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Author Topic: A Tale of Zombies (Community Fortress)  (Read 15084 times)

Keita

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Re: A Tale of Zombies (Community Fortress)
« Reply #60 on: June 12, 2009, 07:53:06 am »

CALL IN THE IQUESITION.

PURGE THE UNCLEAN.

right, now thats out of my system.

Get a character called Gordon who is a crowbar man, he acts very shifty, always asking if any ones seen a man in a blue suit and has brief case. Keeps muttering about something called the combine
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Gravity is a government conspiracy to keep us down

Labs

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Re: A Tale of Zombies (Community Fortress)
« Reply #61 on: June 12, 2009, 08:40:28 am »

Aww i wanted a crowbar wielding gordon. :(
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I like to slip into bear caves around midnight and gently caress the carnivore inside before leaving a small cut of fresh fish and sneaking out.

TheNewerMartianEmperor

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Re: A Tale of Zombies (Community Fortress)
« Reply #62 on: June 12, 2009, 08:47:14 am »

Name: Carl Kinesay

Profession: Psychologist

Skills: Preferably engraving, please.

History: An old psychologist with a history of working closely with what used to be the government, and is now just the military. He knows quite a lot about the zombie virus and I-day, but isn't going to tell anyone any time soon. He came here after getting kicked out by the military guys after an unspecified incident. Due to the amount of time he spent with the military he has adapted to living underground and eating subterranean foods.
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Once tried to conquer Earth, and succeeded! Too bad it got really, really boring, really, really fast.

One day, we shall all look back on this, and laugh. Sorry about the face, by the way, and the legs, and the eyes, and the arms. In fact, sorry 'bout the whole body.

Keita

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Re: A Tale of Zombies (Community Fortress)
« Reply #63 on: June 12, 2009, 09:03:48 am »

Aww i wanted a crowbar wielding gordon. :(

you can, I just wanted to be the first to sugest it =P
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Rashilul

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Re: A Tale of Zombies (Community Fortress)
« Reply #64 on: June 12, 2009, 10:15:53 am »

you got to get some zombie-killing plants which you can eat and brew into delicious vodka
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Bloogonis

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Re: A Tale of Zombies (Community Fortress)
« Reply #65 on: June 12, 2009, 12:17:42 pm »

i love Pants vs Zombies, if only my internet was working   :(

its running at 3.2kbps, and the repair guys have yet to come. its been 2 weeks! well, I have some extra time to play DF since I cant run IMs or IRC or pages with Flash or ...
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xaque

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Re: A Tale of Zombies (Community Fortress)
« Reply #66 on: June 12, 2009, 12:44:40 pm »

Just a heads up to everyone, I'm going to be gone this weekend, so probably no updates until Monday or Sunday at the earliest.
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Rashilul

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Re: A Tale of Zombies (Community Fortress)
« Reply #67 on: June 12, 2009, 02:59:29 pm »

Get a character called Gordon who is a crowbar man, he acts very shifty, always asking if any ones seen a man in a blue suit and has brief case. Keeps muttering about something called the combine

but Gordon can't talk.
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Keita

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Re: A Tale of Zombies (Community Fortress)
« Reply #68 on: June 12, 2009, 03:28:55 pm »

we don't hear him talk
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Labs

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Re: A Tale of Zombies (Community Fortress)
« Reply #69 on: June 12, 2009, 04:49:25 pm »

we don't hear him talk

Watch Mind of Freeman, then you will. ;D
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I like to slip into bear caves around midnight and gently caress the carnivore inside before leaving a small cut of fresh fish and sneaking out.

Byakugan01

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Re: A Tale of Zombies (Community Fortress)
« Reply #70 on: June 12, 2009, 04:54:22 pm »

Many video game protagonists have Mute Syndrome-Golden Sun is a particularly glaring example: when the main char from the first game is replaced with a different one in the second, after you finally meet up with the original main char he's turned into a complete chatterbox! Of course, the new main character is now mute instead.
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From Mr. Welch's 1350 things he is not allowed to do in a RPG:
148. There is no Gnomish Deathgrip, and even if there was, it wouldn't involve tongs.
171. My character's dying words are not allowed to be "Hastur, Hastur, Hastur"
218. No matter my alignment, organizing halfling pit fights is a violation.
231. I am not allowed to do anything that would make a Sith Lord cry.
240. Any character with more than three skills specializing in chainsaw is vetoed.

Akhier the Dragon hearted

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Re: A Tale of Zombies (Community Fortress)
« Reply #71 on: June 12, 2009, 11:13:12 pm »

castles would be the order of the day outside of deep underground military bases because castles where made for this kind of fighting. because they are zombies they lack the ability's that made castles obsolete such as advanced siege weapons and better ranged combat ability's. castles where made to defend against armed foot soldiers till the end of time and that's what zombies basically are.
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Quote
Join us. The crazy is at a perfect temperature today.
So it seems I accidentally put my canteen in my wheelbarrow and didn't notice... and then I got really thirsty... so right before going to sleep I go to take a swig from my canteen and... end up snorting a line of low-grade meth.

TheNewerMartianEmperor

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Re: A Tale of Zombies (Community Fortress)
« Reply #72 on: June 12, 2009, 11:18:54 pm »

Don't you mean unarmed? As they are in both the more often used, and the literal sense.
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Once tried to conquer Earth, and succeeded! Too bad it got really, really boring, really, really fast.

One day, we shall all look back on this, and laugh. Sorry about the face, by the way, and the legs, and the eyes, and the arms. In fact, sorry 'bout the whole body.

Akhier the Dragon hearted

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Re: A Tale of Zombies (Community Fortress)
« Reply #73 on: June 13, 2009, 12:38:19 am »

Don't you mean unarmed? As they are in both the more often used, and the literal sense.
paralyze ability makes up for it.
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Quote
Join us. The crazy is at a perfect temperature today.
So it seems I accidentally put my canteen in my wheelbarrow and didn't notice... and then I got really thirsty... so right before going to sleep I go to take a swig from my canteen and... end up snorting a line of low-grade meth.

Keita

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Re: A Tale of Zombies (Community Fortress)
« Reply #74 on: June 13, 2009, 06:04:24 am »

we don't hear him talk

Watch Mind of Freeman, then you will. ;D

Yes I reccomend that anyone whos played the first Half-Life youtube that.

That and the G-Man squad
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Gravity is a government conspiracy to keep us down
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