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Author Topic: The "Forgotten the name of this game?" thread. Ask here to prevent clutter.  (Read 376383 times)

Kagus

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Alright, so this one just popped up recently and has been bugging me. Might need to find a different search engine to use because Google is taking the fucking piss.


Fairly recent release, within the past 2-3 years, I believe. Never actually played it, but I remember seeing the trailer.

Basic gist of the storyline was that the entirety of the old and prosperous kingdom had been overrun and conquered by the forces of darkness, which apparently meant goblins. All the previous settlements and forts had been captured, so the last remaining bastion of knights and engineers decided that they'd build a mighty castle on the back of a giant beast, and then retake the old kingdom through reverse-siege warfare by just lumbering the castle everywhere.

Sidescrolling, some amount of customization for the castle such as which parapets go where and what's loaded on them, and I think there were the standard fare of upgrades and enhancements and whatnot. Each level was just your legged stronghold walking along while the towers shoot everything down.

Steam's search engine is being unhelpful, and Google is being uniquely stupid. Any mention of "castle" just floods me with Castle Crashers videos, "settlement" gets me Fallout 4, and everything else I've thought of so far has been similarly useless.  I'm *reasonably* certain it did release on Steam, but I'm having a hard time figuring out what tags it might have been listed with.

Frumple

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... part of me doubts it was what you were looking for, but there's a mobile game called shellrazer that seems to meet a lot of those qualifiers.
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Kagus

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Hmm, nope... That's not the one, but it does indeed bear significant similarity.

From what I recall, this game's pretty much the same deal as that, just with a different kind of beastie and a more castle-y shape to the towers on its back.

Il Palazzo

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Hmm, nope... That's not the one, but it does indeed bear significant similarity.

From what I recall, this game's pretty much the same deal as that, just with a different kind of beastie and a more castle-y shape to the towers on its back.
It's Roaming Fortress.
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Kagus

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Hmm, nope... That's not the one, but it does indeed bear significant similarity.

From what I recall, this game's pretty much the same deal as that, just with a different kind of beastie and a more castle-y shape to the towers on its back.
It's Roaming Fortress.

Ayup, that's the one! Thanks, this has been bothering me unnecessarily, heh...

Jacob/Lee

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There was this game in development a while back that was basically reverse X-COM: You controlled an alien force in an isometric TBT game that was trying to take over the Earth. I think it had some kind of shoddy tech demo and might've gone to development Hell in the meantime, but I'm really curious about what it was called. I know for a fact it wasn't the ill-fated UFO: The Two Sides game that was closed for copyright concerns.

Haspen

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A planet colonization game. You hopped from planet to planet, gaining better techs but meeting stronger opposition.

You had to carefully balance your 'energy', you could build power plants but needed colonists to run them, but colonist settlements needed power, and so on. I remember the game having an Academy where you could train/build advanced soldiers, plus a 'design bureau' where you developed techs.

Oh and there were transceivers to send power to places where you couldn't/didn't want to build power plants at.

The only movable structure was your Mothership, the primary source of energy and colonists. Thus the scenarios looked like this:

Mothership lands on planet -> build infrastructure -> build army -> research stuff -> destroy opposition -> fly to next planet, rinse&repeat.

It was a game from about 1998-2000.
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Mech#4

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Mothership puts me in mind of Urban Assault though I don't think that's the game you're looking for. There were other games similar to that one, I think one was called Battle Zone or similar. These are 3D RTS that some had the ability to 1st person control units.
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Kaypy:Adamantine in a poorly defended fortress is the royal equivalent of an unclaimed sock on a battlefield.

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Haspen

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I think it was top-down perspective, actually, rather than anything 3D ;v
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marples

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A planet colonization game. You hopped from planet to planet, gaining better techs but meeting stronger opposition.

You had to carefully balance your 'energy', you could build power plants but needed colonists to run them, but colonist settlements needed power, and so on. I remember the game having an Academy where you could train/build advanced soldiers, plus a 'design bureau' where you developed techs.

Oh and there were transceivers to send power to places where you couldn't/didn't want to build power plants at.

The only movable structure was your Mothership, the primary source of energy and colonists. Thus the scenarios looked like this:

Mothership lands on planet -> build infrastructure -> build army -> research stuff -> destroy opposition -> fly to next planet, rinse&repeat.

It was a game from about 1998-2000.

I'll take a punt. Mission:Humanity.
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Haspen

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:V

Holy shit are you a wizzard.

THAT'S IT!

* Haspen showers marples with internets
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Quote from: Draignean@Spamkingdom+
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Quote from: mightymushroom@Spamkingdom#
Please tell me the Royal Physician didn't go to the same college as the Spymaster.

quinnr

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It was a Playstation 2 game. The premise of the game was that you had to buy Mechas and battle them in short deathmatch style matches, where you would win money to buy better Mechs and equipment. I don't remember a whole lot else, I remember that the game took place in a "virtual reality" type online thing (but not with actual online play, that was just part of the plot). Also remember that each mech could have four weapons, one per L and R trigger. That's about all I've got.
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Draignean

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Armored Core?

Though you weren't really buying new mecha, just new chunks to put back together.
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quinnr

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It was a Playstation 2 game. The premise of the game was that you had to buy Mechas and battle them in short deathmatch style matches, where you would win money to buy better Mechs and equipment. I don't remember a whole lot else, I remember that the game took place in a "virtual reality" type online thing (but not with actual online play, that was just part of the plot). Also remember that each mech could have four weapons, one per L and R trigger. That's about all I've got.
Armored Core?

Though you weren't really buying new mecha, just new chunks to put back together.

That wasn't it, though I appreciate the assist! I found it, after going through a few random forum threads I found on Google.

The game was Steel Lancer Arena International. The music is definitely what stuck out the most to me, heard it and was like "nope this is it!"
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ZebioLizard2

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A PC game where your spying on people due to a volunteering program. Where things have become somewhat police statish due to a bomb going off.
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