Where to begin?
For quite some time, I have rather wanted to gen a world swarming with goblins, orcs, and other minions of darkness, but the humans never let them have a chance. There does not appear to be anything related to this in the search engine (which I've been using intermittently while typing this), so I suppose I'm the first to be annoyed enough by this.
Basically, while I don't want to diminish their individual effectiveness, I'm growing rather irritated with humans conquering well... everything. In every world I've generated, the human nations start ~90% of the wars, with the remaining 10% being some other race attacking the poor, hapless goblins who always, always get the crap kicked out of them. Being on the offensive is basically an auto win during world gen; the defenders numbers are inevitably inferior to the attackers, who will never stop attacking until they win. Which they will, invariably, as eternally being on the defensive means that the victim civ will simply be attrited into oblivion eventually. Peace treaties, in theory, might give a victim civ breathing room, but they may as well not exist, seeing as they typically last all of five minutes before the attacker thinks up a new excuse and start fighting again.
I suppose I wouldn't mind the humans always starting wars if the nation they were fighting would actually counterattack, but they never do - they always just sit there and let the humans wreck their shit. Unless they're constrained by geography, human nations inevitably cover a disproportionate amount of the world, pushing elves, goblins, and custom races to the sidelines if not outright annihilating them; all of the above are only safe from humans if they're sufficiently isolated. They also seem to constrain dwarven expansion simply by devouring the population cap. I've tried giving the others just as much reason to attack the humans as the humans have to attack them, but they never do; indeed the only people I've had attack humans (and then only very rarely) are other humans. I've also tried giving the human kingdoms relatively small population caps compared to everyone else, but this appears to be equally useless - they still destroy everyone and everything that so much as mildly annoys them.
It goes without saying that I find this rather annoying. Anyone have any ideas (or links if I've missed prior threads) how to keep world gen wars from being dominated by a single race?