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Author Topic: Blood Castle - A succession fort  (Read 8190 times)

Rashilul

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Re: Blood Castle - A succession fort
« Reply #165 on: July 01, 2009, 04:39:44 pm »

Spring

Sorry my writings so crappy. I don't really write much. :P

'Deathlord' Atobkel, granite 1: Looks like my turn to direct the fort has come. The first thing I want to focus on is defense moving on to building a bit more on the fortress and training a military

'Deathlord' Atobkel, granite 15: An elven caravan has come! They brought some... Rope Reed Cloth.
I don't see why we can't just kill them instead of building some huge lighthouse thing...
Spoiler (click to show/hide)

'Deathlord' Atobkel, granite 19: Samus was interrupted by a kobold today.
Needless to say he was angry. The kobold tried to talk him out of it but Samus was adamant about killing it.

'Deathlord' Atobkel, slate 3: There was a small mishap involving the well today. The wood got so wet we can grow food on it.
Spoiler (click to show/hide)

'Deathlord' Atobkel, slate 16: 19 immigrants came today, most of them completely useless. That aside this more than doubles the population of the fort! Maybe we will finish this light house.

Congratulations, it's a girl
Spoiler (click to show/hide)

'Deathlord' Atobkel, felsite 1: one of the dwarves has an aspect of one fey! I wonder why they never have an aspect of two feys? What's fey mean anyway? Crap he's asking for cut gems.

Arrrggghhh I left it running for a bit while I did some other stuff and My comp
froze so now I have to do felsite all over again!


Overview: built defensive walls, Set up barracks where units can train, recruited four immigrants into a permanent military, built wood furnace and smelter for weapons, set up hatch cover for well, Made it safer to go into mines, and traded with elves

Onward to summer!
« Last Edit: July 01, 2009, 06:46:00 pm by Rashilul »
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Rashilul

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Re: Blood Castle - A succession fort
« Reply #166 on: July 01, 2009, 08:23:46 pm »

'Deathlord' Atobkel, Hematite 11: The human caravan has arrived! On a sadder note, the fey dwarf went insane due to lack of materials. Just before I could buy some too.

'Deathlord' Atobkel, Hematite 16: An ambush! Curse them! Three goblin wrestlers and two goblin macemen ambushed our lye maker and threw him into a pond, mafia style. I've sent out the military and samus to kill them.

'Deathlord' Atobkel, Hematite 17: Samus killed all the goblins while the lazy military sat inside and picked their noses. Unfortunately another group of goblins ,this time a crossbowman, four wrestlers, and two lashers, ambushed Asmel. Fortunately Asmel is a proficent crossbowdwarf. Unfortunately he wasn't carrying a crossbow and is now dead. He was a legendary fisherdwarf too.

'Deathlord' Atobkel, Hematite 20: awww crap the goblins chased away the human caravan.

'Deathlord' Atobkel, Malachite 8: A goblin snatcher ran into Samus today. He's like a thief magnet or something.

'Deathlord' Atobkel, Malachite 18: Our legendary miner died today. From thirst. Maybe he went insane? In the meantime, we agreed with the humans on what we're going to trade.
Spoiler (click to show/hide)

'Deathlord' Atobkel, Limestone 1: Nothing much happend this summer. I mean, sure we lost four dwarves but no werewolves or anything.
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Rashilul

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Re: Blood Castle - A succession fort
« Reply #167 on: July 02, 2009, 03:15:31 pm »

'Deathlord' Atobkel, Limestone 10: A dwarven caravan arrived today! Finally something other than cloth! Wait, what's this? It looks like they dropped something. I don't think they'll mind if we take it
Spoiler (click to show/hide)

'Deathlord' Atobkel, Limestone 16: Another dwarf has been possessed by the gods elves! This time its our animal trainer. He's babbling something about "skeletal war whales".

'Deathlord' Atobkel, Limestone 22: The animal trainer has come out of the carpenters workshop holding a... wooden bowl and stick. Wow. He calls it
the 'Glen of libraries' a chestnut animal trap. At least he tried, Right?

'Deathlord' Atobkel, Sandstone 9: Our hamlet broker has completley refused to trade for nearly a month now. Looks like I'm going to have to do it myself.
Spoiler (click to show/hide)

'Deathlord' Atobkel, Moonstone 1: Another season gone by. Again nothing happened this season but work on the ballistas has started. They will be placed behind fortifications in the front of the fortress lighthouse facing the bridge. The only way to get to them will be a single retractable bridge. I'm thinking of stashing crossbows and ammo in there just in case the siege operators become trapped
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Rashilul

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Re: Blood Castle - A succession fort
« Reply #168 on: July 02, 2009, 08:01:55 pm »

'Deathlord' Atobkel, Moonstone 10: The Liason has told us what the mountain homes need
Spoiler (click to show/hide)

'Deathlord' Atobkel, Obsidian 11: Our (new) miner started acting suspicious today. He started drawing weird pictures of what appears to be a mason's workshop. I built one and he hurried inside and quickly ran out again for who knows what.
Spoiler (click to show/hide)

'Deathlord' Atobkel, Obsidian 25: The odd dwarf has picked up two pieces of alunite and locked himself in. I can hear the faint sound of fists on rock.

'Deathlord' Atobkel, granite 1: It's spring! time to pass my role on to scruga Demonic spoon.

(Sorry about all the idlers, I kind of stopped doing stuff do to wood shortage that last month.) Will  post save once it uploads.
« Last Edit: July 05, 2009, 12:51:13 am by Rashilul »
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Rashilul

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Re: Blood Castle - A succession fort
« Reply #169 on: July 02, 2009, 08:04:58 pm »

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Demonic Spoon

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Re: Blood Castle - A succession fort
« Reply #170 on: July 03, 2009, 12:37:42 am »

Nice, scruga, over to you.
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Scruga

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Re: Blood Castle - A succession fort
« Reply #171 on: July 04, 2009, 08:27:38 am »

Sorry guys i'm really busy in RL and can't do this :( i think we should suspend our fortress or skip me. We are losing players :O
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New question! If I were to remove elves [INTELLIGENT] tag in the raws, would it work?
Dwarf Fortress: Where taking a creatures intelligence is an accepted way of modding.

Samus1111111

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Re: Blood Castle - A succession fort
« Reply #172 on: July 06, 2009, 06:48:11 am »

so do we want to suspend the fortress untill Scruga can take his turn, or just skip him, and if we do skip him, whose turn is it?
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Demonic Spoon

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Re: Blood Castle - A succession fort
« Reply #173 on: July 06, 2009, 07:43:23 am »

If we skip him it's my turn.
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Samus1111111

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Re: Blood Castle - A succession fort
« Reply #174 on: July 07, 2009, 06:49:50 am »

I think we should skip him
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Demonic Spoon

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Re: Blood Castle - A succession fort
« Reply #175 on: July 07, 2009, 10:50:40 am »

In that case I will only be able start tommorow, a bit busy today.
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Scruga

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Re: Blood Castle - A succession fort
« Reply #176 on: July 08, 2009, 09:53:34 am »

Sorry guys :( I've got a full time job for the coming 3 weeks and I want to spend my spare time different in the weekends.
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New question! If I were to remove elves [INTELLIGENT] tag in the raws, would it work?
Dwarf Fortress: Where taking a creatures intelligence is an accepted way of modding.

Samus1111111

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Re: Blood Castle - A succession fort
« Reply #177 on: July 08, 2009, 08:52:50 pm »

it's fine, just tell us when you want to take your turn :)
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Samus1111111

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Re: Blood Castle - A succession fort
« Reply #178 on: July 12, 2009, 04:49:13 pm »

how's it going Demonic Spoon?
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Demonic Spoon

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Re: Blood Castle - A succession fort
« Reply #179 on: July 12, 2009, 04:52:30 pm »

What? I should actually take my turn? Whoops, I'll start right away then.
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