Elves are N'wah! I usually simply trap them into my 5x5 Depot (apparently, locked door are indestructible) and let them 1. get crazy, 2. start killing each other and 3. rot. The depot now equals one fucked up and messy minigraveyard, but it sure adds a nice touch to my fort.
That will be next on my list.
Oddly enough, I live on a Glacier Island - but everybody still gets here. o-o...
I lol'd because getting to such an isolated place with men and beast (caravan) must be a bitch, what makes it funny is that you will most probably don't even want to trade with them, so their long, bloody hard journey is usually for nought. It'd be even funnier if the game could create random events happening to the caravans, based on their locations and situations (like in your case, making them freeze to death while trying to reach your fort).
English, eh? Me too!
But, yeah. I'v put the Trade Depot OUTSIDE of my compound.
Keeps the crazy migrants fed.
Speaking of rough places... it's not possible to murder one's own Dwarves when in serious need of food, ennit?
I'v never tried it, but i don't think Dwarves have the Butcherable Tag.
Can't you simply edit that in one of the .txt files?
I simply meant in the Vanilla version.
What if a butcher attempts to butcher himself?
Prey --> Hunter --> Butcher.
So,
Butcher --> Hunter --> AHHWTF
Fix:
Butcher --> Hunter --> Butcher #2
Agreed on the only good elves are Dunmer bit.
To be honest after I finish the main quest I intend to kill every wood elf and High elf in Morrowind (Already murdered fargoth).
Not Fargoth!!! He is my first friend, every time.
Also, I'm currently playing Oblivion through (again, but on the xbox this time). I intend to murder every Elf in the game, and if possible, capture all of their souls.
I nearly put Soils then :/ ...