Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 3 4 [5] 6 7 ... 28

Author Topic: Hell Raiser RTD - Turn 24 - Those who Fight Further  (Read 23844 times)

gabriel

  • Bay Watcher
  • mwahahahahahahahaha.......cough* (gag) ...eugh fly
    • View Profile
Re: Hell Raiser RTD - Turn 3 - The Lucky!
« Reply #60 on: June 18, 2009, 06:05:54 pm »

i decide to have some fun and send unmarked letters to some collage ghost hunters to invite them to my building

lets see how brave they are now!
Logged
arise my minions and do my bidding
ooh look a penny!

Bfgoodrich

  • Escaped Lunatic
    • View Profile
Re: Hell Raiser RTD - Turn 3 - The Lucky!
« Reply #61 on: June 18, 2009, 06:19:45 pm »

name/Bfgoodrich

skill/skilled at LMG\ASSR

medium fire manipulation
medium earth manipulation

trait\deficiency/
get the job done
evil
unfit

inventory/
bullet proof armour
mp5
m4
$70 and wallet



Logged

major_sephiroth

  • Bay Watcher
    • View Profile
Re: Hell Raiser RTD - Turn 4 - The fun begins!
« Reply #62 on: June 18, 2009, 06:22:38 pm »

Turn 4 - The fun begins!
Quote from: Errol
Approach the wealthiest-looking one, tell him that I'm his best friend. Use magic if necessary.
[4+1] You approach one of the guys in the group, as he looks the richest and persuade him that you are his best friend, using a little magic, and alot of charm. The group is accepting of you, and moves north.
Quote from: Eswen
I use illusion magic to disguise myself...as the mayor.
[3] You manage to create some fancy illusionary garments, so you are dressed like the mayor, but you can't get the face quite right. A police car speeds past you.
Quote from: Kyeti
I explain to Lauren that I am new in town and don't know my way around town, didn't have any money and have nowhere to stay!
[6-1] After a bit of discussion, Lauren agrees to take you to her house. Its not far to the east. She leads you to her car and you both get in. As she drives, the two of you talk about random things, like how many people have to beg these days and how polar the society is. You arrive at her house without incident. She beckons you inside.
Quote from: Don
I load up my custom made slug and shoot it through the wall where I think the intruder is. He probably hiding near the entrance of the kitchen, waiting to ambush me.
[5] You load up a slug you didn't know you had and shoot through the wall. You hear a groan and something dropping to the floor.
Quote from: Relm
I leave my apartment, I try to look for a job as a actress in town.
[1] As you leave your apartment, you trip over a person's foot! [2] Your ankle is bruised, and the guy you tripped over looked very mad at you. He loads his gun.
Quote from: Humaan
Well, make a ring out of time like last time, designed to give me a +1 on my time magic rolls.
[3] You manage to shove off the headache entirely and try to make the ring. You focus harder than you have before! You don't quote make a ring, but you do make a thread of time. Perhaps you could make the ring out of those?
Quote from: Mr.Black
I use my earth magic to kick up a small dust cloud and then flee into the sewers.
[3+1] You grab some dirt from under the floor and throw it up into the guard's face! [6] He is utterly blinded! You find a small sewer grate and hop down it. It is dark in here, but you make a torch out of fire to help you see.
Quote from: Gabriel
i decide to have some fun and send unmarked letters to some collage ghost hunters to invite them to my building
[5] You send out invitations that only the biggest cowards would resist. You wait for them.
NPC Actions
Quote from: Gun-toting maniac
Scare the hell out of Relm.
[3] He intimidates Relm, but she isn't that scared.
Quote from: Security Guard 1
No-one can see what he does.
NPC Statuses
Friendlies
Quote from: Lauren
Spoiler: Skills (click to show/hide)
Spoiler: Traits and Conditions (click to show/hide)
Spoiler: Inventory (click to show/hide)
Is outside her house in the Residential District.
Allies
None Yet.
Enemies
Quote from: Security guard 1
Spoiler: Skills (click to show/hide)
Spoiler: Traits and Conditions (click to show/hide)
Spoiler: Inventory (click to show/hide)
Was inside the main hallway of the nuclear power plant.
Quote from: Gun-toting Maniac
Spoiler: Skills (click to show/hide)
Spoiler: Traits and Conditions (click to show/hide)
Spoiler: Inventory (click to show/hide)
In Golly's Apartments, standing over Relm.

Player statuses
Quote from: Mr.Black
Spoiler: Skills (click to show/hide)
Spoiler: Traits and Conditions (click to show/hide)
Spoiler: Inventory (click to show/hide)
Is inside a nuclear power plant. In the main hallway.
Quote from: Relm
Spoiler: Skills (click to show/hide)
Spoiler: Traits and Conditions (click to show/hide)
Spoiler: Inventory (click to show/hide)
In her own apartment in the Artisan's Quarter
Quote from: Eswen
Spoiler: Skills (click to show/hide)
Spoiler: Traits and Conditions (click to show/hide)
Spoiler: Inventory (click to show/hide)
Outside a pub in the far south of the Industrial district.
Quote from: Humaan
Spoiler: Skills (click to show/hide)
Spoiler: Traits and Conditions (click to show/hide)
Spoiler: Inventory (click to show/hide)
In his bedroom in his house in the Artisan's Quarter.
Quote from: Don
Spoiler: Skills (click to show/hide)
Spoiler: Traits and Conditions (click to show/hide)
Spoiler: Inventory (click to show/hide)
Inside his house in the Artisan's Quarter, near Mason's Avenue
Quote from: Errol
Spoiler: Skills (click to show/hide)
Spoiler: Traits and Conditions (click to show/hide)
Spoiler: Inventory (click to show/hide)
Outside his house in the Residential District
Quote from: Kyeti
Spoiler: Skills (click to show/hide)
Spoiler: Traits and Conditions (click to show/hide)
Spoiler: Inventory (click to show/hide)
Outside some public housing in the Industrial district
Quote from: Gabriel
Spoiler: Skills (click to show/hide)
Spoiler: Traits and Conditions (click to show/hide)
Spoiler: Inventory (click to show/hide)
Inside a building in Artisans that is labelled as haunted.
Logged

Humaan

  • Bay Watcher
  • Yes, I know Human is spelled with 1 "a"
    • View Profile
Re: Hell Raiser RTD - Turn 4 - The fun begins!
« Reply #63 on: June 18, 2009, 07:35:44 pm »

Start mass producing threads of time!

Would I get a bonus, because it SEEMS like basic magic to me.
Logged
Quote from: SolarShado
Hell yes! Who need a space elevator when you've got a space escalator!?!?
Quote from: Cthulhu
Watch out bots, Sherlock Humaan is on the case.

Enzo

  • Bay Watcher
    • View Profile
Re: Hell Raiser RTD - Turn 4 - The fun begins!
« Reply #64 on: June 18, 2009, 07:50:08 pm »

If he can turn the raw fabric of time into a tangible material, seems fair that wind magic can create air, right? I want to use wind magic to pressurize the air inside that register and pop it open. Seems slightly more subtle than the shotgun.
Logged

Bfgoodrich

  • Escaped Lunatic
    • View Profile
Re: Hell Raiser RTD - Turn 4 - The fun begins!
« Reply #65 on: June 18, 2009, 07:54:49 pm »

the hunters r dead
Logged

gabriel

  • Bay Watcher
  • mwahahahahahahahaha.......cough* (gag) ...eugh fly
    • View Profile
Re: Hell Raiser RTD - Turn 4 - The fun begins!
« Reply #66 on: June 18, 2009, 07:55:39 pm »

i decide to try my hand at summoning deamons and spirits in preperation for the hunters


"arise my faithful minions and do my bidding"
"ooh look a penny!"
Logged
arise my minions and do my bidding
ooh look a penny!

Relm

  • Bay Watcher
    • View Profile
Re: Hell Raiser RTD - Turn 4 - The fun begins!
« Reply #67 on: June 18, 2009, 08:45:59 pm »

I tell the guy that am very sorry, I leave the apartment building and I go in town looking for a job as a actress.
Logged

theevilmonk

  • Bay Watcher
    • View Profile
Re: Hell Raiser RTD - Turn 4 - The fun begins!
« Reply #68 on: June 18, 2009, 11:45:40 pm »

go inside, eat free food, and enjoy myself for the night (while still being nice to her, i wanna be let back here to hide out if anything goes horribly wrong!

(uncharismatic? who me?)
Logged

Bfgoodrich

  • Escaped Lunatic
    • View Profile
Re: Hell Raiser RTD - Turn 4 - The fun begins!
« Reply #69 on: June 19, 2009, 03:30:10 am »

i'm going to the town to eat some food
Logged

Errol

  • Bay Watcher
  • Heaven or Hell, Duel 1 -- Let's Rock!
    • View Profile
Re: Hell Raiser RTD - Turn 4 - The fun begins!
« Reply #70 on: June 19, 2009, 12:48:31 pm »

Follow the group, and talk with my new friend trying to get as much information as possible.
Logged
Girls are currently preparing signature, please wait warmly until it is ready.

knightedskull

  • Bay Watcher
    • View Profile
Re: Hell Raiser RTD - Turn 4 - The fun begins!
« Reply #71 on: June 19, 2009, 07:12:16 pm »

"If your still alive, throw your weapon away" *Goes into the kitchen*  Checks for any weapons on the person and then dis-arm, via kick or blowing off the hand. Also check for any blood, if none I assess how and/or shoot knee-cap...no possums 'ere.
Logged

Jay Kayell

  • Bay Watcher
  • Legendary Lazy Man
    • View Profile
Re: Hell Raiser RTD - Turn 4 - The fun begins!
« Reply #72 on: June 20, 2009, 06:10:40 am »

I walk through the sewers to get away from the power plant, then I try to find an access hatch back to the surface.
Logged
Decapitation - enjoy the difference

major_sephiroth

  • Bay Watcher
    • View Profile
Re: Hell Raiser RTD - Turn 5 - Summoning, Thieves and sewers!
« Reply #73 on: June 21, 2009, 06:20:17 am »

Sorry for the delay, but turn!
Humaan, you are making something out of nothing. That is not basic magic. Making anything more complex than a thread will be advanced.
Turn 5 - Summoning, Thieves and sewers!
Quote from: Humaan
Start mass producing threads of time!
[4] You manage to produce 5 more threads before your head starts to ache. You rest a while until it subsides.
Quote from: Eswen
I want to use wind magic to pressurize the air inside that register and pop it open. Seems slightly more subtle than the shotgun.
[6] You mess with the air inside the register and blast it open! [4] There is some metal embedded into the houses adjacent to the alleyway, but nothing serious. There is $360 in the register, not counting the small change.
Quote from: Gabriel
I decide to try my hand at summoning daemons and spirits in preparation for the hunters.
[5] You listen to the voices in your head as they instruct you in summoning. You use your fire to help with it, and you soon summon a gargoyle, who seems to be made out of obsidian, as well as being quite loyal. You now have Basic summoning magic.
Quote from: Relm
I tell the guy that am very sorry, I leave the apartment building and I go in town looking for a job as a actress.
[4] You apologise to the mean looking guy, who walks off. You wander around the area and find a theatre group who need another performer.
Quote from: Kyeti
go inside, eat free food, and enjoy myself for the night (while still being nice to her, i wanna be let back here to hide out if anything goes horribly wrong!
[5] You follow her instructions and go inside. The interior is decorated with all kinds of goods and heirlooms, half of which seem like they should belong in a museum, and they make you suspicious. Lauren makes you a hamburger, with pineapple.
Quote from: Errol
Follow the group, and talk with my new friend trying to get as much information as possible.
[3+1] You talk amongst the group and learn many things. They are headed to a wedding in the north of the residential district, and they are from the groom's side. Apparently, the bride's side is even richer then these guys are. You can't tell for sure though, because you are only going off hearsay.
Quote from: Don
"If your still alive, throw your weapon away" *Goes into the kitchen*  Checks for any weapons on the person and then dis-arm, via kick or blowing off the hand. Also check for any blood, if none I assess how and/or shoot knee-cap...no possums 'ere.
[4] You announce to the burgular, "If your still alive, throw your weapon away" You hear a grunt in response, and he throws the gun out of the kitchen to where you can see it. You move around into the kitchen, collecting your Glock 17. Your assailant is bleeding from a wound to the side, and is dressed in light, airy clothing. It is unlikely they have any weapons left. You decide against disarming them violently, because they seem to be in severe pain, so they wouldn't be able to aim anyway.
Quote from: Mr.Black
I walk through the sewers to get away from the power plant, then I try to find an access hatch back to the surface.
[3] You head through a network of tunnels, and get hopelessly lost. You do however, find a map of the sewers. There is an entry point south of where you are labelled 'Gutrot Pub'

NPC Actions
Quote from: Lauren
Make myself some food.
[5] She conjures up a perfect hamburger with decadent ingredients.
Quote from: Gabriel's gargoyle
It just sits there, waiting for orders.
Quote from: Robber
Patch myself up
[5] He manages to stop a bit of the bleeding, but the wound still bleeds. He cries in agony.
NPC Statuses
Friendlies
Quote from: Lauren
Spoiler: Skills (click to show/hide)
Spoiler: Traits and Conditions (click to show/hide)
Spoiler: Inventory (click to show/hide)
Is in her house in the Residential District.
Allies
Quote from: Gabriel's Gargoyle
Spoiler: Skills (click to show/hide)
Spoiler: Traits and Conditions (click to show/hide)
Spoiler: Inventory (click to show/hide)
In Gabriel's base/house/stash
Enemies
Quote from: Robber
Spoiler: Skills (click to show/hide)
Spoiler: Traits and Conditions (click to show/hide)
Spoiler: Inventory (click to show/hide)
Is in Don's house in the Artisan's Quarter.

Player statuses
Quote from: Mr.Black
Spoiler: Skills (click to show/hide)
Spoiler: Traits and Conditions (click to show/hide)
Spoiler: Inventory (click to show/hide)
Is inside a nuclear power plant. In the main hallway.
Quote from: Relm
Spoiler: Skills (click to show/hide)
Spoiler: Traits and Conditions (click to show/hide)
Spoiler: Inventory (click to show/hide)
Near her apartment building, and outside a theatre in the Artisan's Quarter
Quote from: Eswen
Spoiler: Skills (click to show/hide)
Spoiler: Traits and Conditions (click to show/hide)
Spoiler: Inventory (click to show/hide)
In an alleyway near a pub in the far south of the Industrial district.
Quote from: Humaan
Spoiler: Skills (click to show/hide)
Spoiler: Traits and Conditions (click to show/hide)
Spoiler: Inventory (click to show/hide)
In his bedroom in his house in the Artisan's Quarter.
Quote from: Don
Spoiler: Skills (click to show/hide)
Spoiler: Traits and Conditions (click to show/hide)
Spoiler: Inventory (click to show/hide)
Inside his house in the Artisan's Quarter, near Mason's Avenue
Quote from: Errol
Spoiler: Skills (click to show/hide)
Spoiler: Traits and Conditions (click to show/hide)
Spoiler: Inventory (click to show/hide)
Heading to a wedding in the Residential District
Quote from: Kyeti
Spoiler: Skills (click to show/hide)
Spoiler: Traits and Conditions (click to show/hide)
Spoiler: Inventory (click to show/hide)
Inside Lauren's house in the Residential district
Quote from: Gabriel
Spoiler: Skills (click to show/hide)
Spoiler: Traits and Conditions (click to show/hide)
Spoiler: Inventory (click to show/hide)
Inside a building in Artisans that is labelled as haunted.
Logged

theevilmonk

  • Bay Watcher
    • View Profile
Re: Hell Raiser RTD - Turn 5 - Summoning, Thieves and sewers!
« Reply #74 on: June 21, 2009, 08:34:44 am »

After resting and eating an epic hamburger I thank her, and tell her i will come back to repay her when i can hmmm whats something epic i can go do now....  ^^ i just thought up a random pointless way to raise hell!!!!  kk search for the nearest power converter(you know what i'm talking about right, i dont know there actual names) , if i find one pump electricity into it until it overloads.
Logged
Pages: 1 ... 3 4 [5] 6 7 ... 28