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Author Topic: Insane Fortress V.1.1  (Read 6142 times)

Calvin

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Insane Fortress V.1.1
« on: June 14, 2009, 01:26:15 am »

Is the regular pussy Dwarf Fortress boring?

Despite the rare explosive gore trap, are you unentertained?

Well...

I introduce...

INSANE FORTRESS

         EXTREME

EVERYTHING
IS BIGGER THAN YOU

MEET CUTE HOARY MARMOTS... THAT WILL RIP OUT YOUR HEAD AND SHIT DOWN YOUR THROAT

WHERE A BATTLEAXE WILL HAVE EFFECT OF A MODERN RPG-7

BUY NOW, NOW ONLY FOR three easy payments of19.95!!!!11

BUY NOW, AND WE WILL INCLUDE DWARF FORTRESS FOR PANSIESSSS dwarf fortress for pansies not included

BUY HERE!
______________________________________

INFO ABOUT MOD:

Generally, it just makes everything twice as big and strong, including yourself. And superigs weapons and materials. So generally, every battle will end up in bloody gorefests and extreme decapitations.
Pretty fun.

Link (v.1.1)
Link (v.1.0)
« Last Edit: June 27, 2009, 09:46:45 pm by Calvin »
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ac31

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Re: Insane Fortress V.1.0
« Reply #1 on: June 14, 2009, 01:54:43 am »

do ballistas now make enemies fly 200 feet into the air and explode into chucks of gore?
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Just wondering if it would be possible (however unwise) to make demons a civilisation
I don't see any reason they couldn't be. What would happen if they breached the HFS?
Horrors! Annoying relatives in the deep!

Calvin

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Re: Insane Fortress V.1.0
« Reply #2 on: June 14, 2009, 02:00:22 am »

do ballistas now make enemies fly 200 feet into the air and explode into chucks of gore?

I can't edit ballistas.

Hardcoded.
T.T

BUT.
That just gave me a idea for a new weapon.

"Hand Ballistas"
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ac31

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Re: Insane Fortress V.1.0
« Reply #3 on: June 14, 2009, 02:04:27 am »

BUT.
That just gave me a idea for a new weapon.

"Hand Ballistas"

hmm, what about hand-held MACHINE ballistas

or perhaps even GATTLING BALLISTAS

heres how it would work in-game http://en.wikipedia.org/wiki/GAU-8_Avenger
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Just wondering if it would be possible (however unwise) to make demons a civilisation
I don't see any reason they couldn't be. What would happen if they breached the HFS?
Horrors! Annoying relatives in the deep!

Calvin

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Re: Insane Fortress V.1.0
« Reply #4 on: June 14, 2009, 02:08:28 am »

BUT.
That just gave me a idea for a new weapon.

"Hand Ballistas"

hmm, what about hand-held MACHINE ballistas

or perhaps even GATTLING BALLISTAS

heres how it would work in-game http://en.wikipedia.org/wiki/GAU-8_Avenger

There's only so much you can edit in DF...

Also, I realized that this mod is fun in adventurer mode.

Being backhanded by a farmer sends me flying miles away, eventually being eaten by a ravenous hoard of hoary marmots.

Oh, I forgot to mention.

Whales and Carps can walk on land.
As well as great white sharks and sea lampreys...
« Last Edit: June 14, 2009, 02:10:42 am by Calvin »
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ac31

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Re: Insane Fortress V.1.0
« Reply #5 on: June 14, 2009, 02:12:24 am »

just mod a crossbow to fire bolts extremely quickly, with massively high bludgeoning damage and critical

or is that not possible?
Logged
Just wondering if it would be possible (however unwise) to make demons a civilisation
I don't see any reason they couldn't be. What would happen if they breached the HFS?
Horrors! Annoying relatives in the deep!

Calvin

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Re: Insane Fortress V.1.0
« Reply #6 on: June 14, 2009, 02:17:35 am »

just mod a crossbow to fire bolts extremely quickly, with massively high bludgeoning damage and critical

or is that not possible?

The damage part is possible.

Not the critical or speed part.

Also, if you play this mod, PLAY AS A ELF.

AND DON'T USE WEAPONS.
You'll find yourself grabbing limbs, and then biting them apart.

You bite the Human Bowman in the left upper leg!
The left upper leg flies off in a bloody arc!
You bite the Human Bowman in the right upper leg!
The right upper leg flies off in a bloody arc!
The Human Bowman gives in to pain!
You grab the Human Bowman by the small longnose gar leather trousers with your right hand!
You grab the Human Bowman by the right lower arm with your right upper arm!
You bite the Human Bowman in the lower body!
The lower body flies off in a bloody arc!
Mos Lasodtumwist, Human Bowman has been struck down.

Edit:
I think I just turned elves into humongous flesheating beasts.
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ac31

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Re: Insane Fortress V.1.0
« Reply #7 on: June 14, 2009, 02:19:11 am »

bring a whole new meaning to the phrase "ankle biter"

next: bringing a whole new meaning to the phrase "torn limb from limb"

i am so downloading this expressly for playing adventure mode

edit: THE MUSIC FUCKING RULES
« Last Edit: June 14, 2009, 02:22:03 am by LordBaxter »
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Just wondering if it would be possible (however unwise) to make demons a civilisation
I don't see any reason they couldn't be. What would happen if they breached the HFS?
Horrors! Annoying relatives in the deep!

Calvin

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Re: Insane Fortress V.1.0
« Reply #8 on: June 14, 2009, 02:23:30 am »

I can add music for ingame if you want.

Currently, it's just menu music.

EDIT:

OH FUCK

while walking across a river, i suddenly get ambushed by a sea lamprey.
<.<

EDIT2:

OHHHHUFFUCK

HELP IM BEING CHASED BY A ARMY OF CARP
« Last Edit: June 14, 2009, 02:29:26 am by Calvin »
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ac31

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Re: Insane Fortress V.1.0
« Reply #9 on: June 14, 2009, 02:28:48 am »

nah, im gonna find a good quality ver of "let the bodies hit the floor" for the ingame music

seems appropriate

now, if i could only find something to kill!
Logged
Just wondering if it would be possible (however unwise) to make demons a civilisation
I don't see any reason they couldn't be. What would happen if they breached the HFS?
Horrors! Annoying relatives in the deep!

Calvin

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Re: Insane Fortress V.1.0
« Reply #10 on: June 14, 2009, 02:29:48 am »

nah, im gonna find a good quality ver of "let the bodies hit the floor" for the ingame music

seems appropriate

now, if i could only find something to kill!

Go to a town.
Just watchout for the bowmans/crossbowmans.

Hiss.
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ac31

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Re: Insane Fortress V.1.0
« Reply #11 on: June 14, 2009, 02:32:49 am »

Hydra, the doom of flesh's first victim

a random groundhog

 ::)
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Just wondering if it would be possible (however unwise) to make demons a civilisation
I don't see any reason they couldn't be. What would happen if they breached the HFS?
Horrors! Annoying relatives in the deep!

Calvin

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Re: Insane Fortress V.1.0
« Reply #12 on: June 14, 2009, 02:36:01 am »

Hydra, the doom of flesh's first victim

a random groundhog

 ::)

Hey man, those groundhogs are VICIOUS.
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ac31

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Re: Insane Fortress V.1.0
« Reply #13 on: June 14, 2009, 02:38:49 am »

Hydra, the doom of flesh's first victim

a random groundhog

 ::)

Hey man, those groundhogs are VICIOUS.

im not gonna argue that point

the next groundhog i met fuckign ripped my face off and ate it
Logged
Just wondering if it would be possible (however unwise) to make demons a civilisation
I don't see any reason they couldn't be. What would happen if they breached the HFS?
Horrors! Annoying relatives in the deep!

ac31

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Re: Insane Fortress V.1.0
« Reply #14 on: June 14, 2009, 02:50:47 am »

you grab the carps tail with your right hand

you grab the carps head, left eye with your left hand

the carps head, left eye has been torn out

 8)

Edit: after this i drowned a sturgeon  :o
« Last Edit: June 14, 2009, 02:54:25 am by LordBaxter »
Logged
Just wondering if it would be possible (however unwise) to make demons a civilisation
I don't see any reason they couldn't be. What would happen if they breached the HFS?
Horrors! Annoying relatives in the deep!
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