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Author Topic: Large Wine Cask  (Read 13198 times)

irdsm

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Re: Large Wine Cask
« Reply #30 on: June 22, 2009, 03:25:51 pm »

I agree with others that mushroom alchohol is really unneccessary and unbalancing, especially since we might someday soonish get hallucinogenics in the game, at which point alchohol from shrooms would really become superfluous, anyway.

you're assuming there's going ot be recreational drugs. has toady said anythign about this?

I don't mean to point out the obvious, but....

ALCOHOL!!!!!

It may not be used in such a way in the game, but alcohol is a recreational drug.
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Hectonkhyres

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Re: Large Wine Cask
« Reply #31 on: June 22, 2009, 03:34:19 pm »

Nothing makes a young lady look more attractive than putting her in front of a keg large enough to keep the entirety of the German armed forced intoxicated for a year.
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And now the thread is about starfish porn.
...originally read that as 'perpetual motion pants' and thought how could I have missed this??

waldo

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Re: Large Wine Cask
« Reply #32 on: June 22, 2009, 07:19:30 pm »

back to the original concept, a giant flask or barrel would be pretty sweet but that just begs one question, why can't we just have wine cisterns or rum pools?

just designate an opening or build a brewery over a closed room and all the liquid just flows right in, of course it would have to be built in a rock place but that just adds flavor.

also this can be good because the booze well that is sure to follow can also be used as a way to put the booze into barrels for easier trading. but i would rather see a giant cistern with all my alcohols than a giant room filled with barrels... wastes so many trees that can be chopped and burned to make charcoal or wooden bolts...
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Pilsu

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Re: Large Wine Cask
« Reply #33 on: June 22, 2009, 09:23:51 pm »

Mixing different batches of booze is likely to ruin all of them
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SirHoneyBadger

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Re: Large Wine Cask
« Reply #34 on: June 22, 2009, 10:46:12 pm »

Mixing different batches of booze is likely to ruin all of them

Pilsu's quite right about that.

Supposedly (although I don't personally believe it), mixing booze can also greatly increase your chances of getting a severe hangover.

In reality, it's much more likely to be a result of chugging down 7 drinks in one sitting, in the first place, than 7 different ones, since hangovers are mostly a result of dehydration, but it would be a nice myth to see showing up in the game (We have plenty of other myths, so why not a bar myth?).
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waldo

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Re: Large Wine Cask
« Reply #35 on: June 23, 2009, 12:11:27 am »

well you don't have to mix them, you could designate one to be a wine cistern, and another to be some other type of alcohol. the point is i'm tired of the dwarves being crabby because there aren't enough barrels to make that all essential unit of booze.
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charl

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Re: Large Wine Cask
« Reply #36 on: June 23, 2009, 04:02:29 am »

Mixing different batches of booze is likely to ruin all of them

Pilsu's quite right about that.

Supposedly (although I don't personally believe it), mixing booze can also greatly increase your chances of getting a severe hangover.

In reality, it's much more likely to be a result of chugging down 7 drinks in one sitting, in the first place, than 7 different ones, since hangovers are mostly a result of dehydration, but it would be a nice myth to see showing up in the game (We have plenty of other myths, so why not a bar myth?).

Hangovers are not mostly dehydration (though that plays a part). When alcohol is metabolised it produces poison that makes you hungover. You are right about the mixing thing though.
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chucks

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Re: Large Wine Cask
« Reply #37 on: June 23, 2009, 10:07:29 am »

I would prefer to see booze storage separated by varieties.  If you define a booze cistern, you have to define what kind of booze goes in.  If you want to be able to store all of your booze this way, you are required to define multiple cisterns/tanks/pools/etc. for each different type.

Barrels can be used as temporary transport storage, requiring the player to keep only a minimum of barrels to be used for brewing and transport to the cistern, where the barrel is emptied and ready for re-use.

If piping is added, you could have pipes running from your cisterns to your bar (if that goes in, too), providing a means of serving the alcohol without crowding the areas used for production and storage.
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Byakugan01

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Re: Large Wine Cask
« Reply #38 on: June 23, 2009, 03:09:43 pm »

The thing is though, oftentimes the years of a particular batch is noted and kept track of. As I understand it, supposedly older drinks or drinks from certain years are supposed to be better than others. A cistern would mix them up, and keep in mind that by doing that you are potentially creating one hell of an explosives hazard-alcohols and their vapors are VERY flammable, and ethanol is quite volatile, much more so than water is. That means lots of vapor, which if it builds up (as it would underground, with no way to escape) means the potential for an explosion. Also, the reality is that very few rock layers are actually solid-you would end up loosing booze, probably more so than with barrels. That being said, the ability to put liquids like booze as liquids in and of themselves is planned for the future as a bloat. However, I think it also said only a few could be used as actual liquids at a time, due to tracking issues.
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From Mr. Welch's 1350 things he is not allowed to do in a RPG:
148. There is no Gnomish Deathgrip, and even if there was, it wouldn't involve tongs.
171. My character's dying words are not allowed to be "Hastur, Hastur, Hastur"
218. No matter my alignment, organizing halfling pit fights is a violation.
231. I am not allowed to do anything that would make a Sith Lord cry.
240. Any character with more than three skills specializing in chainsaw is vetoed.

Pilsu

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Re: Large Wine Cask
« Reply #39 on: June 24, 2009, 04:30:36 am »

While cisterns are convenient, is there any real life precedents for that?
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chucks

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Re: Large Wine Cask
« Reply #40 on: June 24, 2009, 10:49:03 am »



Not a cistern in the sense of digging a channel and filling it with booze, but this is what I meant by having multiple vats or large booze containers.
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Tenebrais

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Re: Large Wine Cask
« Reply #41 on: June 24, 2009, 11:41:01 am »

While cisterns are convenient, is there any real life precedents for that?

Is there any real life precedent for dwarves building a city in the mountains?


Beer lake sounds so very dwarven. Not only for the booze, but also the massive explosive hazard.
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SirHoneyBadger

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Re: Large Wine Cask
« Reply #42 on: June 24, 2009, 12:01:36 pm »

charl: Having experienced a few hangovers in my life, I stand by dehydration being the big factor, atleast for me. Any time I've drank a substantial amount of alchohol, and then drank a substantial amount of water (and a multivitamin, admittedly, to cover the B-vitamin loss, but I'd take one, anyway), I've never experienced a hangover.

You're right about the conversion of alchohol into poison, though, so it's certainly not the only factor, and alchohol may affect different people, differently.


SimRobert2001: That's what I meant by "might someday soonish;D  It means that no, I don't have any ETA on that one from Toady.  :P


Tenebrais: Beer doesn't explode. Distilled alchohol might, but not beer. The highest alchohol content I've ever seen for beer, ever, has been 29% ABV (58 Proof) for 'Hair of the Dog Dave', and that was for barleywine that had been double frozen, reducing the water content to 33%. I'm pretty sure that's the strongest commerical beer that's ever been produced. If not, I'd like to know about it.

For alchohol to really be igniteable, it has to be 40% ABV, or 80 Proof.

You might manage to set less strong alchohol on fire, but it's not going to be easy, and it's almost certainly not going to explode, unless you toss a hand grenade in the vat.
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chucks

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Re: Large Wine Cask
« Reply #43 on: June 24, 2009, 02:04:29 pm »

charl: Having experienced a few hangovers in my life, I stand by dehydration being the big factor, atleast for me. Any time I've drank a substantial amount of alchohol, and then drank a substantial amount of water (and a multivitamin, admittedly, to cover the B-vitamin loss, but I'd take one, anyway), I've never experienced a hangover.

Seconded on the dehydration.  I don't go as far as taking multi-vitamins, but I usually try to drink 1 glass of water per glass of beer, glass of mixed drink, shot, etc.  I've only recently gotten sick and hungover when I didn't follow this routine.


Tenebrais: Beer doesn't explode. Distilled alchohol might, but not beer. The highest alchohol content I've ever seen for beer, ever, has been 29% ABV (58 Proof) for 'Hair of the Dog Dave', and that was for barleywine that had been double frozen, reducing the water content to 33%. I'm pretty sure that's the strongest commerical beer that's ever been produced. If not, I'd like to know about it.

For alchohol to really be igniteable, it has to be 40% ABV, or 80 Proof.

You might manage to set less strong alchohol on fire, but it's not going to be easy, and it's almost certainly not going to explode, unless you toss a hand grenade in the vat.

That is the rule of thumb I've always known for ignitable alcohol.  It will burn, but not explode.

Explosive alcohol happens when ethanol vapor from high alcohol content liquors is above the flash point and it comes into contact with some ignition catalyst (ie, open flame, sparks).  The flash point of alcohol is 13C (55F), which is pretty low.  Having a lake of any sort of booze, especially in an enclosed space, is a recipe for explosion.  While beer and wine and low alcohol percentage spirits aren't flamable, their ethanol vapor is.

With this danger, I would say that booze lakes are possible, but very unsafe.
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SirHoneyBadger

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Re: Large Wine Cask
« Reply #44 on: June 24, 2009, 02:57:51 pm »

chucks: Try the multivitamin, it really seems to help me.
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