Character creation is tedious and confusing. It's seriously unpolished, too.
Speak for yourself! You can customise your character to a much greater detail then in crawl. Not to mention that you can restart as a previously created character a number of times in Incursion to avoid this burden if it bothers you so much.
As for resolution I have to agree. Ive had troubles with Incursions "size" from time to time as well, and would be lieing if I said otherwise.
Anyway as far as Im concerned its loads more fun then Crawl. In crawl you always encounter the same stock roguelike characters you've seen millions of times. Such as jackles, jellys, rats, and such. In Incursion just about every enemy is unique, carrying different armour, sometimes with different subraces. Not to mention that with the right stats you can tame monsters and befriend former enemys in incursion. In crawl the only way to make allys seems to be through majic and (possibly?) rare scrolls and/or potions.
Crawl doesnt even have half the interaction of incursion, and thats being generous. Incursion has plenty of unique ways to deal with problems. In crawl your only options seem to be kill,eat,wait, and die. Or read some random scroll or drink a potion (witch falls into "eat", I guess).
Crawls gameplay is so simple and diluted I feel like Im playing nethack for kindergardners. Honestly it feels patronising to have only strength, intelligence, and dexterity.
From how I see it Crawl attempts to appeal to a more casual audience by striping the game of features too "complicated." Sure its squeeky clean and free of bugs, but so is pong. And you dont see anyone complimenting it for that.
And I honestly tried to play crawl, but it was just too bland. I have trouble understanding how people can enjoy it... I get more entertainment playing angband variants(well, at least they hold my attention longer).
Unrelated to the Dungeon Crawl borderline flame war: Gearhead doesn't work for me, did I pick the wrong install
Just a pleasant debate, no where near a flame war(ok Inalucts most recent post may have changed that). Anyway how doesnt it work? Can you explain in more detail?
Also, I can see that you haven't made it past the first 5 or so levels many times.
No, thats becuase the game is boring. Im sorry, but theres no hook. I've never gotten farther then the second level in incursion but it keeps me coming back, I cant say the same for crawl.
And you know about the 'o' button, right?
Oh wait, you don't. Because you don't know what you're talking about.
Normaly I would think this would be to open doors... But no...
Instead this key is mapped to automaticaly walk through the already boring dungeons. Honestly thats pretty sad, the game is so dull that it has to play itself. I cant say I've ever had to "auto-explore" in Incursion(or any other game for that matter), as theres always something unexpected around the next corner to keep me on my toes.
Edit: Lets try to keep this civil if we want to continue this debate without this topic being closed due to a flame war. Its acctualy quite interesting, and would like to continue it.