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Author Topic: Hell Raiser RTD - Turn 24 - Those who Fight Further  (Read 23836 times)

Leafsnail

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Re: Hell Raiser RTD - Turn 24 - Those who Fight Further
« Reply #375 on: September 01, 2009, 08:16:32 pm »

I prefer stealth.  I mean, I might accidentally shout and stub my toe, but at least I won't accidentally turn myself into a cucumber.
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dragnar

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Re: Hell Raiser RTD - Turn 24 - Those who Fight Further
« Reply #376 on: September 01, 2009, 09:29:17 pm »

no, prototype is awesome, there aren't many games where you can run up walls, throw cars, and slice just about anything in half then eat it.
It's like a cross between spiderman's maneuverability and speed and the incredible hulk's strength.
If I disapproved it would have been :( not  8)
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Zako

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Re: Hell Raiser RTD - Turn 24 - Those who Fight Further
« Reply #377 on: September 02, 2009, 08:59:52 am »

Shapeshifting is the ULTIMATE in stealth! Who needs disguises when you can change your entire body? You wont need weapons usually because YOU are a weapon! Dont need to hack security when you can shift into a commanding officer and they just let you in. So many uses...

And yes, I do like prototype. I never knew the power of shapeshifting until I played that game. Good stuff.
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Errol

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Re: Hell Raiser RTD - Turn 24 - Those who Fight Further
« Reply #378 on: September 02, 2009, 09:53:19 am »

Usually, shapeshifting comes with all sorts of stupid limitations, though...
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dragnar

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Re: Hell Raiser RTD - Turn 24 - Those who Fight Further
« Reply #379 on: September 02, 2009, 10:31:15 am »

Not in prototype, Alex is ridiculously overpowered. The designers actually said their goal was to make you feel as powerful as possible while playing.
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Zako

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Re: Hell Raiser RTD - Turn 24 - Those who Fight Further
« Reply #380 on: September 02, 2009, 07:47:37 pm »

What limitations are you talking about? I can't really think of any...
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zchris13

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Re: Hell Raiser RTD - Turn 24 - Those who Fight Further
« Reply #381 on: September 02, 2009, 09:06:00 pm »

All sorts of crap. Like you can't turn into an elephant. Or only things the same size as you. Or you only turn into half an object.
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Zako

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Re: Hell Raiser RTD - Turn 24 - Those who Fight Further
« Reply #382 on: September 03, 2009, 08:00:51 am »

Ahhh... I see...

Its a good thing I thought of that and made my character have mass manipulation and freeform shifter. The sky's the limit for me now! :D
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zchris13

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Re: Hell Raiser RTD - Turn 24 - Those who Fight Further
« Reply #383 on: September 03, 2009, 06:35:11 pm »

It's also no fun when there is no limit.
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Zako

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Re: Hell Raiser RTD - Turn 24 - Those who Fight Further
« Reply #384 on: September 03, 2009, 08:54:38 pm »

Well, the only limit is my imagination. That and I still can get killed if i get careless.
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dragnar

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Re: Hell Raiser RTD - Turn 24 - Those who Fight Further
« Reply #385 on: September 14, 2009, 09:24:00 pm »

Is this RTD dead?
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major_sephiroth

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Re: Hell Raiser RTD - Turn 24 - Those who Fight Further
« Reply #386 on: September 14, 2009, 09:43:06 pm »

WELL DUH.
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dragnar

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Re: Hell Raiser RTD - Turn 24 - Those who Fight Further
« Reply #387 on: September 15, 2009, 02:46:42 pm »

It's hard to tell, multiworld madness has sometimes gone weeks without any posts but it's still around.
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zchris13

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Re: Hell Raiser RTD - Turn 24 - Those who Fight Further
« Reply #388 on: September 15, 2009, 02:50:40 pm »

The GM just called it dead, dude. It's dead.
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Zako

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Re: Hell Raiser RTD - Turn 24 - Those who Fight Further
« Reply #389 on: September 15, 2009, 08:56:38 pm »

:(
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