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Author Topic: Javelin, a one shot weapon  (Read 2127 times)

eerr

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Javelin, a one shot weapon
« on: June 16, 2009, 04:11:31 am »

Back in the days of the roman legions, the throw of a well placed javelin could pierce a shield(a leigionaires shield?) thus piecered, the javelin bent under its own weight, and was impossible to remove by normal means. This increased the weight of a shield so much, The defender had to discard the shield entirely! Not to mention the numerous and more deadly critical hits from a weapon that can both stick in a wound, and twist itself!



I propose that, with the advent of formations, we need something to give our dwarves the advantage vs the late ranks of disciplined armoured goblin hordes.

thrown javelins will stick goblins in flesh, armour, and shields whittling down the ranks of enemy foes.

Plus a new chance for detailed stuckins, with locations that matter!
« Last Edit: June 16, 2009, 04:38:02 am by eerr »
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Felblood

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Re: Javelin, a one shot weapon
« Reply #1 on: June 16, 2009, 01:26:48 pm »

This would require secondary weapons, but otherwise it sounds like a nice element to deepen combat tactics.
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eerr

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Re: Javelin, a one shot weapon
« Reply #2 on: June 17, 2009, 12:47:35 am »

So, what would you guys stick with a javelin?
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Fossaman

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Re: Javelin, a one shot weapon
« Reply #3 on: June 17, 2009, 01:12:06 am »

I bet it would be great for toasting marshmallows.

Good idea, though, OP. I'd want to be able to retrieve the javelins later and repair them, of course. But yeah, cool thought.

I'd like to see javelin heads made like bolts are, and attached to javelin shafts made at the carpenter's. Kind of like ballista bolts are done. Javelin heads should also be impossible to make from steel, and maybe bronze.
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eerr

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Re: Javelin, a one shot weapon
« Reply #4 on: June 17, 2009, 01:22:04 am »

I bet it would be great for toasting marshmallows.

Good idea, though, OP. I'd want to be able to retrieve the javelins later and repair them, of course. But yeah, cool thought.

I'd like to see javelin heads made like bolts are, and attached to javelin shafts made at the carpenter's. Kind of like ballista bolts are done. Javelin heads should also be impossible to make from steel, and maybe bronze.
ah, good point.
I suppose rose gold would probably make a better javelin than bronze. Idk about brass though.

Also, what about arrowheads that splinter in a wound? probably made of... uh... wood?
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Luke_Prowler

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Re: Javelin, a one shot weapon
« Reply #5 on: June 17, 2009, 01:33:49 am »

It would also be possible to use the javelin in melee combat should the need arise.
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Tormy

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Re: Javelin, a one shot weapon
« Reply #6 on: June 17, 2009, 07:07:56 am »

OP, you forgot that this is a fantasy game. I agree...javelins should cause serious injuries in some of the cases, but it's far from being a "one shot weapon". If the dmg system will be realistic one day, a simple javelin will be like a toothpick vs. megabeasts / heavily armoured oppoments.  :P
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Kittah_Khan

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Re: Javelin, a one shot weapon
« Reply #7 on: June 17, 2009, 10:10:55 am »

I think he meant that it would only be used once, which is the actual meaning of a one-shot weapon.
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Leafsnail

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Re: Javelin, a one shot weapon
« Reply #8 on: June 17, 2009, 03:03:19 pm »

Maybe you could either go for one that is hard and difficult to break, in the hope of getting a stuck in or a quick kill, or you could try doing what the Romans did, and have a sharp and deadly head but a body designed to break.  Prevents enemies from throwing them back.
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SirHoneyBadger

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Re: Javelin, a one shot weapon
« Reply #9 on: June 17, 2009, 05:27:09 pm »

This gives a pretty good reason for allowing the use of multiple materials when constructing weapons (and for requiring higher skill for more complex weapons, which the Roman-style Pilum--what we're talking about here--would be), since the head could be constructed of hard iron, for sharpness (also brittleness), while directly behind the head would be a metal shaft constructed of a lead weight (for increased impact) and soft iron (different from the hardened iron in the head, bends on impact, trapping the javelin in the shield, and rendering the javelin itself useless.). The rest of the shaft ofcourse would typically be made of wood.

http://en.wikipedia.org/wiki/Pilum
« Last Edit: June 17, 2009, 05:32:31 pm by SirHoneyBadger »
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Sowelu

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Re: Javelin, a one shot weapon
« Reply #10 on: June 17, 2009, 07:00:48 pm »

The big heavy ones weren't secondary weapons though, were they?  I got the impression that you had your squad either lying in wait or very slowly trundling somewhere with those things, and then throwing them and GTFOing.  Did troops really throw those and then still fight with other means?  (I could be entirely mistaken)
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SirHoneyBadger

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Re: Javelin, a one shot weapon
« Reply #11 on: June 17, 2009, 07:53:42 pm »

The idea was that the lighter ones would be thrown first at longer range, and then the heavier at point blank, if there was still time.

The plumbata could be fought with, but generally wasn't.

It might also be used defensively, against calvalry charges.
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Bloogonis

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Re: Javelin, a one shot weapon
« Reply #12 on: June 17, 2009, 08:16:51 pm »

I moded in Javelins for my game once

Code: [Select]
[ITEM_WEAPON:ITEM_WEAPON_Javelin]
[NAME:Javelin:Javelins]
[DAMAGE:90:Peirce]
[WEIGHT:40]
[SKILL:Spear]
[RANGED:CROSSBOW:Javelin]
[TWO_HANDED:0]
[MINIMUM_SIZE:5]
[MATERIAL_SIZE:3]

[ITEM_AMMO:ITEM_AMMO_Javelin]
[NAME:Javelin:Javelins]
[CLASS:Javelin]
[DAMAGE:100:PIERCE]

never actualy used them though so I dont know if they worked. I made them for a custom civ that didnt work for other reasons ::)
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Muz

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Re: Javelin, a one shot weapon
« Reply #13 on: June 17, 2009, 08:17:35 pm »

I love the idea of secondary weapons, including javelins. I'd be surprised if they weren't yet on the list, though.

A really strong dwarf throwing one could deal some nasty damage.
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eerr

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Re: Javelin, a one shot weapon
« Reply #14 on: June 18, 2009, 01:22:24 am »

I moded in Javelins for my game once

Code: [Select]
[ITEM_WEAPON:ITEM_WEAPON_Javelin]
[NAME:Javelin:Javelins]
[DAMAGE:90:Peirce]
[WEIGHT:40]
[SKILL:Spear]
[RANGED:CROSSBOW:Javelin]
[TWO_HANDED:0]
[MINIMUM_SIZE:5]
[MATERIAL_SIZE:3]

[ITEM_AMMO:ITEM_AMMO_Javelin]
[NAME:Javelin:Javelins]
[CLASS:Javelin]
[DAMAGE:100:PIERCE]

never actualy used them though so I dont know if they worked. I made them for a custom civ that didnt work for other reasons ::)
Thats great! But if they don't have serious damage and consequences from stuckins then it's just another name for crossbow, and I don't mean inside the raws.
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