Has anyone tried making suspended magma rivers?
No, not traditional aqueduct-style. I mean literally suspended. Kinda like suspension bridges.
Basically what I'm talking about is using a massive matrix of screw pumps to transfer magma from one part of the map to another, completely above ground over open space.
Here's an outline: (side view)
%% %% %% %% %% %% %% %% %% %% Screw Pumps
M M M M M M M M M M OM Pumped magma bridge
D ||
D___...::::;;;
UE U E D D .:::: source
Unsuspecting residents walking beneath (in a battle of course)Basically, screw pumps are the only means of getting it across. Everyone can walk beneath; but you can trigger whether or not one of them work; leading to death from above.
To keep from overflow it should have alternating currents, but keep it one way to fill.
Another outline:
→ → → → → → → → →
IN I/S OUT
← ← ← ← ← ← ← ← ←
Intersection can help regulation.I think, if it works, this can be one awesome, and terrifying, way to get magma across a map.
Think of the mist as an added bonus. An awesome bonus. You can go water if you want, if you are a pansy.
EDIT: Modification to plan; if used for defensive measure.
→ → → → → → → → →
IN I/S OUT
← ← ← ← ←%← ← ← ←
%
Include a screw pump at an intersection and pump independently by will. Now it's more easily controllable, and you can willingly deploy it. Just be sure your recruit has adequate pump skill, and is stationed there. Oh, what the hell; install a small barracks for the defense grid pump operators. As a plus, the barracks can serve as the main power station for the screw pump matrix.