I tried before to get things to drop souls but this did not work if you wanted a corpse to, now I use bones to create a gem called a "soul shard". heres the info:
matgloss_soul
[OBJECT:MATGLOSS]
[MATGLOSS_STONE:SOUL_SHARD]
[TILE:15][GEM:soul shard:soul shard][COLOR:3:3:1][VALUE:10]
[MATGLOSS_STONE:SOUL_GEM]
[TILE:15][GEM:soul:soul][COLOR:3:10:1][VALUE:100]
[MATGLOSS_METAL:SOUL_STEEL]
[NAME:soul steel][ADJ:soul steel][COLOR:3:3:1]
[VALUE:60]
[SPEC_HEAT:500]
[MELTING_POINT:12718]
[BOILING_POINT:14968]
[WEAPON][WEAPON_RANGED][AMMO][DIGGER][ARMOR][ANVIL]
[DAMAGE_PERC:180]
[BLOCK_PERC:180]
[SOLID_DENSITY:7850]
[DEEP]
[MATGLOSS_METAL:PURIFIED_SOUL_STEEL]
[NAME:purified soul steel][ADJ:purified soul steel][COLOR:7:10:1]
[VALUE:200]
[SPEC_HEAT:7500]
[MELTING_POINT:25000]
[BOILING_POINT:50000]
[WEAPON][WEAPON_RANGED][AMMO][DIGGER][ARMOR][ANVIL]
[DAMAGE_PERC:400]
[BLOCK_PERC:400]
[SOLID_DENSITY:200]
[DEEP]
reaction_soul
[OBJECT:REACTION]
[REACTION:BONES_TO_SOUL_SHARD]
[NAME:make soul shard]
[SMELTER]
[REAGENT:1:BONES:NONE:BONE:CREATURE]
[PRODUCT:90:1:ROUGH:NO_SUBTYPE:STONE:SOUL_SHARD]
[REACTION:SOUL_SHARD_TO_SOUL]
[NAME:make soul from soul shards]
[SMELTER]
[REAGENT:10:SMALLGEM:NO_SUBTYPE:STONE:SOUL_SHARD]
[PRODUCT:100:1:ROUGH:NO_SUBTYPE:STONE:SOUL_GEM]
[REACTION:SOUL_SHARD_LARGE_TO_SOUL]
[NAME:make soul from large soul shard]
[SMELTER]
[REAGENT:1:GEM:NO_SUBTYPE:STONE:SOUL_SHARD]
[PRODUCT:100:1:ROUGH:NO_SUBTYPE:STONE:SOUL_GEM]
[FUEL]
[REACTION:SOUL_STEEL_MAKING_SMALLGEM]
[NAME:make soul steel bars]
[SMELTER]
[REAGENT:2:BAR:NO_SUBTYPE:METAL:STEEL]
[REAGENT:10:SMALLGEM:NO_SUBTYPE:STONE:SOUL_SHARD]
[PRODUCT:100:1:BAR:NO_SUBTYPE:METAL:SOUL_STEEL]
[PRODUCT:90:1:BAR:NO_SUBTYPE:METAL:SOUL_STEEL]
[REACTION:SOUL_STEEL_MAKING_GEM]
[NAME:make soul steel bars]
[SMELTER]
[REAGENT:2:BAR:NO_SUBTYPE:METAL:STEEL]
[REAGENT:1:GEM:NO_SUBTYPE:STONE:SOUL_SHARD]
[PRODUCT:100:2:BAR:NO_SUBTYPE:METAL:SOUL_STEEL]
[FUEL]
[REACTION:PURIFIED_SOUL_STEEL_SMALLGEM]
[NAME:make purified soul steel]
[SMELTER]
[REAGENT:1:BAR:NO_SUBTYPE:METAL:STEEL]
[REAGENT:2:BAR:NO_SUBTYPE:METAL:SILVER
[REAGENT:1:SMALLGEM:NO_SUBTYPE:STONE:SOUL_GEM]
[PRODUCT:100:1:BAR:NO_SUBTYPE:METAL:PURIFIED_SOUL_STEEL]
[PRODUCT:20:1:BAR:NO_SUBTYPE:METAL:PURIFIED_SOUL_STEEL]
[REACTION:PURIFIED_SOUL_STEEL_GEM]
[NAME:make purified soul steel]
[SMELTER]
[REAGENT:1:BAR:NO_SUBTYPE:METAL:STEEL]
[REAGENT:2:BAR:NO_SUBTYPE:METAL:SILVER
[REAGENT:1:GEM:NO_SUBTYPE:STONE:SOUL_GEM]
[PRODUCT:100:1:BAR:NO_SUBTYPE:METAL:PURIFIED_SOUL_STEEL]
[PRODUCT:50:1:BAR:NO_SUBTYPE:METAL:PURIFIED_SOUL_STEEL]
[FUEL]
so it comes out like this:
1 bone pile has a 90% chance to make a rough soul shard
10 soul shards make 1 rough soul
1 large soul shard and fuel makes 1 rough soul
2 steel bars and 10 soul shards make 1 soul steel bar and a 90% at another soul steel bar
2 steel bars, 1 large soul shard, and fuel makes 2 soul steel bar
1 steel bar, 2 silver bars, and 1 soul makes 1 purified soul steel bar and 20% at another purified soul steel bar
1 steel bar, 2 silver bars, 1 large soul, and fuel makes 1 purified soul steel bar and 50% at another purified soul steel bar
soul steel is better then steel by some while purified soul steel is closer to adamantine then steel.
so any ideas of what else to do with this?