Sorry about that Relm, I've changed it now.
Turn 1 - A new twist!I realize I am not carrying a wallet, and cannot pay for the spaghetti-eggs I just ate. I get a refill on my coffee and examine the employees and patrons, looking for anything interesting and trying to decide if I could pull off a one-man robbery this early in the morning.
[4+1] You ask one of the waiters to get you a refill on your coffee, and in the meantime have a look around the place. There is an alleyway across the road which you could hide in or run through, noone around here looks armed, and noone is suspicious, yet. After looking around, the waiter returns with your coffee. He doesn't ask for a tip. A robbery would be quite easy, and because you have planned it, you can't fail. (You get failguard on robbing it)
Attempt to understand how to make things out of time itself to help me effect time.
[5] You manage to weave a thread out of time, and notice that is is very light, even for a string. With effort, you could make more complex items out of these threads. You notice you head is aching slightly though, and maybe you shouldn't try that again in a hurry. (Headache has no affect unless it worsens)
I search my apartment for useful items.
[6] You start to look around your apartment, and see something from under the cabinet, in a moment of sheer greed, you freeze the cabinet and then shatter it so you can see what is under it. [5] The clothes in the cabinet are undamaged, besides being a bit cold. You see what was under it clear as day now, and you pick it up. You have found a wallet, containing $60! And a license, though the face on it looks nothing like yours.
Anyways I'll take a look around my surroundings, also watch to see if there's any law enforcements having any specific path routes or such. and a tall building with many windows. And then go to my apartment if I have one, if not I'll just browse around the artisans district for anything unique.
[4] You watch the police patiently, and notice there is one side street they seem to avoid, but you can only see one good building on it, a 3 story abandoned warehouse like building. You can't see anyone go into it or out of it. It is Mason's Avenue. After this you realise you are outside your house.
I go on the road and investigate the area, particularily for scam targets.
[6] As you walk out you see a bunch of tourists who seem lost. It seems like they understand english, and judging from people's reactions to them, they are quite stupid and easily amused. The perfect candidates. You literally rush out to meet them, but trip on a rock on the way there. [5] Only your dignity is hurt, and the suckers didn't see you fall.
I leave the pub and search for any buildings of interest nearby.
[5] After realising you didn't pay your tab, you slink out of the pub. None notices you though, so it's all good. You notice a power plant to the north of you, public housing to the east and another pub to the south. You wonder which one to go to.
Medium earth magic
Medium Fire magic
Good with magic
Uncharismatic
Clothes
Black trenchcoat
Sunglasses
Glock 17
Is outside Gutrot Pub in the Industrial District
Medium Ice magic
Medium Fire magic
Clothes
Desert Eagle
Sunglasses
Jacket
Wallet containing $60 and a license
In her own apartment in the Artisan's Quarter
Basic Wind Magic
Basic Illusion Magic
Great (Shotguns)
Mossberg Maverick
Pinstripe Suit
Giant Cigar
Bowlers Cap
Zippo Lighter
Outside Mario's food dell'Italia in the Merchant's District
Clerical Garmet (Grey with an upside-down cross;colored blood-red)
A Thread made out of time.
In his bedroom in his house in the Artisan's Quarter.
Great sniper
Good with shotguns
Basic healing magic
Gets the job done
DO THE JOB
a safari hat
clothing with a light combat vest
an SVD
Mossberg Maverick
a knife attached to his vest.
Outside his house in the Artisan's Quarter, near Mason's Avenue
Basic Illusions
Basic Mind Magic
Basic Telekinesis
Good clothes
Nice hat
MK23
three glass diamonds
Outside his house in the Residential District