http://www.bay12games.com/forum/index.php?topic=28829.0So, now that I've finally won DF (the final cut scene was excellent, btw) I feel like I'm at the point where I need to mod for difficulty, variety, or both. I'm not sure that I need a megaproject at the moment for stage II play.
I'm not looking for loads of weird stuff or difficulty,
necessarily, just...more. I'm ready to make all new mistakes!
It sounds like maybe Orcs and CivForge are the best candidates right now, and common ones...? I haven't exhausted dwarves so I don't need to be another race--Dark Dwarves notwithstanding. Another one I might like to try, but I'd still like to do more with the Aryan dwarves first.
For that matter, maybe I should play one with a tileset. Losing the pure ASCII for awhile would be a significant change.
Also, I guess I'm going to try the stepchild game known as "Adventure Mode" and I
know that won't do it for me unmodded. Not because of the graphics or anything silly like that, just a general lack of non-animal enemies and gear. So I also need mod(s) for that sooner rather than later, but not necessarily for my first world--I can get my Rogue on for a while and just play in the same world my last 5 fortresses were in...try to visit them.
At some point I
will play the zombie mod in Adventure Mode--maybe soon (now with graphics!). So mostly I'm asking about fortress mode for now. But adventure mode suggestions are
welcome.
Final question: Is trying to do multiple mods incompatible, or is that more of a per-mod basis?