We have made quite some progress over time. We finally have some solid ground on Deck III of the Bloodfist, now we can relocate the wood stockpiles to an easier access point and get more work done, and to localize the workflow even more for both residents, future crews, and our construction crew, the dining room can be setup aboard the ship. We have already installed the still and kitchen in the appropriate areas according to blueprints. Everything's looking nice.
We have our issues still in regards to materials, but it seems our miners have been getting better at salvaging minerals. I've decided to let them mine out the veins. Our local geologist has already mapped out the predicted veins. One more vein has been discovered while our assault team was avenging some fallen members of our party due to a giant cave swallow. Those damn birds. The death of our comrades has set the entire fort into an uproar. With the food levels as they are, this isn't helping us at all.
NOW I understand what must've caused the downfall of our previous successors. What I have come to observe further regarding the food issue is the aggravating fate of the past wagons that visit here annually. They cackled at us as "The next fools to go down". These bastards decided that a few handfuls of food is all we deserve, considering half the population ignored the growth we've been developing. At the same time I was angry at those "merchants", I wanted to kill my fellow dwarves for their recklessness. Thanks to them, now they'll die.
I suppose before madness takes us all in, I'm going to return home and report while I, and as many don't fall to the curse, are still alive. But only under 2 (then again, maybe 1, depending how things go) conditions will I return with my head held high: Once we get the rest of Deck III finished, and at an early deadline, I want to be alive before the winter festivities. I have grown homesick.
Oh yeah, in order for our miners to further gain salvaging skill, they've decided to clear out new space and expand upon the dining hall, as well as find use for the lower caves. Let's at least excavate the last pieces of cinnabar and hematite while we're still sane. Let's leave the spiky ring to the remaining suckers that'll be assigned this suicidal task. At least I should pat myself on the back for finishing a deck, I guess. But according to design, the last decks should be a cakewalk. I should be proud of what I, and my team, have accomplished.
As far as I can consider though, that device, as well as the rest of the bridge, won't be able to be installed, however, there should be room. My advice to the next lemmings to visit this Armok-forsaken site. Bring food and seeds and if you're willing to take on the device, plenty of gems of all sorts. Remembering a tale from a traveler that went by the name Bob, there are rumors that this thing can float sans prop. As if the spirits that plague the land are keeping the project afloat by sheer willpower alone. I'll test this before I abandon project. I anything, it should keep anything from moving, like a vault. To test that out, I'll have as many haulers as possible bring all light items aboard to be safe. In the meantime, I'm getting teams to keep working on the machinery aboard the ship, and repair the land-bound docking bridge so we can lock it up before we leave.
Forgive the failure, but at least we're not leaving empty-handed, and without an overview of what to bring next time.
Again the requisites we advise for the next team is:
Food, food, food.
Seeds, seeds, seeds.
Gems of all sorts
Plenty of cattle or cats for meat sources.
Don't worry at all about weaponry, there should be plenty of scraps leftover, and your teams should have plenty on them to start anyway.
If possible, bring only what you need, not what you think you nede. Reconsider your shopping list. It's overstocked here.
Dare I say it. I'm eating my words on the whole "Famous last words..." there. I just had to say it. For our safety, by the end of mid-winter, I'm making the call to leave. The next team should be able to arive here in time to pick up where we leave off.
Because of That Damn Bird--Chief Engineer, Meng "Mustadio" Melbilmafol
PS- I tried, I really tried, but those unforseen consequences that took the lives of many before us. I have theories on what may have done this. I think I might have an old friend that might be of great help on the project considering she's a total gearhead. With what we already have setup, this is right up her alley.