (click to show/hide)

+5.00 to swords and +2.50 to slicing weapons

Paladin- A CREATURE'S WORTH IS MEASURED BY IT'S LOYALTY FOR MY GOD! A Paladin is someone who is brought up the way a noble is, but the Paladin is certainly not highest standing of the social ladder. If you are a Paladin, expect to be in high standing with your aligned god and as well the weapon that is associated with them.

Spoiler: Stat bonuses (click to show/hide)

Spoiler: Skills (click to show/hide)

+5.00 to the weapon associated with your god and +3.00 to the weapon type.

Rouge- YOU'LL ONLY HEAR ME TALK WHEN I'VE CUT OFF YOUR EAR AND I FEEL LIKE TALKING TO IT. Known only for their ability to sneak up on someone and pickpocket, steal a held item, a packed item, maybe a piece of clothing than slash their throat out, all in that order. Being a rouge does not necessarily entitle one to going one on one against an opponent and automatically killing it so don't expect to go around killing things.

Spoiler: Stat bonuses (click to show/hide)

Spoiler: Skills (click to show/hide)

+4.00 to clubs (+2.00 bludgeon) or small knifes (+2.00 pierce)

Scientist- I'M THE GUY WITH KNOWING AND THE FIGURING AND THE FANCYLABCOAT! O.K., O.K. not the most dangerous foe, actually the scientist is as dangerous as bunny. Although being one entitles a player to vast amounts of knowledge which can be used to the player's advantage. Seriously, you will need to think in order to survive if you want to become a scientist.

Spoiler: Stat bonuses (click to show/hide)

Spoiler: Skills (click to show/hide)

Tourist- "INSERT YOUR WITTY DIALOUGE HERE" The tourist is anyone the player would like to be, spend some skill points here, than some there and you have your player ready!

Spoiler: Stat bonuses (click to show/hide)

*And a thirty point skill potential to add to any list of skills you would like
*Five skill points for any weapon of your choice

Warrior- I DON'T KNOW MUCH ABOUT COOKING BUT CUTTING, THERE'S SOMETHING I CAN DO! When it comes to warriors, think of them as less smarter than a fighter and just as strong as a barbarian but more able to slice their opponents to bits with their prefered weapon, rather than just club them to death. Expect to be in fray as a warrior, expertly dispatching your opponents with your prefered weapon.

Spoiler: Stat bonuses (click to show/hide)

Spoiler: Skills (click to show/hide)

+6.00 to any weapon and +4.00 to the weapon type.

Wizard- HM? NOW WHAT'S THE BEST WAY TO BLOW SOMETHING UP? The opposite of a healer, the wizard will most likely be the one to be blowing creatures up. If you do so happen to be a wizard, make sure that no creatures get close to you and if you have to, cast a spell to toss off into the distant in chunks or pieces.

Spoiler: Stat bonuses (click to show/hide)

Spoiler: Skills (click to show/hide)

Alignment
Spoiler (click to show/hide)

Gods

Mostly Good gods.

Spoiler (click to show/hide)

Netural Gods

Spoiler (click to show/hide)

Mainly Bad gods.

Spoiler (click to show/hide)
« Last Edit: July 10, 2009, 11:37:39 am by Creamcorn »
Logged
"OH NO! That carp is gulping at me menacingly, even though it cannot really threaten me from here on land!  I KNOW! I'll dodge into the water, where I'll be safe!"

Strife26

  • Bay Watcher
    • View Profile

Brown Hair. Blue Eyes. Short Build, Broad Shoulders
Logged
Even the avatars expire eventually.

AussieGuy

  • Bay Watcher
  • [Australian]
    • View Profile

Black hair, green eyes, Tall but skinny
Logged

Dwarmin

  • Bay Watcher
  • Where do we go from here?
    • View Profile

Brown hair, brown eyes, Tall and wide  ;D
Logged
Dwarmin's fell gaze has fallen upon you. Sadly, Your life and your quest end here, at this sig.

"The hats never coming off."

Iituem

  • Bay Watcher
    • View Profile

Red hair, green eyes, short and wide.
Logged
Let's Play Arcanum: Of Steamworks & Magic Obscura! - The adventures of Jack Hunt, gentleman rogue.

No slaughtering every man, woman and child we see just to teleport to the moon.

Creamcorn

  • Bay Watcher
  • [FANCIFUL]
    • View Profile
Re: Graphical (IVAN inspired) forum game (FULL!)
« Reply #5 on: June 19, 2009, 06:32:57 pm »

O.K.! The game is full.

Now all you have to do is wait for the first update, which will hopefully happen around Monday of June.

I intend for all of you four to begin your lives as free slaves, in a decently sized port city. One of your first quests shall be to clean out the city's sewers.

Most suggestions at this point are welcome.
Logged
"OH NO! That carp is gulping at me menacingly, even though it cannot really threaten me from here on land!  I KNOW! I'll dodge into the water, where I'll be safe!"

Creamcorn

  • Bay Watcher
  • [FANCIFUL]
    • View Profile
Re: Graphical (IVAN inspired) forum game (FULL!)
« Reply #6 on: June 19, 2009, 06:34:15 pm »

Also. . . YOU FORGOT TO TELL ME ALL OF YOUR SKIN COLORS!
Logged
"OH NO! That carp is gulping at me menacingly, even though it cannot really threaten me from here on land!  I KNOW! I'll dodge into the water, where I'll be safe!"

Iituem

  • Bay Watcher
    • View Profile
Re: Graphical (IVAN inspired) forum game (FULL!)
« Reply #7 on: June 19, 2009, 06:36:15 pm »

White, freckled (as if that would show up!).

Can I have the female build at all?
Logged
Let's Play Arcanum: Of Steamworks & Magic Obscura! - The adventures of Jack Hunt, gentleman rogue.

No slaughtering every man, woman and child we see just to teleport to the moon.

Creamcorn

  • Bay Watcher
  • [FANCIFUL]
    • View Profile
Re: Graphical (IVAN inspired) forum game (FULL!)
« Reply #8 on: June 19, 2009, 06:37:40 pm »

White, freckled (as if that would show up!).

Can I have the female build at all?

You don't have a vagoo, soooorrrry.
Logged
"OH NO! That carp is gulping at me menacingly, even though it cannot really threaten me from here on land!  I KNOW! I'll dodge into the water, where I'll be safe!"

Dwarmin

  • Bay Watcher
  • Where do we go from here?
    • View Profile
Re: Graphical (IVAN inspired) forum game (FULL!)
« Reply #9 on: June 19, 2009, 06:45:17 pm »

I'm a white male, age 18 to 49.
Logged
Dwarmin's fell gaze has fallen upon you. Sadly, Your life and your quest end here, at this sig.

"The hats never coming off."

Creamcorn

  • Bay Watcher
  • [FANCIFUL]
    • View Profile
Re: Graphical (IVAN inspired) forum game (FULL!)
« Reply #10 on: June 19, 2009, 06:56:44 pm »

You know what, screw the skin color, I'm asumming all of your skin colors.

Here are your characters.

(I'm asumming you first three are just light skinned)
Strife26

Aussieguy

Dwarmin

Iiteum
(I'm asumming your pale)

Currently, you are all in rags, and those black dots above all of you are flys.
Logged
"OH NO! That carp is gulping at me menacingly, even though it cannot really threaten me from here on land!  I KNOW! I'll dodge into the water, where I'll be safe!"

Strife26

  • Bay Watcher
    • View Profile
Re: Graphical (IVAN inspired) forum game (FULL!)
« Reply #11 on: June 19, 2009, 07:21:20 pm »

Can I change my hair color to purple?
Logged
Even the avatars expire eventually.

Creamcorn

  • Bay Watcher
  • [FANCIFUL]
    • View Profile
Re: Graphical (IVAN inspired) forum game (FULL!)
« Reply #12 on: June 19, 2009, 10:28:46 pm »

Can I change my hair color to purple?

No too late, also game rules have been posted, hopefully they make sense.

edit- well you could, in game atleast
« Last Edit: June 19, 2009, 10:30:59 pm by Creamcorn »
Logged
"OH NO! That carp is gulping at me menacingly, even though it cannot really threaten me from here on land!  I KNOW! I'll dodge into the water, where I'll be safe!"

Creamcorn

  • Bay Watcher
  • [FANCIFUL]
    • View Profile
Re: Graphical Dnd like forum game (FULL!)
« Reply #13 on: June 21, 2009, 04:04:27 pm »

OH LAWD!

Skills have been posted, hopefully this is the final list! Jobs next, than hopefully we can start the game next, oh and um talents list too.

Tell me if it makes any sense.
Logged
"OH NO! That carp is gulping at me menacingly, even though it cannot really threaten me from here on land!  I KNOW! I'll dodge into the water, where I'll be safe!"

Dwarmin

  • Bay Watcher
  • Where do we go from here?
    • View Profile
Re: Graphical Dnd like forum game (FULL!)
« Reply #14 on: June 21, 2009, 05:06:28 pm »

According to my chars stats, i've got a pretty face but am dense as a bag of hammers.

I hope I become a politician.  ;D
Logged
Dwarmin's fell gaze has fallen upon you. Sadly, Your life and your quest end here, at this sig.

"The hats never coming off."
Pages: [1] 2 3