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Author Topic: Dwarf Fortress - The 2D Version -=MIDDAY 5=-  (Read 46630 times)

Org

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Re: Dwarf Fortress - The 2D Version -=DAY 1=-
« Reply #45 on: June 10, 2009, 08:17:53 pm »

I claim all of the turtles. I will name them Urist, Urist, Urist, Urist, urist, Urist, Urist, Urist, urist, and Urist.
Fixd
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Calvin

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Re: Dwarf Fortress - The 2D Version -=DAY 1=-
« Reply #46 on: June 10, 2009, 08:18:25 pm »

Guys, PM me.

It's more easier, so I won't make a mistake.
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inaluct

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Re: Dwarf Fortress - The 2D Version -=DAY 1=-
« Reply #47 on: June 10, 2009, 08:18:40 pm »

I claim all of the turtles. I will name them Urist, Cog, Kogan, Vabok, Thikkud, Cog, Edzul, Vabok, Urist, and Ostar.

Turtle are food.

You don't play with food.
Not these turtles. These turtles are war turtles.
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Calvin

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Re: Dwarf Fortress - The 2D Version -=DAY 1=-
« Reply #48 on: June 10, 2009, 08:18:59 pm »

I claim all of the turtles. I will name them Urist, Cog, Kogan, Vabok, Thikkud, Cog, Edzul, Vabok, Urist, and Ostar.

Turtle are food.

You don't play with food.
Not these turtles. These turtles are war turtles.
You aren't trained in animal training.
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inaluct

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Re: Dwarf Fortress - The 2D Version -=DAY 1=-
« Reply #49 on: June 10, 2009, 08:20:12 pm »

I claim all of the turtles. I will name them Urist, Cog, Kogan, Vabok, Thikkud, Cog, Edzul, Vabok, Urist, and Ostar.

Turtle are food.

You don't play with food.
Not these turtles. These turtles are war turtles.
You aren't trained in animal training.
It can't be that hard.
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Calvin

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Re: Dwarf Fortress - The 2D Version -=DAY 1=-
« Reply #50 on: June 10, 2009, 08:21:05 pm »

I claim all of the turtles. I will name them Urist, Cog, Kogan, Vabok, Thikkud, Cog, Edzul, Vabok, Urist, and Ostar.

Turtle are food.

You don't play with food.
Not these turtles. These turtles are war turtles.
You aren't trained in animal training.
It can't be that hard.
"I choose you, Turtle! Use watergun!!11"
...
...
...
"Goddamnit!"
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SolarShado

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Re: Dwarf Fortress - The 2D Version -=DAY 1=-
« Reply #51 on: June 10, 2009, 08:25:24 pm »

hmm... there's a x-bow, but no bolts

also: >take pick

If I was you, I'd leave the picks to the true miners.

*shrug* in that case, i'll PM "quaff a unit of wine"
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Calvin

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Re: Dwarf Fortress - The 2D Version -=DAY 1=-
« Reply #52 on: June 10, 2009, 08:26:05 pm »

If I were you, I'd just go straight to woodcutting.
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woose1

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Re: Dwarf Fortress - The 2D Version -=DAY 1=-
« Reply #53 on: June 10, 2009, 08:28:08 pm »

THERE ARE NO TREES.
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Calvin

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Re: Dwarf Fortress - The 2D Version -=DAY 1=-
« Reply #54 on: June 10, 2009, 08:28:50 pm »

That's because of limited vision.

If you moved to the left, I'm sure there's gonna be a tree or two.
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woose1

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Re: Dwarf Fortress - The 2D Version -=DAY 1=-
« Reply #55 on: June 10, 2009, 08:31:06 pm »

Then my next PM will involve turtles.
Somehow.
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SolarShado

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Re: Dwarf Fortress - The 2D Version -=DAY 1=-
« Reply #56 on: June 10, 2009, 08:31:16 pm »

That's because of limited vision.

If you moved to the left, I'm sure there's gonna be a tree or two.

I hate to argue with the GM, but...

Rocky wasteland = no trees
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Calvin

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Re: Dwarf Fortress - The 2D Version -=DAY 1=-
« Reply #57 on: June 10, 2009, 08:31:49 pm »

That's because of limited vision.

If you moved to the left, I'm sure there's gonna be a tree or two.

I hate to argue with the GM, but...

Rocky wasteland = no trees

there are SCARCE trees.
meaning A COUPLE of trees.
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Calvin

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Re: Dwarf Fortress - The 2D Version -=DAY 1=-
« Reply #58 on: June 10, 2009, 08:36:20 pm »

Alright, making turn.

Pandarsenic and Wild Goose will do etc. activity.
Unless they PM/tell me any time soon.
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Org

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Re: Dwarf Fortress - The 2D Version -=DAY 1=-
« Reply #59 on: June 10, 2009, 08:37:14 pm »

Make them scout around
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